Correct Stickman appearance

This commit is contained in:
Simon Robertshaw 2012-07-25 14:24:03 +01:00
parent 860fc0d4c9
commit 32d9b87f66
3 changed files with 17 additions and 19 deletions

View File

@ -1148,7 +1148,7 @@ void Renderer::render_parts()
if (colour_mode!=COLOUR_HEAT)
{
if (cplayer->elem<PT_NUM)
if (cplayer->elem<PT_NUM && cplayer->elem > 0)
{
colr = PIXR(elements[cplayer->elem].Colour);
colg = PIXG(elements[cplayer->elem].Colour);
@ -1204,8 +1204,6 @@ void Renderer::render_parts()
glVertex2f(cplayer->legs[12], cplayer->legs[13]);
glEnd();
#else
s = VIDXRES;
if (t==PT_STKM2)
{
legr = 100;
@ -1229,23 +1227,23 @@ void Renderer::render_parts()
//head
if(t==PT_FIGH)
{
draw_line(nx, ny+2, nx+2, ny, colr, colg, colb, s);
draw_line(nx+2, ny, nx, ny-2, colr, colg, colb, s);
draw_line(nx, ny-2, nx-2, ny, colr, colg, colb, s);
draw_line(nx-2, ny, nx, ny+2, colr, colg, colb, s);
draw_line(nx, ny+2, nx+2, ny, colr, colg, colb, 255);
draw_line(nx+2, ny, nx, ny-2, colr, colg, colb, 255);
draw_line(nx, ny-2, nx-2, ny, colr, colg, colb, 255);
draw_line(nx-2, ny, nx, ny+2, colr, colg, colb, 255);
}
else
{
draw_line(nx-2, ny+2, nx+2, ny+2, colr, colg, colb, s);
draw_line(nx-2, ny-2, nx+2, ny-2, colr, colg, colb, s);
draw_line(nx-2, ny-2, nx-2, ny+2, colr, colg, colb, s);
draw_line(nx+2, ny-2, nx+2, ny+2, colr, colg, colb, s);
draw_line(nx-2, ny+2, nx+2, ny+2, colr, colg, colb, 255);
draw_line(nx-2, ny-2, nx+2, ny-2, colr, colg, colb, 255);
draw_line(nx-2, ny-2, nx-2, ny+2, colr, colg, colb, 255);
draw_line(nx+2, ny-2, nx+2, ny+2, colr, colg, colb, 255);
}
//legs
draw_line(nx, ny+3, cplayer->legs[0], cplayer->legs[1], legr, legg, legb, s);
draw_line(cplayer->legs[0], cplayer->legs[1], cplayer->legs[4], cplayer->legs[5], legr, legg, legb, s);
draw_line(nx, ny+3, cplayer->legs[8], cplayer->legs[9], legr, legg, legb, s);
draw_line(cplayer->legs[8], cplayer->legs[9], cplayer->legs[12], cplayer->legs[13], legr, legg, legb, s);
draw_line(nx, ny+3, cplayer->legs[0], cplayer->legs[1], legr, legg, legb, 255);
draw_line(cplayer->legs[0], cplayer->legs[1], cplayer->legs[4], cplayer->legs[5], legr, legg, legb, 255);
draw_line(nx, ny+3, cplayer->legs[8], cplayer->legs[9], legr, legg, legb, 255);
draw_line(cplayer->legs[8], cplayer->legs[9], cplayer->legs[12], cplayer->legs[13], legr, legg, legb, 255);
#endif
}
if(pixel_mode & PMODE_FLAT)

View File

@ -60,8 +60,8 @@ int Element_STKM::update(UPDATE_FUNC_ARGS)
int Element_STKM::graphics(GRAPHICS_FUNC_ARGS)
{
/**pixel_mode = PSPEC_STICKMAN;
if ((int)sim->player.elem<PT_NUM)
*pixel_mode = PSPEC_STICKMAN;
/*if ((int)sim->player.elem<PT_NUM)
{
*colr = PIXR(elements[sim->player.elem].pcolors);
*colg = PIXG(elements[sim->player.elem].pcolors);

View File

@ -59,8 +59,8 @@ int Element_STKM2::update(UPDATE_FUNC_ARGS)
int Element_STKM2::graphics(GRAPHICS_FUNC_ARGS)
{
/**pixel_mode = PSPEC_STICKMAN;
if ((int)sim->player2.elem<PT_NUM)
*pixel_mode = PSPEC_STICKMAN;
/*if ((int)sim->player2.elem<PT_NUM)
{
*colr = PIXR(elements[sim->player2.elem].pcolors);
*colg = PIXG(elements[sim->player2.elem].pcolors);