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0749981503
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2c4b08696d
@ -66,6 +66,8 @@ typedef unsigned char uint8;
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extern int amd;
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extern int FPSB;
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extern int legacy_enable;
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extern int sys_pause;
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98
graphics.c
98
graphics.c
@ -1163,6 +1163,7 @@ void draw_parts(pixel *vid)
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{
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int i, x, y, t, nx, ny, r, s;
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int cr, cg, cb;
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float fr, fg, fb;
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float pt = R_TEMP;
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for(i = 0; i<NPART; i++){
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#ifdef OpenGL
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@ -1191,7 +1192,7 @@ void draw_parts(pixel *vid)
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if(mousex>(nx-3) && mousex<(nx+3) && mousey<(ny+3) && mousey>(ny-3)) //If mous is in the head
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{
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sprintf(buff, "%3d", (int)parts[i].life); //Show HP
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sprintf(buff, "%3d", parts[i].life); //Show HP
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drawtext(vid, mousex-8-2*(parts[i].life<100)-2*(parts[i].life<10), mousey-12, buff, 255, 255, 255, 255);
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}
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@ -1608,39 +1609,66 @@ void draw_parts(pixel *vid)
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blendpixel(vid, nx-1, ny-1, cr, cg, cb, 32);
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}
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}
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else if(t==PT_LCRY)
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else if(t==PT_GLOW)
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{
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fg = 0;
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fb = 0;
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fr = 0;
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if(pv[ny/CELL][nx/CELL]>0){
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fg = 6 * pv[ny/CELL][nx/CELL];
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fb = 4 * pv[ny/CELL][nx/CELL];
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fr = 2 * pv[ny/CELL][nx/CELL];
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}
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vid[ny*(XRES+BARSIZE)+nx] = PIXRGB((int)restrict_flt(0x44 + fr*8, 0, 255), (int)restrict_flt(0x88 + fg*8, 0, 255), (int)restrict_flt(0x44 + fb*8, 0, 255));
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if(cmode == 3||cmode==4 || cmode==6)
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{
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//cr = R/8;
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//cg = G/8;
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//cb = B/8;
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vid[ny*(XRES+BARSIZE)+nx] = PIXRGB(0x50+(parts[i].life*10), 0x50+(parts[i].life*10), 0x50+(parts[i].life*10));
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//x = nx/CELL;
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//y = ny/CELL;
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//cg += fire_g[y][x]; if(cg > 255) cg = 255; fire_g[y][x] = cg;
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//cb += fire_b[y][x]; if(cb > 255) cb = 255; fire_b[y][x] = cb;
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//cr += fire_r[y][x]; if(cr > 255) cr = 255; fire_r[y][x] = cr;
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}
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else
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{
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cr = 0x50+(parts[i].life*10);
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cg = 0x50+(parts[i].life*10);
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cb = 0x50+(parts[i].life*10);
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blendpixel(vid, nx, ny, cr, cg, cb, 192);
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blendpixel(vid, nx+1, ny, cr, cg, cb, 96);
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blendpixel(vid, nx-1, ny, cr, cg, cb, 96);
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blendpixel(vid, nx, ny+1, cr, cg, cb, 96);
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blendpixel(vid, nx, ny-1, cr, cg, cb, 96);
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blendpixel(vid, nx+1, ny-1, cr, cg, cb, 32);
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blendpixel(vid, nx-1, ny+1, cr, cg, cb, 32);
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blendpixel(vid, nx+1, ny+1, cr, cg, cb, 32);
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blendpixel(vid, nx-1, ny-1, cr, cg, cb, 32);
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x = nx/CELL;
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y = ny/CELL;
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fg += fire_g[y][x];
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if(fg > 255) fg = 255;
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fire_g[y][x] = fg;
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fb += fire_b[y][x];
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if(fb > 255) fb = 255;
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fire_b[y][x] = fb;
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fr += fire_r[y][x];
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if(fr > 255) fr = 255;
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fire_r[y][x] = fr;
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}
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if(cmode == 4){
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uint8 R = (int)restrict_flt(0x44 + fr*8, 0, 255);
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uint8 G = (int)restrict_flt(0x88 + fg*8, 0, 255);
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uint8 B = (int)restrict_flt(0x44 + fb*8, 0, 255);
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blendpixel(vid, nx+1, ny, R, G, B, 223);
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blendpixel(vid, nx-1, ny, R, G, B, 223);
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blendpixel(vid, nx, ny+1, R, G, B, 223);
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blendpixel(vid, nx, ny-1, R, G, B, 223);
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blendpixel(vid, nx+1, ny-1, R, G, B, 112);
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blendpixel(vid, nx-1, ny-1, R, G, B, 112);
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blendpixel(vid, nx+1, ny+1, R, G, B, 112);
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blendpixel(vid, nx-1, ny+1, R, G, B, 112);
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}
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}
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else if(t==PT_LCRY)
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{
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uint8 GR = 0x50+(parts[i].life*10);
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vid[ny*(XRES+BARSIZE)+nx] = PIXRGB(GR, GR, GR);
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if(cmode == 4){
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blendpixel(vid, nx+1, ny, GR, GR, GR, 223);
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blendpixel(vid, nx-1, ny, GR, GR, GR, 223);
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blendpixel(vid, nx, ny+1, GR, GR, GR, 223);
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blendpixel(vid, nx, ny-1, GR, GR, GR, 223);
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blendpixel(vid, nx+1, ny-1, GR, GR, GR, 112);
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blendpixel(vid, nx-1, ny-1, GR, GR, GR, 112);
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blendpixel(vid, nx+1, ny+1, GR, GR, GR, 112);
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blendpixel(vid, nx-1, ny+1, GR, GR, GR, 112);
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}
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} else if(t==PT_PLSM)
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{
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float ttemp = (float)parts[i].life;
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int caddress = restrict_flt(restrict_flt(ttemp, 273.0f, 473.0f)*3, 273.0f, (473.0f*3)-3);
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int caddress = restrict_flt(restrict_flt(ttemp, 0.0f, 200.0f)*3, 0.0f, (200.0f*3)-3);
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uint8 R = plasma_data[caddress];
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uint8 G = plasma_data[caddress+1];
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uint8 B = plasma_data[caddress+2];
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@ -1785,7 +1813,7 @@ void draw_parts(pixel *vid)
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else
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{
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float ttemp = parts[i].temp+(-MIN_TEMP);
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int caddress = restrict_flt((int)( restrict_flt(ttemp, 0.0f, 3773+(-MIN_TEMP)) / ((3773+(-MIN_TEMP))/512) ) *3, 0.0f, (512.0f*3)-3);
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int caddress = restrict_flt((int)( restrict_flt(ttemp, 0.0f, MAX_TEMP+(-MIN_TEMP)) / ((MAX_TEMP+(-MIN_TEMP))/512) ) *3, 0.0f, (512.0f*3)-3);
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uint8 R = color_data[caddress];
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uint8 G = color_data[caddress+1];
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uint8 B = color_data[caddress+2];
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@ -1796,7 +1824,7 @@ void draw_parts(pixel *vid)
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if(mousex>(nx-3) && mousex<(nx+3) && mousey<(ny+3) && mousey>(ny-3)) //If mous is in the head
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{
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sprintf(buff, "%3d", (int)parts[i].life); //Show HP
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sprintf(buff, "%3d", parts[i].life); //Show HP
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drawtext(vid, mousex-8-2*(parts[i].life<100)-2*(parts[i].life<10), mousey-12, buff, 255, 255, 255, 255);
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}
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@ -1812,6 +1840,8 @@ void draw_parts(pixel *vid)
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draw_line(vid , player[3], player[4], player[7], player[8], R, G, B, s);
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draw_line(vid , nx, ny+3, player[11], player[12], R, G, B, s);
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draw_line(vid , player[11], player[12], player[15], player[16], R, G, B, s);
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isplayer = 1; //It's a secret. Tssss...
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}
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else
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{
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@ -1819,7 +1849,7 @@ void draw_parts(pixel *vid)
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//blendpixel(vid, nx+1, ny, R, G, B, 255);
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}
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}
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if(cmode == 4&&t!=PT_FIRE&&t!=PT_PLSM&&t!=PT_NONE&&t!=PT_ACID)
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if(cmode == 4&&t!=PT_FIRE&&t!=PT_PLSM&&t!=PT_NONE&&t!=PT_ACID&&t!=PT_LCRY&&t!=PT_GLOW&&t!=PT_SWCH)
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{
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uint8 R = PIXR(ptypes[t].pcolors);
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uint8 G = PIXG(ptypes[t].pcolors);
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@ -1871,7 +1901,7 @@ void render_signs(pixel *vid_buf)
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if((pmap[signs[i].y][signs[i].x]>>8)>0 && (pmap[signs[i].y][signs[i].x]>>8)<NPART)
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sprintf(buff, "Temp: %4.2f", parts[pmap[signs[i].y][signs[i].x]>>8].temp); //...tempirature
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else
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sprintf(buff, "Temp: N/A"); //...tempirature
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sprintf(buff, "Temp: 0.00"); //...tempirature
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drawtext(vid_buf, x+3, y+3, buff, 255, 255, 255, 255);
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}
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@ -2354,6 +2384,12 @@ void Enable2D ()
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glMatrixMode (GL_MODELVIEW);
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glPushMatrix ();
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glLoadIdentity ();
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glEnable (GL_BLEND);
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glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
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glHint( GL_LINE_SMOOTH_HINT, GL_NICEST);
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glHint( GL_POINT_SMOOTH_HINT, GL_NICEST);
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}
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void RenderScene ()
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{
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37
main.c
37
main.c
@ -98,8 +98,9 @@ float mheat = 0.0f;
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int do_open = 0;
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int sys_pause = 0;
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int legacy_enable = 0; //Used to disable new features such as heat, will be set by commandline or save.
