Use exceptions instead of goto to corrup state. Fix Fan wall loading with PSV and New wall IDs with OPS
This commit is contained in:
parent
22990b680c
commit
33de0482a2
@ -87,6 +87,7 @@ GameSave::GameSave(char * data, int dataSize)
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throw ParseException(ParseException::Corrupt, "No data");
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throw ParseException(ParseException::Corrupt, "No data");
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}
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}
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} catch (ParseException& e) {
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} catch (ParseException& e) {
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std::cout << e.what() << std::endl;
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this->~GameSave(); //Free any allocated memory
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this->~GameSave(); //Free any allocated memory
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throw;
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throw;
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}
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}
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@ -509,7 +510,41 @@ void GameSave::readOPS(char * data, int dataLength)
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{
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{
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if (wallData[y*blockW+x])
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if (wallData[y*blockW+x])
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blockMap[blockY+y][blockX+x] = wallData[y*blockW+x];
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blockMap[blockY+y][blockX+x] = wallData[y*blockW+x];
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if (wallData[y*blockW+x] == WL_FAN && fanData)
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if (blockMap[y][x]==O_WL_WALLELEC)
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blockMap[y][x]=WL_WALLELEC;
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if (blockMap[y][x]==O_WL_EWALL)
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blockMap[y][x]=WL_EWALL;
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if (blockMap[y][x]==O_WL_DETECT)
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blockMap[y][x]=WL_DETECT;
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if (blockMap[y][x]==O_WL_STREAM)
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blockMap[y][x]=WL_STREAM;
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if (blockMap[y][x]==O_WL_FAN||blockMap[y][x]==O_WL_FANHELPER)
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blockMap[y][x]=WL_FAN;
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if (blockMap[y][x]==O_WL_ALLOWLIQUID)
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blockMap[y][x]=WL_ALLOWLIQUID;
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if (blockMap[y][x]==O_WL_DESTROYALL)
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blockMap[y][x]=WL_DESTROYALL;
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if (blockMap[y][x]==O_WL_ERASE)
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blockMap[y][x]=WL_ERASE;
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if (blockMap[y][x]==O_WL_WALL)
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blockMap[y][x]=WL_WALL;
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if (blockMap[y][x]==O_WL_ALLOWAIR)
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blockMap[y][x]=WL_ALLOWAIR;
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if (blockMap[y][x]==O_WL_ALLOWSOLID)
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blockMap[y][x]=WL_ALLOWSOLID;
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if (blockMap[y][x]==O_WL_ALLOWALLELEC)
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blockMap[y][x]=WL_ALLOWALLELEC;
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if (blockMap[y][x]==O_WL_EHOLE)
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blockMap[y][x]=WL_EHOLE;
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if (blockMap[y][x]==O_WL_ALLOWGAS)
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blockMap[y][x]=WL_ALLOWGAS;
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if (blockMap[y][x]==O_WL_GRAV)
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blockMap[y][x]=WL_GRAV;
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if (blockMap[y][x]==O_WL_ALLOWENERGY)
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blockMap[y][x]=WL_ALLOWENERGY;
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if (blockMap[y][x] == WL_FAN && fanData)
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{
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{
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if(j+1 >= fanDataLen)
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if(j+1 >= fanDataLen)
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{
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{
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@ -759,6 +794,9 @@ void GameSave::readPSv(char * data, int dataLength)
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vector<Element> elements = GetElements();
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vector<Element> elements = GetElements();
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try
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{
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//New file header uses PSv, replacing fuC. This is to detect if the client uses a new save format for temperatures
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//New file header uses PSv, replacing fuC. This is to detect if the client uses a new save format for temperatures
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//This creates a problem for old clients, that display and "corrupt" error instead of a "newer version" error
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//This creates a problem for old clients, that display and "corrupt" error instead of a "newer version" error
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@ -825,6 +863,8 @@ void GameSave::readPSv(char * data, int dataLength)
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throw ParseException(ParseException::Corrupt, "Cannot decompress");
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throw ParseException(ParseException::Corrupt, "Cannot decompress");
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dataLength = i;
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dataLength = i;
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std::cout << "Parsing " << dataLength << " bytes of data, version " << ver << std::endl;
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if (dataLength < bw*bh)
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if (dataLength < bw*bh)
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throw ParseException(ParseException::Corrupt, "Save data corrupt (missing data)");
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throw ParseException(ParseException::Corrupt, "Save data corrupt (missing data)");
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@ -919,18 +959,18 @@ void GameSave::readPSv(char * data, int dataLength)
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}
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}
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for (y=by0; y<by0+bh; y++)
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for (y=by0; y<by0+bh; y++)
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for (x=bx0; x<bx0+bw; x++)
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for (x=bx0; x<bx0+bw; x++)