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int death = 1, framerender = 0;
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int death = 0, framerender = 0;
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int amd = 1;
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int FPSB = 0;
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sign signs[MAXSIGNS];
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@ -533,7 +534,7 @@ int parse_save(void *save, int size, int replace, int x0, int y0)
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parts[i].vy = (d[p++]-127.0f)/16.0f;
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if(parts[i].type == PT_STKM)
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{
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player[2] = PT_DUST;
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//player[2] = PT_DUST;
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player[3] = parts[i].x-1; //Setting legs positions
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player[4] = parts[i].y+6;
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@ -588,7 +589,11 @@ int parse_save(void *save, int size, int replace, int x0, int y0)
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}
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if(i <= NPART)
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{
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parts[i-1].temp = (d[p++]*((MAX_TEMP+(-MIN_TEMP))/255))+MIN_TEMP;
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if(ver>=42){
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parts[i-1].temp = (d[p++]*((MAX_TEMP+(-MIN_TEMP))/255))+MIN_TEMP;
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} else {
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parts[i-1].temp = ((d[p++]*((O_MAX_TEMP+(-O_MIN_TEMP))/255))+O_MIN_TEMP)+273;
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}
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}
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else
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{
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@ -943,7 +948,7 @@ int main(int argc, char *argv[])
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char uitext[48] = "";
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char heattext[64] = "";
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int currentTime = 0;
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int FPS = 0, FPSB = 0;
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int FPS = 0;
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int pastFPS = 0;
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int past = 0;
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pixel *vid_buf=calloc((XRES+BARSIZE)*(YRES+MENUSIZE), PIXELSIZE);
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@ -1155,9 +1160,10 @@ int main(int argc, char *argv[])
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break;
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}
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}
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if(sdl_key=='d')
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if(sdl_key=='d' && isplayer)
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{
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death = !(death);
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death = 1;
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//death = !(death);
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}
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if(sdl_key=='f')
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{
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@ -1355,9 +1361,9 @@ int main(int argc, char *argv[])
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if(!((cr>>8)>=NPART || !cr))
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{
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#ifdef BETA
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sprintf(heattext, "%s, Pressure: %3.2f, Temp: %4.2f K, Life: %d", ptypes[cr&0xFF].name, pv[(y/sdl_scale)/CELL][(x/sdl_scale)/CELL], parts[cr>>8].temp, parts[cr>>8].life);
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sprintf(heattext, "%s, Pressure: %3.2f, Temp: %4.2f C, Life: %d", ptypes[cr&0xFF].name, pv[(y/sdl_scale)/CELL][(x/sdl_scale)/CELL], parts[cr>>8].temp-273.15f, parts[cr>>8].life);
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#else
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sprintf(heattext, "%s, Pressure: %3.2f, Temp: %4.2f K", ptypes[cr&0xFF].name, pv[(y/sdl_scale)/CELL][(x/sdl_scale)/CELL], parts[cr>>8].temp);
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sprintf(heattext, "%s, Pressure: %3.2f, Temp: %4.2f C", ptypes[cr&0xFF].name, pv[(y/sdl_scale)/CELL][(x/sdl_scale)/CELL], parts[cr>>8].temp-273.15f);
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#endif
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}
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else
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@ -1979,6 +1985,7 @@ int main(int argc, char *argv[])
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{
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#ifdef BETA
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sprintf(uitext, "Version %d (Beta %d) FPS:%d", SAVE_VERSION, MINOR_VERSION, FPS);
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//printf("%s\n", uitext);
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#else
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sprintf(uitext, "Version %d.%d FPS:%d", SAVE_VERSION, MINOR_VERSION, FPS);
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#endif
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@ -2009,11 +2016,15 @@ int main(int argc, char *argv[])
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}
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sdl_blit(0, 0, XRES+BARSIZE, YRES+MENUSIZE, vid_buf, XRES+BARSIZE);
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//Setting an element for the stick man
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if(ptypes[sr].falldown>0)
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player[2] = sr;
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else
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player[2] = PT_DUST;
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//Setting an element for the stick man
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if(isplayer==0)
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{
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if(ptypes[sr].falldown>0 || sr == PT_NEUT || sr == PT_PHOT)
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player[2] = sr;
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else
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player[2] = PT_DUST;
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}
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}
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http_done();
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224
powder.c
224
powder.c
@ -5,7 +5,7 @@
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#include "misc.h"
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int isplayer = 0;
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float player[20]; //[0] is a command cell, [3]-[18] are legs positions, [19] is index
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float player[27]; //[0] is a command cell, [3]-[18] are legs positions, [19] is index, [19]-[26] are accelerations
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particle *parts;
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particle *cb_parts;
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@ -485,7 +485,7 @@ void update_particles_i(pixel *vid, int start, int inc)
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{
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t = parts[i].ctype;
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if(t!=PT_METL&&t!=PT_BMTL&&t!=PT_BRMT&&t!=PT_LRBD&&t!=PT_RBDM&&t!=PT_BTRY&&t!=PT_NBLE)
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parts[i].temp = R_TEMP;
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parts[i].temp = R_TEMP + 273.15f;
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if(!t)
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t = PT_METL;
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parts[i].type = t;
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@ -644,21 +644,23 @@ void update_particles_i(pixel *vid, int start, int inc)
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{
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if(t==PT_WTRV && pv[y/CELL][x/CELL]>4.0f)
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t = parts[i].type = PT_DSTW;
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if(t==PT_DESL && pv[y/CELL][x/CELL]<-6.0f)
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if(t==PT_OIL && pv[y/CELL][x/CELL]<-6.0f)
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t = parts[i].type = PT_GAS;
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if(t==PT_GAS && pv[y/CELL][x/CELL]>6.0f)
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t = parts[i].type = PT_DESL;
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t = parts[i].type = PT_OIL;
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if(t==PT_DESL && pv[y/CELL][x/CELL]>12.0f)
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t = parts[i].type = PT_FIRE;
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}
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if(t==PT_DESL && pv[y/CELL][x/CELL]<-20.0f)
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t = parts[i].type = PT_GAS;
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if(t==PT_DESL && pv[y/CELL][x/CELL]>50.0f) // Only way I know to make it
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if(t==PT_GAS && pv[y/CELL][x/CELL]<-6.0f)
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t = parts[i].type = PT_OIL;
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if(t==PT_DESL && pv[y/CELL][x/CELL]>12.0f) // Only way I know to make it
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t = parts[i].type = PT_FIRE; // combust under pressure.
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if(t==PT_GAS && pv[y/CELL][x/CELL]>20.0f)
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t = parts[i].type = PT_DESL;
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if(t==PT_GAS && pv[y/CELL][x/CELL]>6.0f)
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t = parts[i].type = PT_OIL;
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if(t==PT_BMTL && pv[y/CELL][x/CELL]>2.5f)
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t = parts[i].type = PT_BRMT;
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if(t==PT_BRCK && pv[y/CELL][x/CELL]>2.8f)
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t = parts[i].type = PT_STNE;
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//if(t==PT_GLAS && pv[y/CELL][x/CELL]>4.0f)
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// t = parts[i].type = PT_BGLA;
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if(t==PT_GLAS)
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@ -809,7 +811,7 @@ void update_particles_i(pixel *vid, int start, int inc)
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}
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if(t==PT_LAVA)
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{
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parts[i].life = restrict_flt((pt-700)/7, 273.0f, 673.0f);
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parts[i].life = restrict_flt((pt-700)/7, 0.0f, 400.0f);
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if(parts[i].ctype==PT_THRM&&parts[i].tmp>0)
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{
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parts[i].tmp--;
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@ -819,11 +821,11 @@ void update_particles_i(pixel *vid, int start, int inc)
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pt = parts[i].temp = restrict_flt(parts[i].temp, MIN_TEMP, MAX_TEMP);
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}
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}
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if(t==PT_PTCT&&parts[i].temp>297.0f)
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if(t==PT_PTCT&&parts[i].temp>249.0f)
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{
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pt = parts[i].temp -= 2.5f;
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}
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if(t==PT_NTCT&&parts[i].temp>297.0f)
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if(t==PT_NTCT&&parts[i].temp>249.0f)
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{
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pt = parts[i].temp -= 2.5f;
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}
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@ -936,7 +938,7 @@ void update_particles_i(pixel *vid, int start, int inc)
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||||
r = pmap[y+ny][x+nx];
|
||||
if((r>>8)>=NPART || !r)
|
||||
continue;
|
||||
if((r&0xFF)==PT_SPRK && parts[r>>8].ctype==PT_METL)
|
||||
if((r&0xFF)==PT_SPRK && parts[r>>8].ctype==PT_METL && parts_avg(i, r>>8)!=PT_INSL)
|
||||
{
|
||||
parts[i].temp = 473.0f;
|
||||
}
|
||||
@ -1161,10 +1163,10 @@ void update_particles_i(pixel *vid, int start, int inc)
|
||||
parts[r>>8].vx = 0.25f*parts[r>>8].vx + parts[i].vx;
|
||||
parts[r>>8].vy = 0.25f*parts[r>>8].vy + parts[i].vy;
|
||||
}
|
||||
pv[y/CELL][x/CELL] += 20.0f * CFDS; //Used to be 2, some people said nukes weren't powerful enough
|
||||
pv[y/CELL][x/CELL] += 10.0f * CFDS; //Used to be 2, some people said nukes weren't powerful enough
|
||||
fe ++;
|
||||
}
|
||||
/*if((r&0xFF)==PT_GUNP && 15>(rand()%1000))
|
||||
if((r&0xFF)==PT_GUNP && 15>(rand()%1000))
|
||||
parts[r>>8].type = PT_DUST;
|
||||
if((r&0xFF)==PT_DYST && 15>(rand()%1000))
|
||||
parts[r>>8].type = PT_YEST;
|
||||
@ -1186,9 +1188,13 @@ void update_particles_i(pixel *vid, int start, int inc)
|
||||
if((r&0xFF)==PT_DESL && 15>(rand()%1000))
|
||||
parts[r>>8].type = PT_GAS;
|
||||
if((r&0xFF)==PT_COAL && 5>(rand()%100))
|
||||
parts[r>>8].type = PT_WOOD;*/
|
||||
if(parts[r>>8].type>1 && parts[r>>8].type!=PT_NEUT && parts[r>>8].type-1!=PT_NEUT && parts[r>>8].type-1!=PT_STKM && 15>(rand()%1000))
|
||||
parts[r>>8].type--;
|
||||
parts[r>>8].type = PT_WOOD;
|
||||
/*if(parts[r>>8].type>1 && parts[r>>8].type!=PT_NEUT && parts[r>>8].type-1!=PT_NEUT && parts[r>>8].type-1!=PT_STKM &&
|
||||
(ptypes[parts[r>>8].type-1].menusection==SC_LIQUID||
|
||||
ptypes[parts[r>>8].type-1].menusection==SC_EXPLOSIVE||
|
||||
ptypes[parts[r>>8].type-1].menusection==SC_GAS||
|
||||
ptypes[parts[r>>8].type-1].menusection==SC_POWDERS) && 15>(rand()%1000))
|
||||
parts[r>>8].type--;*/
|
||||
}
|
||||
}
|
||||
else if(t==PT_PHOT)
|
||||
@ -1486,15 +1492,17 @@ killed:
|
||||
}
|
||||
if(t==PT_STKM)
|
||||
{
|
||||
float dt = 0.9;///(FPSB*FPSB); //Delta time in square
|
||||
//Tempirature handling
|
||||
if(parts[i].temp<243)
|
||||
parts[i].life -= 0.2;
|
||||
parts[i].life -= 1;
|
||||
if((parts[i].temp<309.6f) && (parts[i].temp>=243))
|
||||
parts[i].temp += 1;
|
||||
|
||||
//Death
|
||||
if(parts[i].life<0 && (death == 1)) //If his HP is less that 0 or there is very big wind...
|
||||
if(parts[i].life<1 || death == 1 || (pv[y/CELL][x/CELL]>=4.5f && player[2] != SPC_AIR) ) //If his HP is less that 0 or there is very big wind...
|
||||
{
|
||||
death = 0;
|
||||
for(r=-2; r<=1; r++)
|
||||
{
|
||||
create_part(-1, x+r, y-2, player[2]);
|
||||
@ -1506,112 +1514,138 @@ killed:
|
||||
goto killed;
|
||||
}
|
||||
|
||||
parts[i].vy += -0.7*dt; //Head up!
|
||||
|
||||
//Verlet integration
|
||||
pp = 2*player[3]-player[5];
|
||||
pp = 2*player[3]-player[5]+player[19]*dt*dt;;
|
||||
player[5] = player[3];
|
||||
player[3] = pp;
|
||||
pp = 2*player[4]-player[6];
|
||||
pp = 2*player[4]-player[6]+player[20]*dt*dt;;
|
||||
player[6] = player[4];
|
||||
player[4] = pp;
|
||||
|
||||
pp = 2*player[7]-player[9];
|
||||
pp = 2*player[7]-player[9]+player[21]*dt*dt;;
|
||||
player[9] = player[7];
|
||||
player[7] = pp;
|
||||
pp = 2*player[8]-player[10]+1;
|
||||
pp = 2*player[8]-player[10]+(player[22]+1)*dt*dt;;
|
||||
player[10] = player[8];
|
||||
player[8] = pp;
|
||||
|
||||
pp = 2*player[11]-player[13];
|
||||
pp = 2*player[11]-player[13]+player[23]*dt*dt;;
|
||||
player[13] = player[11];
|
||||
player[11] = pp;
|
||||
pp = 2*player[12]-player[14];
|
||||
pp = 2*player[12]-player[14]+player[24]*dt*dt;;
|
||||
player[14] = player[12];
|
||||
player[12] = pp;
|
||||
|
||||
pp = 2*player[15]-player[17];
|
||||
pp = 2*player[15]-player[17]+player[25]*dt*dt;;
|
||||
player[17] = player[15];
|
||||
player[15] = pp;
|
||||
pp = 2*player[16]-player[18]+1;
|
||||
pp = 2*player[16]-player[18]+(player[26]+1)*dt*dt;;
|
||||
player[18] = player[16];
|
||||
player[16] = pp;
|
||||
|
||||
//Setting acceleration to 0
|
||||
player[19] = 0;
|
||||
player[20] = 0;
|
||||
|
||||
player[21] = 0;
|
||||
player[22] = 0;
|
||||
|
||||
player[23] = 0;
|
||||
player[24] = 0;
|
||||
|
||||
player[25] = 0;
|
||||
player[26] = 0;
|
||||
|
||||
//Go left
|
||||
if (((int)(player[0])&0x01) == 0x01)
|
||||
if (((int)(player[0])&0x01) == 0x01 && pstates[pmap[(int)(parts[i].y+10)][(int)(parts[i].x)]&0xFF].state != ST_GAS)
|
||||
{
|
||||
if (pstates[pmap[(int)(parts[i].y+10)][(int)(parts[i].x)]&0xFF].state != ST_LIQUID
|
||||
&& (pmap[(int)(parts[i].y+10)][(int)(parts[i].x)]&0xFF) != PT_LNTG)
|
||||
{
|
||||
if (pmap[(int)(player[8]-1)][(int)(player[7])])
|
||||
{
|
||||
player[9] += 3;
|
||||
player[10] += 2;
|
||||
player[5] += 2;
|
||||
player[21] = -3;
|
||||
player[22] = -2;
|
||||
player[19] = -2;
|
||||
}
|
||||
|
||||
if (pmap[(int)(player[16]-1)][(int)(player[15])])
|
||||
{
|
||||
player[17] += 3;
|
||||
player[18] += 2;
|
||||
player[13] +=2;
|
||||
player[25] = -3;
|
||||
player[26] = -2;
|
||||
player[23] = -2;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (pmap[(int)(player[8]-1)][(int)(player[7])]) //It should move another way in liquids
|
||||
{
|
||||
player[9] += 1;
|
||||
player[10] += 1;
|
||||
player[5] += 1;
|
||||
player[21] = -1;
|
||||
player[22] = -1;
|
||||
player[19] = -1;
|
||||
}
|
||||
|
||||
if (pmap[(int)(player[16]-1)][(int)(player[15])])
|
||||
{
|
||||
player[17] += 1;
|
||||
player[18] += 1;
|
||||
player[13] +=1;
|
||||
player[25] = -1;
|
||||
player[26] = -1;
|
||||
player[23] = -1;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//Go right
|
||||
if (((int)(player[0])&0x02) == 0x02)
|
||||
if (((int)(player[0])&0x02) == 0x02 && pstates[pmap[(int)(parts[i].y+10)][(int)(parts[i].x)]&0xFF].state != ST_GAS)
|
||||
{
|
||||
if (pstates[pmap[(int)(parts[i].y+10)][(int)(parts[i].x)]&0xFF].state != ST_LIQUID
|
||||
&& (pmap[(int)(parts[i].y+10)][(int)(parts[i].x)]&0xFF) != PT_LNTG)
|
||||
{
|
||||
if (pmap[(int)(player[8]-1)][(int)(player[7])])
|
||||
{
|
||||
player[9] -= 3;
|
||||
player[10] += 2;
|
||||
player[5] -= 2;
|
||||
player[21] = 3;
|
||||
player[22] = -2;
|
||||
player[19] = 2;
|
||||
}
|
||||
|
||||
if (pmap[(int)(player[16]-1)][(int)(player[15])])
|
||||
{
|
||||
player[17] -= 3;
|
||||
player[18] += 2;
|
||||
player[13] -= 2;
|
||||
player[25] = 3;
|
||||
player[26] = -2;
|
||||
player[23] = 2;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (pmap[(int)(player[8]-1)][(int)(player[7])])
|
||||
{
|
||||
player[9] -= 1;
|
||||
player[10] += 1;
|
||||
player[5] -= 1;
|
||||
player[21] = 1;
|
||||
player[22] = -1;
|
||||
player[19] = 1;
|
||||
}
|
||||
|
||||
if (pmap[(int)(player[16]-1)][(int)(player[15])])
|
||||
{
|
||||
player[17] -= 1;
|
||||
player[18] += 1;
|
||||
player[13] -= 1;
|
||||
player[25] = 1;
|
||||
player[26] = -1;
|
||||
player[23] = 1;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
//Jump
|
||||
if (((int)(player[0])&0x04) == 0x04 && (pstates[pmap[(int)(player[8]-0.5)][(int)(player[7])]&0xFF].state != ST_GAS || pstates[pmap[(int)(player[16]-0.5)][(int)(player[15])]&0xFF].state != ST_GAS))
|
||||
{
|
||||
if (pmap[(int)(player[8]-0.5)][(int)(player[7])] || pmap[(int)(player[16]-0.5)][(int)(player[15])])
|
||||
{
|
||||
parts[i].vy = -5;
|
||||
player[22] -= 1;
|
||||
player[26] -= 1;
|
||||
}
|
||||
}
|
||||
|
||||
//Charge detector wall if foot inside
|
||||
if(bmap[(int)(player[8]+0.5)/CELL][(int)(player[7]+0.5)/CELL]==6)
|
||||
set_emap((int)player[7]/CELL, (int)player[8]/CELL);
|
||||
@ -1624,12 +1658,10 @@ killed:
|
||||
{
|
||||
if(!pmap[ny+y][nx+x] || (pmap[ny+y][nx+x]>>8)>=NPART)
|
||||
continue;
|
||||
if((pstates[pmap[ny+y][nx+x]&0xFF].state != ST_SOLID && (pmap[ny+y][nx+x]&0xFF)!=PT_STKM
|
||||
&& (pmap[ny+y][nx+x]&0xFF)!=PT_WHOL && (pmap[ny+y][nx+x]&0xFF)!=PT_BHOL)
|
||||
|| (pmap[ny+y][nx+x]&0xFF) == PT_LNTG)
|
||||
{
|
||||
player[2] = pmap[ny+y][nx+x]&0xFF; //Current element
|
||||
}
|
||||
if(ptypes[pmap[ny+y][nx+x]&0xFF].falldown!=0 || (pmap[ny+y][nx+x]&0xFF) == PT_NEUT || (pmap[ny+y][nx+x]&0xFF) == PT_PHOT)
|
||||
{
|
||||
player[2] = pmap[ny+y][nx+x]&0xFF; //Current element
|
||||
}
|
||||
if((pmap[ny+y][nx+x]&0xFF) == PT_PLNT && parts[i].life<100) //Plant gives him 5 HP
|
||||
{
|
||||
if(parts[i].life<=95)
|
||||
@ -1644,6 +1676,8 @@ killed:
|
||||
parts[i].life -= (102-parts[i].life)/2;
|
||||
kill_part(pmap[ny+y][nx+x]>>8);
|
||||
}
|
||||
if(bmap[(ny+y)/CELL][(nx+x)/CELL]==4)
|
||||
player[2] = SPC_AIR;
|
||||
}
|
||||
|
||||
//Head position
|
||||
@ -1663,9 +1697,13 @@ killed:
|
||||
}
|
||||
else
|
||||
{
|
||||
create_part(-1, nx, ny, player[2]);
|
||||
if(player[2] == SPC_AIR)
|
||||
create_parts(nx + 3*((((int)player[1])&0x02) == 0x02) - 3*((((int)player[1])&0x01) == 0x01), ny, 4, SPC_AIR);
|
||||
else
|
||||
create_part(-1, nx, ny, player[2]);
|
||||
|
||||
r = pmap[ny][nx];
|
||||
if( ((r>>8) < NPART) && (r>>8)>=0 && player[2]!=PT_PHOT)
|
||||
if( ((r>>8) < NPART) && (r>>8)>=0 && player[2] != PT_PHOT && player[2] != SPC_AIR)
|
||||
parts[r>>8].vx = parts[r>>8].vx + 5*((((int)player[1])&0x02) == 0x02) - 5*(((int)(player[1])&0x01) == 0x01);
|
||||
if(((r>>8) < NPART) && (r>>8)>=0 && player[2] == PT_PHOT)
|
||||
{
|
||||
@ -1686,18 +1724,6 @@ killed:
|
||||
}
|
||||
}
|
||||
|
||||
//Jump
|
||||
if (((int)(player[0])&0x04) == 0x04)
|
||||
{
|
||||
if (pmap[(int)(player[8]-0.5)][(int)(player[7])] || pmap[(int)(player[16]-0.5)][(int)(player[15])])
|
||||
{
|
||||
parts[i].vy = -5;
|
||||
player[10] += 1;
|
||||
player[18] += 1;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
//Simulation of joints
|
||||
d = 25/(pow((player[3]-player[7]), 2) + pow((player[4]-player[8]), 2)+25) - 0.5; //Fast distance
|
||||
player[7] -= (player[3]-player[7])*d;
|
||||
@ -1726,10 +1752,12 @@ killed:
|
||||
//Side collisions checking
|
||||
for(nx = -3; nx <= 3; nx++)
|
||||
{
|
||||
if(pmap[(int)(player[16]-2)][(int)(player[15]+nx)])
|
||||
r = pmap[(int)(player[16]-2)][(int)(player[15]+nx)];
|
||||
if(r && pstates[r&0xFF].state != ST_GAS && pstates[r&0xFF].state != ST_LIQUID)
|
||||
player[15] -= nx;
|
||||
|
||||
if(pmap[(int)(player[8]-2)][(int)(player[7]+nx)])
|
||||
r = pmap[(int)(player[8]-2)][(int)(player[7]+nx)];
|
||||
if(r && pstates[r&0xFF].state != ST_GAS && pstates[r&0xFF].state != ST_LIQUID)
|
||||
player[7] -= nx;
|
||||
}
|
||||
|
||||
@ -1741,19 +1769,22 @@ killed:
|
||||
//For left leg
|
||||
if (r && (r&0xFF)!=PT_STKM)
|
||||
{
|
||||
if(pstates[r&0xFF].state == ST_LIQUID || pstates[r&0xFF].state == ST_GAS || (r&0xFF)==PT_LNTG) //Liquid checks
|
||||
if(pstates[r&0xFF].state == ST_LIQUID || (r&0xFF) == PT_LNTG) //Liquid checks //Liquid checks
|
||||
{
|
||||
if(parts[i].y<(player[8]-10))
|
||||
parts[i].vy = 1;
|
||||
parts[i].vy = 1*dt;
|
||||
else
|
||||
parts[i].vy = 0;
|
||||
if(abs(parts[i].vx)>1)
|
||||
parts[i].vx *= 0.5;
|
||||
parts[i].vx *= 0.5*dt;
|
||||
}
|
||||
else
|
||||
{
|
||||
player[8] += ny-1;
|
||||
parts[i].vy -= 0.5*parts[i].vy;
|
||||
if(pstates[r&0xFF].state != ST_GAS)
|
||||
{
|
||||
player[8] += ny-1;
|
||||
parts[i].vy -= 0.5*parts[i].vy*dt;
|
||||
}
|
||||
}
|
||||
player[9] = player[7];
|
||||
}
|
||||
@ -1763,19 +1794,22 @@ killed:
|
||||
//For right leg
|
||||
if (r && (r&0xFF)!=PT_STKM)
|
||||
{