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if (d[(y-by0)*bw+(x-bx0)]==4||d[(y-by0)*bw+(x-bx0)]==WL_FAN)
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if (d[(y-by0)*bw+(x-bx0)]==4||d[(y-by0)*bw+(x-bx0)]==O_WL_FAN)
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{
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{
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if (p >= dataLength)
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if (p >= dataLength)
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goto corrupt;
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throw ParseException(ParseException::Corrupt, "Not enough data at line " MTOS(__LINE__) " in " MTOS(__FILE__));
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fanVelX[y][x] = (d[p++]-127.0f)/64.0f;
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fanVelX[y][x] = (d[p++]-127.0f)/64.0f;
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}
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}
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for (y=by0; y<by0+bh; y++)
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for (y=by0; y<by0+bh; y++)
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for (x=bx0; x<bx0+bw; x++)
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for (x=bx0; x<bx0+bw; x++)
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if (d[(y-by0)*bw+(x-bx0)]==4||d[(y-by0)*bw+(x-bx0)]==WL_FAN)
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if (d[(y-by0)*bw+(x-bx0)]==4||d[(y-by0)*bw+(x-bx0)]==O_WL_FAN)
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{
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{
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if (p >= dataLength)
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if (p >= dataLength)
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goto corrupt;
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throw ParseException(ParseException::Corrupt, "Not enough data at line " MTOS(__LINE__) " in " MTOS(__FILE__));
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fanVelY[y][x] = (d[p++]-127.0f)/64.0f;
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fanVelY[y][x] = (d[p++]-127.0f)/64.0f;
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}
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}
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@ -942,11 +982,11 @@ void GameSave::readPSv(char * data, int dataLength)
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for (x=x0; x<x0+w; x++)
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for (x=x0; x<x0+w; x++)
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{
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{
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if (p >= dataLength)
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if (p >= dataLength)
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goto corrupt;
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throw ParseException(ParseException::Corrupt, "Not enough data at line " MTOS(__LINE__) " in " MTOS(__FILE__));
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j=d[p++];
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j=d[p++];
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if (j >= PT_NUM) {
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if (j >= PT_NUM) {
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//TODO: Possibly some server side translation
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//TODO: Possibly some server side translation
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j = PT_DUST;//goto corrupt;
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j = PT_DUST;//throw ParseException(ParseException::Corrupt, "Not enough data at line " MTOS(__LINE__) " in " MTOS(__FILE__));
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}
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}
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if (j)
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if (j)
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{
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{
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@ -977,7 +1017,7 @@ void GameSave::readPSv(char * data, int dataLength)
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{
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{
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i--;
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i--;
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if (p+1 >= dataLength)
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if (p+1 >= dataLength)
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goto corrupt;
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throw ParseException(ParseException::Corrupt, "Not enough data at line " MTOS(__LINE__) " in " MTOS(__FILE__));
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if (i < NPART)
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if (i < NPART)
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{
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{
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particles[i].vx = (d[p++]-127.0f)/16.0f;
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particles[i].vx = (d[p++]-127.0f)/16.0f;
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@ -994,7 +1034,7 @@ void GameSave::readPSv(char * data, int dataLength)
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{
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{
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if (ver>=44) {
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if (ver>=44) {
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if (p >= dataLength) {
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if (p >= dataLength) {
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goto corrupt;
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throw ParseException(ParseException::Corrupt, "Not enough data at line " MTOS(__LINE__) " in " MTOS(__FILE__));
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}
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}
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if (i <= NPART) {
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if (i <= NPART) {
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ttv = (d[p++])<<8;
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ttv = (d[p++])<<8;
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@ -1005,7 +1045,7 @@ void GameSave::readPSv(char * data, int dataLength)
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}
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}
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} else {
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} else {
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if (p >= dataLength)
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if (p >= dataLength)
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goto corrupt;
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throw ParseException(ParseException::Corrupt, "Not enough data at line " MTOS(__LINE__) " in " MTOS(__FILE__));
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if (i <= NPART)
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if (i <= NPART)
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particles[i-1].life = d[p++]*4;
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particles[i-1].life = d[p++]*4;
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else
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else
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@ -1020,7 +1060,7 @@ void GameSave::readPSv(char * data, int dataLength)
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if (i)
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if (i)