|
||||
if(pstates[r&0xFF].state == ST_LIQUID || pstates[r&0xFF].state == ST_GAS || (r&0xFF)==PT_LNTG)
|
||||
if(pstates[r&0xFF].state == ST_LIQUID || (r&0xFF) == PT_LNTG)
|
||||
{
|
||||
if(parts[i].y<(player[16]-10))
|
||||
parts[i].vy = 1;
|
||||
parts[i].vy = 1*dt;
|
||||
else
|
||||
parts[i].vy = 0;
|
||||
if(abs(parts[i].vx)>1)
|
||||
parts[i].vx *= 0.5;
|
||||
parts[i].vx *= 0.5*dt;
|
||||
}
|
||||
else
|
||||
{
|
||||
player[16] += ny-1;
|
||||
parts[i].vy -= 0.5*parts[i].vy;
|
||||
if(pstates[r&0xFF].state != ST_GAS)
|
||||
{
|
||||
player[16] += ny-1;
|
||||
parts[i].vy -= 0.5*parts[i].vy*dt;
|
||||
}
|
||||
}
|
||||
player[17] = player[15];
|
||||
}
|
||||
@ -1783,8 +1817,8 @@ killed:
|
||||
//If it falls too fast
|
||||
if (parts[i].vy>=30)
|
||||
{
|
||||
parts[i].y -= 10+ny;
|
||||
parts[i].vy = -10;
|
||||
parts[i].y -= (10+ny)*dt;
|
||||
parts[i].vy = -10*dt;
|
||||
}
|
||||
|
||||
}
|
||||
@ -1792,14 +1826,14 @@ killed:
|
||||
//Keeping legs distance
|
||||
if (pow((player[7] - player[15]), 2)<16 && pow((player[8]-player[16]), 2)<1)
|
||||
{
|
||||
player[7] += 0.2;
|
||||
player[15] -= 0.2;
|
||||
player[21] -= 0.2;
|
||||
player[25] += 0.2;
|
||||
}
|
||||
|
||||
if (pow((player[3] - player[11]), 2)<16 && pow((player[4]-player[12]), 2)<1)
|
||||
{
|
||||
player[3] += 0.2;
|
||||
player[11] -= 0.2;
|
||||
player[19] -= 0.2;
|
||||
player[23] += 0.2;
|
||||
}
|
||||
|
||||
//If legs touch something
|
||||
@ -1814,7 +1848,7 @@ killed:
|
||||
if(parts[r>>8].temp>=323 || parts[r>>8].temp<=243)
|
||||
{
|
||||
parts[i].life -= 2;
|
||||
player[16] -= 1;
|
||||
player[26] -= 1;
|
||||
}
|
||||
}
|
||||
|
||||
@ -1835,7 +1869,7 @@ killed:
|
||||
if(parts[r>>8].temp>=323 || parts[r>>8].temp<=243)
|
||||
{
|
||||
parts[i].life -= 2;
|
||||
player[8] -= 1;
|
||||
player[22] -= 1;
|
||||
}
|
||||
}
|
||||
|
||||
@ -1875,7 +1909,7 @@ killed:
|
||||
parts[i].type = PT_NBLE;
|
||||
parts[i].life = 0;
|
||||
}
|
||||
if (t==PT_FIRE && parts[i].life <=1)
|
||||
if (t==PT_FIRE && parts[i].life <=1 && parts[i].temp<673)
|
||||
{
|
||||
t = parts[i].type = PT_SMKE;
|
||||
parts[i].life = rand()%20+250;
|
||||
|
308
powder.h
308
powder.h
@ -104,11 +104,15 @@
|
||||
#define PT_YEST 63
|
||||
#define PT_DYST 64
|
||||
#define PT_THRM 65
|
||||
#define PT_NUM 66
|
||||
#define PT_GLOW 66
|
||||
#define PT_BRCK 67
|
||||
#define PT_NUM 68
|
||||
|
||||
#define R_TEMP 295
|
||||
#define R_TEMP 22
|
||||
#define MAX_TEMP 9999
|
||||
#define MIN_TEMP 0
|
||||
#define O_MAX_TEMP 3500
|
||||
#define O_MIN_TEMP -273
|
||||
|
||||
#define ST_NONE 0
|
||||
#define ST_SOLID 1
|
||||
@ -180,72 +184,74 @@ typedef struct part_state part_state;
|
||||
static const part_type ptypes[PT_NUM] =
|
||||
{
|
||||
//Name Colour Advec Airdrag Airloss Loss Collid Grav Diffus Hotair Fal Burn Exp Mel Hrd M Section H Ins(real world, by triclops200) Description
|
||||
{"", PIXPACK(0x000000), 0.0f, 0.00f * CFDS, 1.00f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 1, 1, SC_SPECIAL, R_TEMP+0.0f, 251, "Erases particles."},
|
||||
{"DUST", PIXPACK(0xFFE0A0), 0.7f, 0.02f * CFDS, 0.96f, 0.80f, 0.0f, 0.1f, 0.00f, 0.000f * CFDS, 1, 10, 0, 0, 30, 1, SC_POWDERS, R_TEMP+0.0f, 70, "Very light dust. Flammable."},
|
||||
{"WATR", PIXPACK(0x2030D0), 0.6f, 0.01f * CFDS, 0.98f, 0.95f, 0.0f, 0.1f, 0.00f, 0.000f * CFDS, 2, 0, 0, 0, 20, 1, SC_LIQUID, R_TEMP+-2.0f, 29, "Liquid. Conducts electricity. Freezes. Extinguishes fires."},
|
||||
{"OIL", PIXPACK(0x404010), 0.6f, 0.01f * CFDS, 0.98f, 0.95f, 0.0f, 0.1f, 0.00f, 0.000f * CFDS, 2, 20, 0, 0, 5, 1, SC_LIQUID, R_TEMP+0.0f, 42, "Liquid. Flammable. Solidifies under pressure"},
|
||||
{"FIRE", PIXPACK(0xFF1000), 0.9f, 0.04f * CFDS, 0.97f, 0.20f, 0.0f, -0.1f, 0.00f, 0.001f * CFDS, 1, 0, 0, 0, 1, 1, SC_EXPLOSIVE, R_TEMP+400.0f, 88, "Ignites flammable materials. Heats air."},
|
||||
{"STNE", PIXPACK(0xA0A0A0), 0.4f, 0.04f * CFDS, 0.94f, 0.95f, -0.1f, 0.3f, 0.00f, 0.000f * CFDS, 1, 0, 0, 5, 1, 1, SC_POWDERS, R_TEMP+0.0f, 150, "Heavy particles. Meltable."},
|
||||
{"LAVA", PIXPACK(0xE05010), 0.3f, 0.02f * CFDS, 0.95f, 0.80f, 0.0f, 0.15f, 0.00f, 0.0003f * CFDS, 2, 0, 0, 0, 2, 1, SC_LIQUID, R_TEMP+1500.0f, 60, "Heavy liquid. Ignites flammable materials. Solidifies when cold."},
|
||||
{"GUN", PIXPACK(0xC0C0D0), 0.7f, 0.02f * CFDS, 0.94f, 0.80f, -0.1f, 0.1f, 0.00f, 0.000f * CFDS, 1, 600, 1, 0, 10, 1, SC_EXPLOSIVE, R_TEMP+0.0f, 97, "Light dust. Explosive."},
|
||||
{"NITR", PIXPACK(0x20E010), 0.5f, 0.02f * CFDS, 0.92f, 0.97f, 0.0f, 0.2f, 0.00f, 0.000f * CFDS, 2, 1000, 2, 0, 3, 1, SC_EXPLOSIVE, R_TEMP+0.0f, 50, "Liquid. Pressure sensitive explosive."},
|
||||
{"CLNE", PIXPACK(0xFFD010), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 1, 1, SC_SPECIAL, R_TEMP+0.0f, 251, "Solid. Duplicates any particles it touches."},
|
||||
{"GAS", PIXPACK(0xE0FF20), 1.0f, 0.01f * CFDS, 0.99f, 0.30f, -0.1f, 0.0f, 0.75f, 0.001f * CFDS, 0, 600, 0, 0, 1, 1, SC_GAS, R_TEMP+2.0f, 42, "Gas. Diffuses. Flammable. Liquifies under pressure."},
|
||||
{"C-4", PIXPACK(0xD080E0), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 1000, 2, 50, 1, 1, SC_EXPLOSIVE, R_TEMP+0.0f, 88, "Solid. Pressure sensitive explosive."},
|
||||
{"GOO", PIXPACK(0x804000), 0.1f, 0.00f * CFDS, 0.97f, 0.50f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 12, 1, SC_SOLIDS, R_TEMP+0.0f, 75, "Solid. Deforms and disappears under pressure."},
|
||||
{"ICE", PIXPACK(0xA0C0FF), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, -0.0003f* CFDS, 0, 0, 0, 0, 20, 1, SC_SOLIDS, R_TEMP+-50.0f, 46, "Solid. Freezes water. Crushes under pressure. Cools down air."},
|
||||
{"METL", PIXPACK(0x404060), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 1, 1, 1, SC_ELEC, R_TEMP+0.0f, 251, "Solid. Conducts electricity. Meltable."},
|
||||
{"SPRK", PIXPACK(0xFFFF80), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.001f * CFDS, 0, 0, 0, 0, 1, 1, SC_ELEC, R_TEMP+0.0f, 251, "Electricity. Conducted by metal and water."},
|
||||
{"SNOW", PIXPACK(0xC0E0FF), 0.7f, 0.01f * CFDS, 0.96f, 0.90f, -0.1f, 0.05f, 0.01f, -0.00005f* CFDS,1, 0, 0, 0, 20, 1, SC_POWDERS, R_TEMP+-30.0f, 46, "Light particles."},
|
||||
{"WOOD", PIXPACK(0xC0A040), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 20, 0, 0, 15, 1, SC_SOLIDS, R_TEMP+0.0f, 164, "Solid. Flammable. Can be pressurised into COAL"},
|
||||
{"NEUT", PIXPACK(0x20E0FF), 0.0f, 0.00f * CFDS, 1.00f, 1.00f, -0.99f, 0.0f, 0.01f, 0.002f * CFDS, 0, 0, 0, 0, 0, 1, SC_NUCLEAR, R_TEMP+4.0f, 60, "Neutrons. Interact with matter in odd ways."},
|
||||
{"PLUT", PIXPACK(0x407020), 0.4f, 0.01f * CFDS, 0.99f, 0.95f, 0.0f, 0.4f, 0.00f, 0.000f * CFDS, 1, 0, 0, 0, 0, 1, SC_NUCLEAR, R_TEMP+4.0f, 251, "Heavy particles. Fissile. Generates neutrons under pressure."},
|
||||
{"PLNT", PIXPACK(0x0CAC00), 0.0f, 0.00f * CFDS, 0.95f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 20, 0, 0, 10, 1, SC_SOLIDS, R_TEMP+0.0f, 65, "Plant, drinks water and grows."},
|
||||
{"ACID", PIXPACK(0xed55ff), 0.6f, 0.01f * CFDS, 0.98f, 0.95f, 0.0f, 0.1f, 0.00f, 0.000f * CFDS, 2, 40, 0, 0, 1, 1, SC_LIQUID, R_TEMP+0.0f, 34, "Dissolves almost everything."},
|
||||
{"VOID", PIXPACK(0x790B0B), 0.0f, 0.00f * CFDS, 1.00f, 0.00f, 0.0f, 0.0f, 0.00f, -0.0003f* CFDS, 0, 0, 0, 0, 0, 1, SC_SPECIAL, R_TEMP+0.0f, 251, "Hole, will drain away any particles."},
|
||||
{"WTRV", PIXPACK(0xA0A0FF), 1.0f, 0.01f * CFDS, 0.99f, 0.30f, -0.1f, -0.1f, 0.75f, 0.0003f * CFDS, 0, 0, 0, 0, 4, 1, SC_GAS, R_TEMP+100.0f, 48, "Steam, heats up air, produced from hot water."},
|
||||
{"CNCT", PIXPACK(0xC0C0C0), 0.4f, 0.04f * CFDS, 0.94f, 0.95f, -0.1f, 0.3f, 0.00f, 0.000f * CFDS, 1, 0, 0, 2, 25, 1, SC_POWDERS, R_TEMP+0.0f, 100, "Concrete, stronger than stone."},
|
||||
{"DSTW", PIXPACK(0x1020C0), 0.6f, 0.01f * CFDS, 0.98f, 0.95f, 0.0f, 0.1f, 0.00f, 0.000f * CFDS, 2, 0, 0, 0, 20, 1, SC_LIQUID, R_TEMP+-2.0f, 23, "Distilled water, does not conduct electricity."},
|
||||
{"SALT", PIXPACK(0xFFFFFF), 0.4f, 0.04f * CFDS, 0.94f, 0.95f, -0.1f, 0.3f, 0.00f, 0.000f * CFDS, 1, 0, 0, 5, 1, 1, SC_POWDERS, R_TEMP+0.0f, 110, "Salt, dissolves in water."},
|
||||
{"SLTW", PIXPACK(0x4050F0), 0.6f, 0.01f * CFDS, 0.98f, 0.95f, 0.0f, 0.1f, 0.00f, 0.000f * CFDS, 2, 0, 0, 0, 20, 1, SC_LIQUID, R_TEMP+0.0f, 75, "Saltwater, conducts electricity, difficult to freeze."},
|
||||
{"DMND", PIXPACK(0xCCFFFF), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 0, 1, SC_SPECIAL, R_TEMP+0.0f, 186, "Diamond. Indestructable."}, //ief015 - Added diamond. Because concrete blocks are kinda pointless.
|
||||
{"BMTL", PIXPACK(0x505070), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 1, 1, 1, SC_SOLIDS, R_TEMP+0.0f, 251, "Breakable metal."},
|
||||
{"BRMT", PIXPACK(0x705060), 0.4f, 0.04f * CFDS, 0.94f, 0.95f, -0.1f, 0.3f, 0.00f, 0.000f * CFDS, 1, 0, 0, 2, 2, 1, SC_POWDERS, R_TEMP+0.0f, 211, "Broken metal."},
|
||||
{"PHOT", PIXPACK(0xFFFFFF), 0.0f, 0.00f * CFDS, 1.00f, 1.00f, -0.99f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 0, 1, SC_ELEC, R_TEMP+900.0f, 251, "Photons. Travel in straight lines."},
|
||||
{"URAN", PIXPACK(0x707020), 0.4f, 0.01f * CFDS, 0.99f, 0.95f, 0.0f, 0.4f, 0.00f, 0.000f * CFDS, 1, 0, 0, 0, 0, 1, SC_NUCLEAR, R_TEMP+30.0f, 251, "Heavy particles. Generates heat under pressure."},
|
||||
{"WAX", PIXPACK(0xF0F0BB), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 10, 1, SC_SOLIDS, R_TEMP+0.0f, 44, "Wax. Melts at moderately high temperatures."},
|
||||
{"MWAX", PIXPACK(0xE0E0AA), 0.3f, 0.02f * CFDS, 0.95f, 0.80f, 0.0f, 0.15f, 0.00f, 0.000001f* CFDS,2, 5, 0, 0, 2, 1, SC_LIQUID, R_TEMP+28.0f, 44, "Liquid Wax."},
|
||||
{"PSCN", PIXPACK(0x805050), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 1, 1, 1, SC_ELEC, R_TEMP+0.0f, 251, "P-Type Silicon, Will transfer current to any conductor."},
|
||||
{"NSCN", PIXPACK(0x505080), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 1, 1, 1, SC_ELEC, R_TEMP+0.0f, 251, "N-Type Silicon, Will only transfer current to P-Type Silicon."},
|
||||
{"LN2", PIXPACK(0x80A0DF), 0.6f, 0.01f * CFDS, 0.98f, 0.95f, 0.0f, 0.1f, 0.00f, 0.000f * CFDS, 2, 0, 0, 0, 0, 1, SC_LIQUID, 68.0f, 70, "Liquid Nitrogen. Very cold."},
|
||||
{"INSL", PIXPACK(0x9EA3B6), 0.0f, 0.00f * CFDS, 0.95f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 7, 0, 0, 10, 1, SC_SPECIAL, R_TEMP+0.0f, 0, "Insulator, does not conduct heat or electricity."},
|
||||
{"BHOL", PIXPACK(0x202020), 0.0f, 0.00f * CFDS, 0.95f, 0.00f, 0.0f, 0.0f, 0.00f, -0.01f * CFDS, 0, 0, 0, 0, 0, 1, SC_SPECIAL, R_TEMP+70.0f, 255, "Black hole, sucks in other particles and heats up."},
|
||||
{"WHOL", PIXPACK(0xEFEFEF), 0.0f, 0.00f * CFDS, 0.95f, 0.00f, 0.0f, 0.0f, 0.00f, 0.010f * CFDS, 0, 0, 0, 0, 0, 1, SC_SPECIAL, R_TEMP-16.0f, 255, "White hole, pushes other particles away."},
|
||||
{"RBDM", PIXPACK(0xCCCCCC), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 1000, 1, 50, 1, 1, SC_EXPLOSIVE, R_TEMP+0.0f, 240, "Rubidium, explosive, especially on contact with water, low melting point"},
|
||||
{"LRBD", PIXPACK(0xAAAAAA), 0.3f, 0.02f * CFDS, 0.95f, 0.80f, 0.0f, 0.15f, 0.00f, 0.000001f* CFDS,2, 1000, 1, 0, 2, 1, SC_EXPLOSIVE, R_TEMP+45.0f, 170, "Liquid Rubidium."},
|
||||
{"NTCT", PIXPACK(0x505040), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 1, 1, 1, SC_ELEC, R_TEMP+0.0f, 251, "Semi-conductor. Only conducts electricity when hot (More than 373K)"},
|
||||
{"SAND", PIXPACK(0xFFD090), 0.4f, 0.04f * CFDS, 0.94f, 0.95f, -0.1f, 0.3f, 0.00f, 0.000f * CFDS, 1, 0, 0, 5, 1, 1, SC_POWDERS, R_TEMP+0.0f, 150, "Sand, Heavy particles. Meltable."},
|
||||
{"GLAS", PIXPACK(0x404040), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 1, 1, SC_SOLIDS, R_TEMP+0.0f, 150, "Solid. Meltable. Shatters under pressure"},
|
||||
{"PTCT", PIXPACK(0x405050), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 1, 1, 1, SC_ELEC, R_TEMP+0.0f, 251, "Semi-conductor. Only conducts electricity when cold (Less than 373K)"},
|
||||
{"BGLA", PIXPACK(0x606060), 0.4f, 0.04f * CFDS, 0.94f, 0.95f, -0.1f, 0.3f, 0.00f, 0.000f * CFDS, 1, 0, 0, 5, 2, 1, SC_POWDERS, R_TEMP+0.0f, 150, "Broken Glass, Heavy particles. Meltable. Bagels."},
|
||||
{"THDR", PIXPACK(0xFFFFA0), 0.0f, 0.00f * CFDS, 1.0f, 0.30f, -0.99f, 0.6f, 0.62f, 0.000f * CFDS, 0, 0, 0, 0, 0, 1, SC_ELEC, 3500.0f, 251, "Lightning! Very hot, inflicts damage upon most materials, transfers current to metals."},
|
||||
{"PLSM", PIXPACK(0xBB99FF), 0.9f, 0.04f * CFDS, 0.97f, 0.20f, 0.0f, -0.1f, 0.30f, 0.001f * CFDS, 0, 0, 0, 0, 0, 1, SC_GAS, 3500.0f, 115, "Plasma, extremely hot."},
|
||||
{"ETRD", PIXPACK(0x404040), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 1, 1, 1, SC_ELEC, R_TEMP+0.0f, 251, "Electrode. Creates a surface that allows Plasma arcs. (Use sparingly)"},
|
||||
{"NICE", PIXPACK(0xC0E0FF), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, -0.0005f* CFDS, 0, 0, 0, 0, 20, 1, SC_SOLIDS, 23.0f, 46, "Nitrogen Ice."},
|
||||
{"NBLE", PIXPACK(0xEB4917), 1.0f, 0.01f * CFDS, 0.99f, 0.30f, -0.1f, 0.0f, 0.75f, 0.001f * CFDS, 0, 0, 0, 0, 1, 1, SC_GAS, R_TEMP+2.0f, 106, "Noble Gas. Diffuses. Conductive. Ionizes into plasma when intruduced to electricity"},
|
||||
{"BTRY", PIXPACK(0x858505), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 1, 1, 1, SC_ELEC, R_TEMP+0.0f, 251, "Solid. Generates Electricity."},
|
||||
{"LCRY", PIXPACK(0x505050), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 1, 1, 1, SC_ELEC, R_TEMP+0.0f, 251, "Liquid Crystal. Changes colour when charged. (PSCN Charges, NSCN Discharges)"},
|
||||
{"STKM", PIXPACK(0x000000), 0.5f, 0.00f * CFDS, 0.2f, 1.0f, 0.0f, -0.7f, 0.0f, 0.00f * CFDS, 0, 0, 0, 0, 0, 1, SC_SPECIAL, R_TEMP+14.6f, 0, "Stickman. Don't kill him!"},
|
||||
{"SWCH", PIXPACK(0x103B11), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 1, 1, SC_ELEC, R_TEMP+0.0f, 251, "Solid. Only conducts when switched on. (PSCN switches on, NSCN switches off)"},
|
||||
{"SMKE", PIXPACK(0x222222), 0.9f, 0.04f * CFDS, 0.97f, 0.20f, 0.0f, -0.1f, 0.00f, 0.001f * CFDS, 1, 0, 0, 0, 1, 1, SC_GAS, R_TEMP+400.0f, 88, "Smoke"},
|
||||
{"DESL", PIXPACK(0x440000), 1.0f, 0.01f * CFDS, 0.98f, 0.95f, 0.0f, 0.1f, 0.0f, 0.0f * CFDS, 2, 2, 0, 0, 5, 1, SC_LIQUID, R_TEMP+0.0f, 42, "Liquid. Vaporises under low pressure, explodes under high pressure and temperatures"},
|
||||
{"COAL", PIXPACK(0x222222), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.0f, 0.0f * CFDS, 0, 10, 0, 0, 20, 1, SC_SOLIDS, R_TEMP+0.0f, 200, "Solid. Burns slowly."},
|
||||
{"LO2", PIXPACK(0x80A0EF), 0.6f, 0.01f * CFDS, 0.98f, 0.95f, 0.0f, 0.1f, 0.00f, 0.000f * CFDS, 2, 5000, 0, 0, 0, 1, SC_LIQUID, 63.0f, 70, "Liquid Oxygen. Very cold. Reacts with fire"},
|
||||
{"O2", PIXPACK(0x80A0FF), 2.0f, 0.00f * CFDS, 0.99f, 0.30f, -0.1f, 0.0f, 3.0f, 0.000f * CFDS, 0, 1000, 0, 0, 0, 1, SC_GAS, R_TEMP+0.0f, 70, "Gas. Ignites easily."},
|
||||
{"INWR", PIXPACK(0x544141), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 1, 1, 1, SC_ELEC, R_TEMP+0.0f, 251, "Insulated Wire. Doesn't conduct to metal or semiconductors."},
|
||||
{"YEST", PIXPACK(0xEEE0C0), 0.7f, 0.02f * CFDS, 0.96f, 0.80f, 0.0f, 0.1f, 0.00f, 0.000f * CFDS, 1, 15, 0, 0, 30, 1, SC_POWDERS, R_TEMP+0.0f, 70, "Yeast, grows when warm (~310K)."},
|
||||
{"DYST", PIXPACK(0xBBB0A0), 0.7f, 0.02f * CFDS, 0.96f, 0.80f, 0.0f, 0.1f, 0.00f, 0.000f * CFDS, 1, 20, 0, 0, 30, 0, SC_POWDERS, R_TEMP+0.0f, 70, "Deat Yeast."},
|
||||
{"THRM", PIXPACK(0xA08090), 0.4f, 0.04f * CFDS, 0.94f, 0.95f, -0.1f, 0.3f, 0.00f, 0.000f * CFDS, 1, 0, 0, 2, 2, 1, SC_POWDERS, R_TEMP+0.0f, 211, "Thermite."},
|
||||
{"", PIXPACK(0x000000), 0.0f, 0.00f * CFDS, 1.00f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 1, 1, SC_SPECIAL, R_TEMP+0.0f +273.15f, 251, "Erases particles."},
|
||||
{"DUST", PIXPACK(0xFFE0A0), 0.7f, 0.02f * CFDS, 0.96f, 0.80f, 0.0f, 0.1f, 0.00f, 0.000f * CFDS, 1, 10, 0, 0, 30, 1, SC_POWDERS, R_TEMP+0.0f +273.15f, 70, "Very light dust. Flammable."},
|
||||
{"WATR", PIXPACK(0x2030D0), 0.6f, 0.01f * CFDS, 0.98f, 0.95f, 0.0f, 0.1f, 0.00f, 0.000f * CFDS, 2, 0, 0, 0, 20, 1, SC_LIQUID, R_TEMP+-2.0f+273.15f, 29, "Liquid. Conducts electricity. Freezes. Extinguishes fires."},
|
||||
{"OIL", PIXPACK(0x404010), 0.6f, 0.01f * CFDS, 0.98f, 0.95f, 0.0f, 0.1f, 0.00f, 0.000f * CFDS, 2, 20, 0, 0, 5, 1, SC_LIQUID, R_TEMP+0.0f +273.15f, 42, "Liquid. Flammable. Solidifies under pressure"},
|
||||
{"FIRE", PIXPACK(0xFF1000), 0.9f, 0.04f * CFDS, 0.97f, 0.20f, 0.0f, -0.1f, 0.00f, 0.001f * CFDS, 1, 0, 0, 0, 1, 1, SC_EXPLOSIVE, R_TEMP+400.0f+273.15f, 88, "Ignites flammable materials. Heats air."},
|
||||
{"STNE", PIXPACK(0xA0A0A0), 0.4f, 0.04f * CFDS, 0.94f, 0.95f, -0.1f, 0.3f, 0.00f, 0.000f * CFDS, 1, 0, 0, 5, 1, 1, SC_POWDERS, R_TEMP+0.0f +273.15f, 150, "Heavy particles. Meltable."},
|
||||
{"LAVA", PIXPACK(0xE05010), 0.3f, 0.02f * CFDS, 0.95f, 0.80f, 0.0f, 0.15f, 0.00f, 0.0003f * CFDS, 2, 0, 0, 0, 2, 1, SC_LIQUID, R_TEMP+1500.0f+273.15f, 60, "Heavy liquid. Ignites flammable materials. Solidifies when cold."},
|
||||