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{
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{
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if (p >= dataLength) {
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if (p >= dataLength) {
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goto corrupt;
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throw ParseException(ParseException::Corrupt, "Not enough data at line " MTOS(__LINE__) " in " MTOS(__FILE__));
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}
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}
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if (i <= NPART) {
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if (i <= NPART) {
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ttv = (d[p++])<<8;
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ttv = (d[p++])<<8;
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@ -1050,7 +1090,7 @@ void GameSave::readPSv(char * data, int dataLength)
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if (i && (ty==PT_PBCN || (ty==PT_TRON && ver>=77)))
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if (i && (ty==PT_PBCN || (ty==PT_TRON && ver>=77)))
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{
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{
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if (p >= dataLength)
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if (p >= dataLength)
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goto corrupt;
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throw ParseException(ParseException::Corrupt, "Not enough data at line " MTOS(__LINE__) " in " MTOS(__FILE__));
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if (i <= NPART)
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if (i <= NPART)
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particles[i-1].tmp2 = d[p++];
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particles[i-1].tmp2 = d[p++];
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else
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else
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@ -1066,7 +1106,7 @@ void GameSave::readPSv(char * data, int dataLength)
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{
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{
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if (ver>=49) {
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if (ver>=49) {
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if (p >= dataLength) {
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if (p >= dataLength) {
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goto corrupt;
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throw ParseException(ParseException::Corrupt, "Not enough data at line " MTOS(__LINE__) " in " MTOS(__FILE__));
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}
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}
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if (i <= NPART) {
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if (i <= NPART) {
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particles[i-1].dcolour = d[p++]<<24;
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particles[i-1].dcolour = d[p++]<<24;
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@ -1084,7 +1124,7 @@ void GameSave::readPSv(char * data, int dataLength)
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{
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{
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if (ver>=49) {
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if (ver>=49) {
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if (p >= dataLength) {
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if (p >= dataLength) {
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goto corrupt;
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throw ParseException(ParseException::Corrupt, "Not enough data at line " MTOS(__LINE__) " in " MTOS(__FILE__));
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}
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}
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if (i <= NPART) {
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if (i <= NPART) {
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particles[i-1].dcolour |= d[p++]<<16;
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particles[i-1].dcolour |= d[p++]<<16;
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@ -1102,7 +1142,7 @@ void GameSave::readPSv(char * data, int dataLength)
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{
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{
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if (ver>=49) {
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if (ver>=49) {
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if (p >= dataLength) {
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if (p >= dataLength) {
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goto corrupt;
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throw ParseException(ParseException::Corrupt, "Not enough data at line " MTOS(__LINE__) " in " MTOS(__FILE__));
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}
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}
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if (i <= NPART) {
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if (i <= NPART) {
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particles[i-1].dcolour |= d[p++]<<8;
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particles[i-1].dcolour |= d[p++]<<8;
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@ -1120,7 +1160,7 @@ void GameSave::readPSv(char * data, int dataLength)
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{
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{
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if (ver>=49) {
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if (ver>=49) {
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if (p >= dataLength) {
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if (p >= dataLength) {
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goto corrupt;
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throw ParseException(ParseException::Corrupt, "Not enough data at line " MTOS(__LINE__) " in " MTOS(__FILE__));
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}
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}
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if (i <= NPART) {
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if (i <= NPART) {
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particles[i-1].dcolour |= d[p++];
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particles[i-1].dcolour |= d[p++];
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@ -1140,7 +1180,7 @@ void GameSave::readPSv(char * data, int dataLength)
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{
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{
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if (p >= dataLength)
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if (p >= dataLength)
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{
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{
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goto corrupt;
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throw ParseException(ParseException::Corrupt, "Not enough data at line " MTOS(__LINE__) " in " MTOS(__FILE__));
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}
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}
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if (i <= NPART)
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if (i <= NPART)
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{