{"GUN", PIXPACK(0xC0C0D0), 0.7f, 0.02f * CFDS, 0.94f, 0.80f, -0.1f, 0.1f, 0.00f, 0.000f * CFDS, 1, 600, 1, 0, 10, 1, SC_EXPLOSIVE, R_TEMP+0.0f +273.15f, 97, "Light dust. Explosive."},
|
||||
{"NITR", PIXPACK(0x20E010), 0.5f, 0.02f * CFDS, 0.92f, 0.97f, 0.0f, 0.2f, 0.00f, 0.000f * CFDS, 2, 1000, 2, 0, 3, 1, SC_EXPLOSIVE, R_TEMP+0.0f +273.15f, 50, "Liquid. Pressure sensitive explosive."},
|
||||
{"CLNE", PIXPACK(0xFFD010), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 1, 1, SC_SPECIAL, R_TEMP+0.0f +273.15f, 251, "Solid. Duplicates any particles it touches."},
|
||||
{"GAS", PIXPACK(0xE0FF20), 1.0f, 0.01f * CFDS, 0.99f, 0.30f, -0.1f, 0.0f, 0.75f, 0.001f * CFDS, 0, 600, 0, 0, 1, 1, SC_GAS, R_TEMP+2.0f +273.15f, 42, "Gas. Diffuses. Flammable. Liquifies under pressure."},
|
||||
{"C-4", PIXPACK(0xD080E0), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 1000, 2, 50, 1, 1, SC_EXPLOSIVE, R_TEMP+0.0f +273.15f, 88, "Solid. Pressure sensitive explosive."},
|
||||
{"GOO", PIXPACK(0x804000), 0.1f, 0.00f * CFDS, 0.97f, 0.50f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 12, 1, SC_SOLIDS, R_TEMP+0.0f +273.15f, 75, "Solid. Deforms and disappears under pressure."},
|
||||
{"ICE", PIXPACK(0xA0C0FF), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, -0.0003f* CFDS, 0, 0, 0, 0, 20, 1, SC_SOLIDS, R_TEMP+-50.0f+273.15f, 46, "Solid. Freezes water. Crushes under pressure. Cools down air."},
|
||||
{"METL", PIXPACK(0x404060), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 1, 1, 1, SC_ELEC, R_TEMP+0.0f +273.15f, 251, "Solid. Conducts electricity. Meltable."},
|
||||
{"SPRK", PIXPACK(0xFFFF80), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.001f * CFDS, 0, 0, 0, 0, 1, 1, SC_ELEC, R_TEMP+0.0f +273.15f, 251, "Electricity. Conducted by metal and water."},
|
||||
{"SNOW", PIXPACK(0xC0E0FF), 0.7f, 0.01f * CFDS, 0.96f, 0.90f, -0.1f, 0.05f, 0.01f, -0.00005f* CFDS,1, 0, 0, 0, 20, 1, SC_POWDERS, R_TEMP+-30.0f+273.15f, 46, "Light particles."},
|
||||
{"WOOD", PIXPACK(0xC0A040), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 20, 0, 0, 15, 1, SC_SOLIDS, R_TEMP+0.0f +273.15f, 164, "Solid. Flammable. Can be pressurised into COAL"},
|
||||
{"NEUT", PIXPACK(0x20E0FF), 0.0f, 0.00f * CFDS, 1.00f, 1.00f, -0.99f, 0.0f, 0.01f, 0.002f * CFDS, 0, 0, 0, 0, 0, 1, SC_NUCLEAR, R_TEMP+4.0f +273.15f, 60, "Neutrons. Interact with matter in odd ways."},
|
||||
{"PLUT", PIXPACK(0x407020), 0.4f, 0.01f * CFDS, 0.99f, 0.95f, 0.0f, 0.4f, 0.00f, 0.000f * CFDS, 1, 0, 0, 0, 0, 1, SC_NUCLEAR, R_TEMP+4.0f +273.15f, 251, "Heavy particles. Fissile. Generates neutrons under pressure."},
|
||||
{"PLNT", PIXPACK(0x0CAC00), 0.0f, 0.00f * CFDS, 0.95f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 20, 0, 0, 10, 1, SC_SOLIDS, R_TEMP+0.0f +273.15f, 65, "Plant, drinks water and grows."},
|
||||
{"ACID", PIXPACK(0xed55ff), 0.6f, 0.01f * CFDS, 0.98f, 0.95f, 0.0f, 0.1f, 0.00f, 0.000f * CFDS, 2, 40, 0, 0, 1, 1, SC_LIQUID, R_TEMP+0.0f +273.15f, 34, "Dissolves almost everything."},
|
||||
{"VOID", PIXPACK(0x790B0B), 0.0f, 0.00f * CFDS, 1.00f, 0.00f, 0.0f, 0.0f, 0.00f, -0.0003f* CFDS, 0, 0, 0, 0, 0, 1, SC_SPECIAL, R_TEMP+0.0f +273.15f, 251, "Hole, will drain away any particles."},
|
||||
{"WTRV", PIXPACK(0xA0A0FF), 1.0f, 0.01f * CFDS, 0.99f, 0.30f, -0.1f, -0.1f, 0.75f, 0.0003f * CFDS, 0, 0, 0, 0, 4, 1, SC_GAS, R_TEMP+100.0f+273.15f, 48, "Steam, heats up air, produced from hot water."},
|
||||
{"CNCT", PIXPACK(0xC0C0C0), 0.4f, 0.04f * CFDS, 0.94f, 0.95f, -0.1f, 0.3f, 0.00f, 0.000f * CFDS, 1, 0, 0, 2, 25, 1, SC_POWDERS, R_TEMP+0.0f +273.15f, 100, "Concrete, stronger than stone."},
|
||||
{"DSTW", PIXPACK(0x1020C0), 0.6f, 0.01f * CFDS, 0.98f, 0.95f, 0.0f, 0.1f, 0.00f, 0.000f * CFDS, 2, 0, 0, 0, 20, 1, SC_LIQUID, R_TEMP+-2.0f+273.15f, 23, "Distilled water, does not conduct electricity."},
|
||||
{"SALT", PIXPACK(0xFFFFFF), 0.4f, 0.04f * CFDS, 0.94f, 0.95f, -0.1f, 0.3f, 0.00f, 0.000f * CFDS, 1, 0, 0, 5, 1, 1, SC_POWDERS, R_TEMP+0.0f +273.15f, 110, "Salt, dissolves in water."},
|
||||
{"SLTW", PIXPACK(0x4050F0), 0.6f, 0.01f * CFDS, 0.98f, 0.95f, 0.0f, 0.1f, 0.00f, 0.000f * CFDS, 2, 0, 0, 0, 20, 1, SC_LIQUID, R_TEMP+0.0f +273.15f, 75, "Saltwater, conducts electricity, difficult to freeze."},
|
||||
{"DMND", PIXPACK(0xCCFFFF), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 0, 1, SC_SPECIAL, R_TEMP+0.0f +273.15f, 186, "Diamond. Indestructable."}, //ief015 - Added diamond. Because concrete blocks are kinda pointless.
|
||||
{"BMTL", PIXPACK(0x505070), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 1, 1, 1, SC_SOLIDS, R_TEMP+0.0f +273.15f, 251, "Breakable metal."},
|
||||
{"BRMT", PIXPACK(0x705060), 0.4f, 0.04f * CFDS, 0.94f, 0.95f, -0.1f, 0.3f, 0.00f, 0.000f * CFDS, 1, 0, 0, 2, 2, 1, SC_POWDERS, R_TEMP+0.0f +273.15f, 211, "Broken metal."},
|
||||
{"PHOT", PIXPACK(0xFFFFFF), 0.0f, 0.00f * CFDS, 1.00f, 1.00f, -0.99f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 0, 1, SC_ELEC, R_TEMP+900.0f+273.15f, 251, "Photons. Travel in straight lines."},
|
||||
{"URAN", PIXPACK(0x707020), 0.4f, 0.01f * CFDS, 0.99f, 0.95f, 0.0f, 0.4f, 0.00f, 0.000f * CFDS, 1, 0, 0, 0, 0, 1, SC_NUCLEAR, R_TEMP+30.0f+273.15f, 251, "Heavy particles. Generates heat under pressure."},
|
||||
{"WAX", PIXPACK(0xF0F0BB), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 10, 1, SC_SOLIDS, R_TEMP+0.0f +273.15f, 44, "Wax. Melts at moderately high temperatures."},
|
||||
{"MWAX", PIXPACK(0xE0E0AA), 0.3f, 0.02f * CFDS, 0.95f, 0.80f, 0.0f, 0.15f, 0.00f, 0.000001f* CFDS,2, 5, 0, 0, 2, 1, SC_LIQUID, R_TEMP+28.0f+273.15f, 44, "Liquid Wax."},
|
||||
{"PSCN", PIXPACK(0x805050), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 1, 1, 1, SC_ELEC, R_TEMP+0.0f +273.15f, 251, "P-Type Silicon, Will transfer current to any conductor."},
|
||||
{"NSCN", PIXPACK(0x505080), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 1, 1, 1, SC_ELEC, R_TEMP+0.0f +273.15f, 251, "N-Type Silicon, Will only transfer current to P-Type Silicon."},
|
||||
{"LN2", PIXPACK(0x80A0DF), 0.6f, 0.01f * CFDS, 0.98f, 0.95f, 0.0f, 0.1f, 0.00f, 0.000f * CFDS, 2, 0, 0, 0, 0, 1, SC_LIQUID, -205.0f +273.15f, 70, "Liquid Nitrogen. Very cold."},
|
||||
{"INSL", PIXPACK(0x9EA3B6), 0.0f, 0.00f * CFDS, 0.95f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 7, 0, 0, 10, 1, SC_SPECIAL, R_TEMP+0.0f +273.15f, 0, "Insulator, does not conduct heat or electricity."},
|
||||
{"BHOL", PIXPACK(0x202020), 0.0f, 0.00f * CFDS, 0.95f, 0.00f, 0.0f, 0.0f, 0.00f, -0.01f * CFDS, 0, 0, 0, 0, 0, 1, SC_SPECIAL, R_TEMP+70.0f+273.15f, 255, "Black hole, sucks in other particles and heats up."},
|
||||
{"WHOL", PIXPACK(0xEFEFEF), 0.0f, 0.00f * CFDS, 0.95f, 0.00f, 0.0f, 0.0f, 0.00f, 0.010f * CFDS, 0, 0, 0, 0, 0, 1, SC_SPECIAL, R_TEMP-16.0f+273.15f, 255, "White hole, pushes other particles away."},
|
||||
{"RBDM", PIXPACK(0xCCCCCC), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 1000, 1, 50, 1, 1, SC_EXPLOSIVE, R_TEMP+0.0f +273.15f, 240, "Rubidium, explosive, especially on contact with water, low melting point"},
|
||||
{"LRBD", PIXPACK(0xAAAAAA), 0.3f, 0.02f * CFDS, 0.95f, 0.80f, 0.0f, 0.15f, 0.00f, 0.000001f* CFDS,2, 1000, 1, 0, 2, 1, SC_EXPLOSIVE, R_TEMP+45.0f+273.15f, 170, "Liquid Rubidium."},
|
||||
{"NTCT", PIXPACK(0x505040), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 1, 1, 1, SC_ELEC, R_TEMP+0.0f +273.15f, 251, "Semi-conductor. Only conducts electricity when hot (More than 100C)"},
|
||||
{"SAND", PIXPACK(0xFFD090), 0.4f, 0.04f * CFDS, 0.94f, 0.95f, -0.1f, 0.3f, 0.00f, 0.000f * CFDS, 1, 0, 0, 5, 1, 1, SC_POWDERS, R_TEMP+0.0f +273.15f, 150, "Sand, Heavy particles. Meltable."},
|
||||
{"GLAS", PIXPACK(0x404040), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 1, 1, SC_SOLIDS, R_TEMP+0.0f +273.15f, 150, "Solid. Meltable. Shatters under pressure"},
|
||||
{"PTCT", PIXPACK(0x405050), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 1, 1, 1, SC_ELEC, R_TEMP+0.0f +273.15f, 251, "Semi-conductor. Only conducts electricity when cold (Less than 120C)"},
|
||||
{"BGLA", PIXPACK(0x606060), 0.4f, 0.04f * CFDS, 0.94f, 0.95f, -0.1f, 0.3f, 0.00f, 0.000f * CFDS, 1, 0, 0, 5, 2, 1, SC_POWDERS, R_TEMP+0.0f +273.15f, 150, "Broken Glass, Heavy particles. Meltable. Bagels."},
|
||||
{"THDR", PIXPACK(0xFFFFA0), 0.0f, 0.00f * CFDS, 1.0f, 0.30f, -0.99f, 0.6f, 0.62f, 0.000f * CFDS, 0, 0, 0, 0, 0, 1, SC_ELEC, 3500.0f +273.15f, 251, "Lightning! Very hot, inflicts damage upon most materials, transfers current to metals."},
|
||||
{"PLSM", PIXPACK(0xBB99FF), 0.9f, 0.04f * CFDS, 0.97f, 0.20f, 0.0f, -0.1f, 0.30f, 0.001f * CFDS, 0, 0, 0, 0, 0, 1, SC_GAS, 3500.0f +273.15f, 115, "Plasma, extremely hot."},
|
||||
{"ETRD", PIXPACK(0x404040), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 1, 1, 1, SC_ELEC, R_TEMP+0.0f +273.15f, 251, "Electrode. Creates a surface that allows Plasma arcs. (Use sparingly)"},
|
||||
{"NICE", PIXPACK(0xC0E0FF), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, -0.0005f* CFDS, 0, 0, 0, 0, 20, 1, SC_SOLIDS, -250.0f +273.15f, 46, "Nitrogen Ice."},
|
||||
{"NBLE", PIXPACK(0xEB4917), 1.0f, 0.01f * CFDS, 0.99f, 0.30f, -0.1f, 0.0f, 0.75f, 0.001f * CFDS, 0, 0, 0, 0, 1, 1, SC_GAS, R_TEMP+2.0f +273.15f, 106, "Noble Gas. Diffuses. Conductive. Ionizes into plasma when intruduced to electricity"},
|
||||
{"BTRY", PIXPACK(0x858505), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 1, 1, 1, SC_ELEC, R_TEMP+0.0f +273.15f, 251, "Solid. Generates Electricity."},
|
||||
{"LCRY", PIXPACK(0x505050), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 1, 1, 1, SC_ELEC, R_TEMP+0.0f +273.15f, 251, "Liquid Crystal. Changes colour when charged. (PSCN Charges, NSCN Discharges)"},
|
||||
{"STKM", PIXPACK(0x000000), 0.5f, 0.00f * CFDS, 0.2f, 1.0f, 0.0f, 0.0f, 0.0f, 0.00f * CFDS, 0, 0, 0, 0, 0, 1, SC_SPECIAL, R_TEMP+14.6f+273.15f, 0, "Stickman. Don't kill him!"},
|
||||
{"SWCH", PIXPACK(0x103B11), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 1, 1, SC_ELEC, R_TEMP+0.0f +273.15f, 251, "Solid. Only conducts when switched on. (PSCN switches on, NSCN switches off)"},
|
||||
{"SMKE", PIXPACK(0x222222), 0.9f, 0.04f * CFDS, 0.97f, 0.20f, 0.0f, -0.1f, 0.00f, 0.001f * CFDS, 1, 0, 0, 0, 1, 1, SC_GAS, R_TEMP+400.0f+273.15f, 88, "Smoke"},
|
||||
{"DESL", PIXPACK(0x440000), 1.0f, 0.01f * CFDS, 0.98f, 0.95f, 0.0f, 0.1f, 0.0f, 0.0f * CFDS, 2, 2, 0, 0, 5, 1, SC_LIQUID, R_TEMP+0.0f +273.15f, 42, "Liquid. Vaporises under low pressure, explodes under high pressure and temperatures"},
|
||||
{"COAL", PIXPACK(0x222222), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.0f, 0.0f * CFDS, 0, 10, 0, 0, 20, 1, SC_SOLIDS, R_TEMP+0.0f +273.15f, 200, "Solid. Burns slowly."},
|
||||
{"LO2", PIXPACK(0x80A0EF), 0.6f, 0.01f * CFDS, 0.98f, 0.95f, 0.0f, 0.1f, 0.00f, 0.000f * CFDS, 2, 5000, 0, 0, 0, 1, SC_LIQUID, -210.0f +273.15f, 70, "Liquid Oxygen. Very cold. Reacts with fire"},
|
||||
{"O2", PIXPACK(0x80A0FF), 2.0f, 0.00f * CFDS, 0.99f, 0.30f, -0.1f, 0.0f, 3.0f, 0.000f * CFDS, 0, 1000, 0, 0, 0, 1, SC_GAS, R_TEMP+0.0f +273.15f, 70, "Gas. Ignites easily."},
|
||||
{"INWR", PIXPACK(0x544141), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 1, 1, 1, SC_ELEC, R_TEMP+0.0f +273.15f, 251, "Insulated Wire. Doesn't conduct to metal or semiconductors."},
|
||||
{"YEST", PIXPACK(0xEEE0C0), 0.7f, 0.02f * CFDS, 0.96f, 0.80f, 0.0f, 0.1f, 0.00f, 0.000f * CFDS, 1, 15, 0, 0, 30, 1, SC_POWDERS, R_TEMP+0.0f +273.15f, 70, "Yeast, grows when warm (~37C)."},
|
||||
{"DYST", PIXPACK(0xBBB0A0), 0.7f, 0.02f * CFDS, 0.96f, 0.80f, 0.0f, 0.1f, 0.00f, 0.000f * CFDS, 1, 20, 0, 0, 30, 0, SC_POWDERS, R_TEMP+0.0f +273.15f, 70, "Deat Yeast."},
|
||||
{"THRM", PIXPACK(0xA08090), 0.4f, 0.04f * CFDS, 0.94f, 0.95f, -0.1f, 0.3f, 0.00f, 0.000f * CFDS, 1, 0, 0, 2, 2, 1, SC_POWDERS, R_TEMP+0.0f +273.15f, 211, "Thermite."},
|
||||
{"GLOW", PIXPACK(0x445544), 0.3f, 0.02f * CFDS, 0.95f, 0.80f, 0.0f, 0.15f, 0.00f, 0.000f * CFDS, 2, 0, 0, 0, 2, 1, SC_LIQUID, R_TEMP+20.0f+273.15f, 44, "Glow."},
|
||||
{"BRCK", PIXPACK(0x808080), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 1, 1, SC_SOLIDS, R_TEMP+0.0f +273.15f, 251, "Brick, breakable building material."},
|
||||
//Name Colour Advec Airdrag Airloss Loss Collid Grav Diffus Hotair Fal Burn Exp Mel Hrd M Section H Ins(real world, by triclops200) Description
|
||||
};
|
||||
|
||||
@ -254,7 +260,7 @@ static part_state pstates[PT_NUM] =
|
||||
// Name Solid Frzp Liquid Mpnt Gas Bpoint
|
||||
/* NONE */ {ST_NONE, PT_NONE, 0.0f, PT_NONE, 0.0f, PT_NONE, 0.0f, PT_NONE, 0.0f},
|
||||
/* DUST */ {ST_SOLID, PT_NONE, 0.0f, PT_NONE, 0.0f, PT_NONE, 0.0f, PT_NONE, 0.0f},
|
||||
/* WATR */ {ST_LIQUID, PT_ICEI, 273.0f, PT_NONE, 0.0f, PT_WTRV, 373.0f, PT_NONE, 0.0f},
|
||||
/* WATR */ {ST_LIQUID, PT_ICEI, 273.15f, PT_NONE, 0.0f, PT_WTRV, 373.0f, PT_NONE, 0.0f},
|
||||
/* OIL */ {ST_LIQUID, PT_NONE, 0.0f, PT_NONE, 0.0f, PT_GAS, 333.0f, PT_NONE, 0.0f},
|
||||
/* FIRE */ {ST_GAS, PT_NONE, 0.0f, PT_NONE, 0.0f, PT_NONE, 0.0f, PT_PLSM, 2773.0f},
|
||||
/* STNE */ {ST_SOLID, PT_NONE, 0.0f, PT_LAVA, 983.0f, PT_NONE, 0.0f, PT_NONE, 0.0f},
|
||||
@ -262,24 +268,24 @@ static part_state pstates[PT_NUM] =
|
||||
/* GUN */ {ST_SOLID, PT_NONE, 0.0f, PT_NONE, 0.0f, PT_NONE, 0.0f, PT_FIRE, 673.0f},
|
||||
/* NITR */ {ST_LIQUID, PT_NONE, 0.0f, PT_NONE, 0.0f, PT_NONE, 0.0f, PT_FIRE, 673.0f},
|
||||
/* CLNE */ {ST_SOLID, PT_NONE, 0.0f, PT_NONE, 0.0f, PT_NONE, 0.0f, PT_NONE, 0.0f},
|
||||
/* GAS */ {ST_GAS, PT_NONE, 0.0f, PT_NONE, 0.0f, PT_NONE, 323.0f, PT_FIRE, 573.0f},
|
||||
/* GAS */ {ST_GAS, PT_NONE, 0.0f, PT_NONE, 0.0f, PT_NONE, 50.0f, PT_FIRE, 573.0f},
|
||||
/* C-4 */ {ST_SOLID, PT_NONE, 0.0f, PT_NONE, 0.0f, PT_NONE, 0.0f, PT_FIRE, 673.0f},
|
||||
/* GOO */ {ST_SOLID, PT_NONE, 0.0f, PT_NONE, 0.0f, PT_NONE, 0.0f, PT_NONE, 0.0f},
|
||||
/* ICE */ {ST_SOLID, PT_NONE, 0.0f, PT_WATR, 273.0f, PT_NONE, 0.0f, PT_NONE, 0.0f},
|
||||
/* ICE */ {ST_SOLID, PT_NONE, 0.0f, PT_WATR, 274.0f, PT_NONE, 0.0f, PT_NONE, 0.0f},
|
||||
/* METL */ {ST_SOLID, PT_NONE, 0.0f, PT_LAVA, 1273.0f, PT_NONE, 0.0f, PT_NONE, 0.0f},
|
||||
/* SPRK */ {ST_SOLID, PT_NONE, 0.0f, PT_NONE, 0.0f, PT_NONE, 0.0f, PT_NONE, 0.0f},
|
||||
/* SNOW */ {ST_SOLID, PT_NONE, 0.0f, PT_WATR, 273.0f, PT_NONE, 0.0f, PT_NONE, 0.0f},
|
||||
/* SNOW */ {ST_SOLID, PT_NONE, 0.0f, PT_WATR, 0.0f, PT_NONE, 0.0f, PT_NONE, 0.0f},
|
||||
/* WOOD */ {ST_SOLID, PT_NONE, 0.0f, PT_NONE, 0.0f, PT_NONE, 0.0f, PT_FIRE, 873.0f},
|
||||
/* NEUT */ {ST_GAS, PT_NONE, 0.0f, PT_NONE, 0.0f, PT_NONE, 0.0f, PT_NONE, 0.0f},
|
||||
/* PLUT */ {ST_SOLID, PT_NONE, 0.0f, PT_NONE, 0.0f, PT_NONE, 0.0f, PT_NONE, 0.0f},
|
||||
/* PLNT */ {ST_SOLID, PT_NONE, 0.0f, PT_NONE, 0.0f, PT_NONE, 0.0f, PT_FIRE, 573.0f},
|
||||
/* ACID */ {ST_LIQUID, PT_NONE, 0.0f, PT_NONE, 0.0f, PT_NONE, 0.0f, PT_NONE, 0.0f},
|
||||
/* VOID */ {ST_SOLID, PT_NONE, 0.0f, PT_NONE, 0.0f, PT_NONE, 0.0f, PT_NONE, 0.0f},
|
||||
/* WTRV */ {ST_GAS, PT_ICEI, 273.0f, PT_DSTW, 371.0f, PT_NONE, 373.0f, PT_NONE, 0.0f},
|
||||
/* WTRV */ {ST_GAS, PT_ICEI, 0.0f, PT_DSTW, 371.0f, PT_NONE, 373.0f, PT_NONE, 0.0f},
|
||||
/* CNCT */ {ST_SOLID, PT_NONE, 0.0f, PT_LAVA, 1123.0f, PT_NONE, 0.0f, PT_NONE, 0.0f},
|
||||
/* DSTW */ {ST_LIQUID, PT_ICEI, 273.0f, PT_NONE, 0.0f, PT_WTRV, 373.0f, PT_NONE, 0.0f},
|
||||
/* DSTW */ {ST_LIQUID, PT_ICEI, 273.15f, PT_NONE, 0.0f, PT_WTRV, 373.0f, PT_NONE, 0.0f},
|
||||
/* SALT */ {ST_SOLID, PT_NONE, 0.0f, PT_LAVA, 1173.0f, PT_NONE, 0.0f, PT_NONE, 0.0f},
|
||||
/* SLTW */ {ST_LIQUID, PT_ICEI, 233.0f, PT_NONE, 0.0f, PT_WTRV, 383.0f, PT_NONE, 0.0f},
|
||||
/* SLTW */ {ST_LIQUID, PT_ICEI, 233.0f, PT_NONE, 0.0f, PT_WTRV, 483.0f, PT_NONE, 0.0f},
|
||||
/* DMND */ {ST_SOLID, PT_NONE, 0.0f, PT_NONE, 0.0f, PT_NONE, 0.0f, PT_NONE, 0.0f},
|
||||
/* BMTL */ {ST_SOLID, PT_NONE, 0.0f, PT_LAVA, 1273.0f, PT_NONE, 0.0f, PT_NONE, 0.0f},
|
||||
/* BRMT */ {ST_SOLID, PT_NONE, 0.0f, PT_LAVA, 1273.0f, PT_NONE, 0.0f, PT_NONE, 0.0f},
|
||||
@ -289,7 +295,7 @@ static part_state pstates[PT_NUM] =
|
||||
/* MWAX */ {ST_LIQUID, PT_WAX, 318.0f, PT_NONE, 0.0f, PT_NONE, 0.0f, PT_FIRE, 673.0f},
|
||||
/* PSCN */ {ST_SOLID, PT_NONE, 0.0f, PT_LAVA, 1687.0f, PT_NONE, 0.0f, PT_NONE, 0.0f},
|
||||
/* NSCN */ {ST_SOLID, PT_NONE, 0.0f, PT_LAVA, 1687.0f, PT_NONE, 0.0f, PT_NONE, 0.0f},
|
||||
/* LNTG */ {ST_SOLID, PT_NICE, 63.0f, PT_NONE, 0.0f, PT_NONE, 77.2f, PT_NONE, 0.0f},
|
||||
/* LNTG */ {ST_SOLID, PT_NICE, 75.0f, PT_NONE, 0.0f, PT_NONE, 78.0f, PT_NONE, 0.0f},
|
||||
/* FOAM */ {ST_SOLID, PT_NONE, 0.0f, PT_NONE, 0.0f, PT_NONE, 0.0f, PT_NONE, 0.0f},
|
||||
/* BHOL */ {ST_NONE, PT_NONE, 0.0f, PT_NONE, 0.0f, PT_NONE, 0.0f, PT_NONE, 0.0f},
|
||||
/* WHOL */ {ST_NONE, PT_NONE, 0.0f, PT_NONE, 0.0f, PT_NONE, 0.0f, PT_NONE, 0.0f},
|
||||
@ -303,21 +309,23 @@ static part_state pstates[PT_NUM] =
|
||||
/* THDR */ {ST_NONE, PT_NONE, 0.0f, PT_NONE, 0.0f, PT_NONE, 0.0f, PT_NONE, 0.0f},
|
||||
/* PLSM */ {ST_NONE, PT_NONE, 0.0f, PT_NONE, 0.0f, PT_NONE, 0.0f, PT_NONE, 0.0f},
|
||||
/* ETRD */ {ST_NONE, PT_NONE, 0.0f, PT_NONE, 0.0f, PT_NONE, 0.0f, PT_NONE, 0.0f},
|
||||
/* NICE */ {ST_SOLID, PT_NONE, 0.0f, PT_LNTG, 64.0f, PT_NONE, 0.0f, PT_NONE, 0.0f},
|
||||