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{
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@ -1182,7 +1222,7 @@ void GameSave::readPSv(char * data, int dataLength)
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if (i && (ty==PT_CLNE || (ty==PT_PCLN && ver>=43) || (ty==PT_BCLN && ver>=44) || (ty==PT_SPRK && ver>=21) || (ty==PT_LAVA && ver>=34) || (ty==PT_PIPE && ver>=43) || (ty==PT_LIFE && ver>=51) || (ty==PT_PBCN && ver>=52) || (ty==PT_WIRE && ver>=55) || (ty==PT_STOR && ver>=59) || (ty==PT_CONV && ver>=60)))
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if (i && (ty==PT_CLNE || (ty==PT_PCLN && ver>=43) || (ty==PT_BCLN && ver>=44) || (ty==PT_SPRK && ver>=21) || (ty==PT_LAVA && ver>=34) || (ty==PT_PIPE && ver>=43) || (ty==PT_LIFE && ver>=51) || (ty==PT_PBCN && ver>=52) || (ty==PT_WIRE && ver>=55) || (ty==PT_STOR && ver>=59) || (ty==PT_CONV && ver>=60)))
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{
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{
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if (p >= dataLength)
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if (p >= dataLength)
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goto corrupt;
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throw ParseException(ParseException::Corrupt, "Not enough data at line " MTOS(__LINE__) " in " MTOS(__FILE__));
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if (i <= NPART)
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if (i <= NPART)
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particles[i-1].ctype = d[p++];
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particles[i-1].ctype = d[p++];
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else
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else
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@ -1260,7 +1300,7 @@ void GameSave::readPSv(char * data, int dataLength)
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for (i=0; i<j; i++)
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for (i=0; i<j; i++)
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{
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{
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if (p+6 > dataLength)
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if (p+6 > dataLength)
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goto corrupt;
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throw ParseException(ParseException::Corrupt, "Not enough data at line " MTOS(__LINE__) " in " MTOS(__FILE__));
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x = d[p++];
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x = d[p++];
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x |= ((unsigned)d[p++])<<8;
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x |= ((unsigned)d[p++])<<8;
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tempSign.x = x+x0;
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tempSign.x = x+x0;
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@ -1271,7 +1311,7 @@ void GameSave::readPSv(char * data, int dataLength)
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tempSign.ju = (sign::Justification)x;
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tempSign.ju = (sign::Justification)x;
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x = d[p++];
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x = d[p++];
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if (p+x > dataLength)
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if (p+x > dataLength)
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goto corrupt;
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throw ParseException(ParseException::Corrupt, "Not enough data at line " MTOS(__LINE__) " in " MTOS(__FILE__));
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if(x>254)
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if(x>254)
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x = 254;
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x = 254;
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memcpy(tempSignText, d+p, x);
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memcpy(tempSignText, d+p, x);
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@ -1288,19 +1328,43 @@ void GameSave::readPSv(char * data, int dataLength)
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signs.push_back(tempSigns[i]);
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signs.push_back(tempSigns[i]);
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}
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}
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version1:
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}
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if (m) free(m);
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catch(ParseException & e)
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if (d) free(d);
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{
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if (fp) free(fp);
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if (m)
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{
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free(m);
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m = 0;
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}
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if (d)
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{
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free(d);
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d = 0;
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}
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if (fp)
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{
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free(fp);
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fp = 0;
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}
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throw;
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}
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return;
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version1:
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if (m)
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corrupt:
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{
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if (m) free(m);
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free(m);
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if (d) free(d);
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m = 0;
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if (fp) free(fp);
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}
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if (d)
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throw ParseException(ParseException::Corrupt, "Save data corrupt");
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{
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free(d);
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d = 0;
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}
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if (fp)
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{
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free(fp);
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fp = 0;
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}
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}
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}
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char * GameSave::serialiseOPS(int & dataLength)
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char * GameSave::serialiseOPS(int & dataLength)
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