/* NICE */ {ST_SOLID, PT_NONE, 0.0f, PT_LNTG, 77.0f, PT_NONE, 0.0f, PT_NONE, 0.0f},
|
||||
/* NBLE */ {ST_GAS, PT_NONE, 0.0f, PT_NONE, 0.0f, PT_NONE, 0.0f, PT_NONE, 0.0f},
|
||||
/* BTRY */ {ST_SOLID, PT_NONE, 0.0f, PT_NONE, 0.0f, PT_NONE, 0.0f, PT_PLSM, 2273.0f},
|
||||
/* LCRY */ {ST_SOLID, PT_NONE, 0.0f, PT_BGLA, 1273.0f, PT_NONE, 0.0f, PT_NONE, 0.0f},
|
||||
/* STKM */ {ST_NONE, PT_NONE, 0.0f, PT_NONE, 0.0f, PT_NONE, 0.0f, PT_NONE, 0.0f},
|
||||
/* STKM */ {ST_NONE, PT_NONE, 0.0f, PT_NONE, 0.0f, PT_NONE, 0.0f, PT_FIRE, 620.0f},
|
||||
/* SWCH */ {ST_SOLID, PT_NONE, 0.0f, PT_NONE, 0.0f, PT_NONE, 0.0f, PT_NONE, 0.0f},
|
||||
/* SMKE */ {ST_SOLID, PT_NONE, 0.0f, PT_NONE, 0.0f, PT_NONE, 0.0f, PT_NONE, 0.0f},
|
||||
/* DESL */ {ST_LIQUID, PT_NONE, 0.0f, PT_NONE, 0.0f, PT_NONE, 0.0f, PT_FIRE, 335.0f},
|
||||
/* COAL */ {ST_SOLID, PT_NONE, 0.0f, PT_NONE, 0.0f, PT_NONE, 0.0f, PT_FIRE, 873.0f},
|
||||
/* LO2 */ {ST_LIQUID, PT_NONE, 0.0f, PT_NONE, 0.0f, PT_O2, 93.0f, PT_NONE, 0.0f},
|
||||
/* O2 */ {ST_GAS, PT_NONE, 0.0f, PT_LO2, 83.0f, PT_NONE, 0.0f, PT_NONE, 0.0f},
|
||||
/* COAL */ {ST_SOLID, PT_NONE, 0.0f, PT_NONE, 0.0f, PT_NONE, 0.0f, PT_NONE, 0.0f},
|
||||
/* LO2 */ {ST_LIQUID, PT_NONE, 0.0f, PT_NONE, 0.0f, PT_O2, 453.0f, PT_NONE, 0.0f},
|
||||
/* O2 */ {ST_GAS, PT_NONE, 0.0f, PT_LO2, 50.0f, PT_NONE, 0.0f, PT_NONE, 0.0f},
|
||||
/* INWR */ {ST_SOLID, PT_NONE, 0.0f, PT_LAVA, 1687.0f, PT_NONE, 0.0f, PT_NONE, 0.0f},
|
||||
/* YEST */ {ST_SOLID, PT_NONE, 0.0f, PT_DYST, 333.0f, PT_NONE, 0.0f, PT_NONE, 0.0f},
|
||||
/* YEST */ {ST_SOLID, PT_NONE, 0.0f, PT_DYST, 273.0f, PT_NONE, 0.0f, PT_NONE, 0.0f},
|
||||
/* DYST */ {ST_SOLID, PT_NONE, 0.0f, PT_DUST, 473.0f, PT_NONE, 0.0f, PT_NONE, 0.0f},
|
||||
/* THRM */ {ST_SOLID, PT_NONE, 0.0f, PT_NONE, 0.0f, PT_NONE, 0.0f, PT_NONE, 0.0f},
|
||||
/* GLOW */ {ST_LIQUID, PT_NONE, 0.0f, PT_NONE, 0.0f, PT_NONE, 0.0f, PT_NONE, 0.0f},
|
||||
/* BRCK */ {ST_SOLID, PT_NONE, 0.0f, PT_LAVA, 1223.0f, PT_NONE, 0.0f, PT_NONE, 0.0f},
|
||||
};
|
||||
static unsigned char can_move[PT_NUM][PT_NUM] =
|
||||
{
|
||||
@ -329,72 +337,74 @@ static unsigned char can_move[PT_NUM][PT_NUM] =
|
||||
/* o u a i i t a u i l a l f c e p n o e l l c o t n s a l m m r h r a W S S N N H H b R S a l s G h l t i B t C T W M l e o O 2 N E*/
|
||||
/* n s t l r n v n t n s e r e t r o o u u n i i r c t l t n t m o a x a c c 2 S o o d b C n a c l d s r c L r r K C K a s a X W S*/
|
||||
/* e t r l e e a p r e s x m i l k w d t t t d d v t w t w d l t t n x n n U l l m d N d s n a r m d e E y y M H E s l l R T*/
|
||||
/* NONE */ {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, /* None */
|
||||
/* DUST */ {0,0,1,1,1,0,0,0,1,0,1,0,0,0,0,0,0,0,0,0,0,1,0,1,0,1,1,1,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,1,0,1,0,0,0,0,0,0}, /* Dust */
|
||||
/* WATR */ {0,0,0,1,1,0,0,0,1,0,1,0,0,0,0,0,0,0,0,0,0,1,0,1,0,1,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,0,0,0,0,0,0}, /* Watr */
|
||||
/* OILL */ {0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,1,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0}, /* Oill */
|
||||
/* FIRE */ {0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,1,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, /* Fire */
|
||||
/* STNE */ {0,1,1,1,0,0,1,1,1,0,1,0,0,0,0,0,1,0,0,0,0,1,0,1,0,1,1,1,0,0,0,0,0,0,1,0,0,1,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,1,0,0,0,1,1,0}, /* Stne */
|
||||
/* LAVA */ {0,1,1,1,1,0,0,1,1,0,1,0,0,0,0,0,1,0,0,0,0,1,0,1,0,1,1,1,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,1,0,1,0,0,0,1,1,0}, /* Lava */
|
||||
/* GUNP */ {0,0,1,1,0,0,0,0,1,0,1,0,0,0,0,0,0,0,0,0,0,1,0,1,0,1,1,1,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,1,0,0,0,0,0,0}, /* Gunp */
|
||||
/* NITR */ {0,0,0,1,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0}, /* Nitr */
|
||||
/* CLNE */ {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, /* Clne */
|
||||
/* GASS */ {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, /* Gass */
|
||||
/* PLEX */ {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, /* Plex */
|
||||
/* DFRM */ {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, /* Dfrm */
|
||||
/* ICEI */ {0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0}, /* Icei */
|
||||
/* METL */ {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, /* Metl */
|
||||
/* SPRK */ {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, /* Sprk */
|
||||
/* SNOW */ {0,0,1,1,0,0,0,0,1,0,1,0,0,0,0,0,0,0,0,0,0,1,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,1,0,0,0,0,0,0}, /* Snow */
|
||||
/* WOOD */ {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, /* Wood */
|
||||
/* NEUT */ {0,1,1,1,1,0,0,1,1,0,1,1,1,1,0,0,1,1,1,1,1,1,0,1,0,1,1,1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,1,0,1,0,1,0,0,0,1,1,0}, /* Neut */
|
||||
/* PLUT */ {0,1,1,1,0,0,1,1,1,0,1,0,0,0,0,0,1,0,0,0,0,1,0,1,0,1,1,1,0,0,0,0,0,0,1,0,0,1,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,1,0,0,0,1,1,0}, /* Plut */
|
||||
/* PLNT */ {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, /* Plnt */
|
||||
/* ACID */ {0,0,0,0,1,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, /* Acid */
|
||||
/* VOID */ {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, /* Void */
|
||||
/* WTRV */ {0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, /* Wtrv */
|
||||
/* CNCT */ {0,0,1,1,1,0,0,0,1,0,1,0,0,0,0,0,1,0,0,0,0,1,0,1,0,1,1,1,0,0,1,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,1,0,1,0,0,0,0,0,1}, /* Cnct */
|
||||
/* DSTW */ {0,0,0,1,1,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,1,0,1,0,0,0,0,0,0,0,0,0,0,1,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,0,0,0,0,0,0}, /* Dstw */
|
||||
/* SALT */ {0,0,1,1,1,0,0,0,1,0,1,0,0,0,0,0,1,0,0,0,0,1,0,1,0,1,0,1,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,1,0,1,0,0,0,0,0,0}, /* Salt */
|
||||
/* SLTW */ {0,0,1,1,1,0,0,0,1,0,1,0,0,0,0,0,1,0,0,0,0,1,0,1,0,1,0,0,0,0,0,0,0,0,1,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,1,1,1,0,0,0,0,0,0}, /* Sltw */
|
||||
/* DMND */ {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0}, /* Dmnd */
|
||||
/* BMTL */ {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, /* Bmlt */
|
||||
/* BRMT */ {0,1,1,1,1,0,1,1,1,0,1,0,0,0,0,0,1,0,0,0,0,1,0,1,0,1,1,1,0,0,0,0,0,0,1,0,0,1,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,1,0,1,0,1,0,0,0,1,1,0}, /* Brml */
|
||||
/* PHOT */ {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, /* Phot */
|
||||
/* URAN */ {0,1,1,1,0,0,1,1,1,0,1,0,0,0,0,0,1,0,0,0,0,1,0,1,0,1,1,1,0,0,0,0,0,0,1,0,0,1,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,1,0,0,0,1,1,0}, /* Uran */
|
||||
/* WAX */ {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, /* Wax */
|
||||
/* MWAX */ {0,1,0,1,1,0,0,1,1,0,1,0,0,0,0,0,1,0,0,0,0,1,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,1,0,0,0,1,1,0}, /* MWax */
|
||||
/* PSCN */ {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, /* Pscn */
|
||||
/* NSCN */ {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, /* Nscn */
|
||||
/* LNTG */ {0,0,0,1,1,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,1,0,1,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,1,0,0,0,0,0,0}, /* LN2 */
|
||||
/* INSU */ {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, /* Insu */
|
||||
/* BHOL */ {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, /* BHol */
|
||||
/* WHOL */ {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, /* Whol */
|
||||
/* RBDM */ {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, /* Rbdm */
|
||||
/* LRBD */ {0,1,1,1,1,0,0,1,1,0,1,0,0,0,0,0,1,0,0,0,0,1,0,1,0,1,1,1,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,1,0,0,0,0,0,1,1,0}, /* LRbd */
|
||||
/* HSCN */ {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, /* HSCN */
|
||||
/* SAND */ {0,1,1,1,0,0,1,1,1,0,1,0,0,0,0,0,1,0,0,0,0,1,0,1,0,1,1,1,0,0,0,0,0,0,1,0,0,1,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,1,0,0,0,1,1,0}, /* Sand */
|
||||
/* GLAS */ {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, /* Glas */
|
||||
/* CSCN */ {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, /* Cscn */
|
||||
/* BGLA */ {0,1,1,1,0,0,1,1,1,0,1,0,0,0,0,0,1,0,0,0,0,1,0,1,0,1,1,1,0,0,0,0,0,0,1,0,0,1,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,1,0,0,0,1,1,0}, /* BGla */
|
||||
/* THDR */ {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, /* Thdr */
|
||||
/* PLSM */ {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, /* Plsm */
|
||||
/* ETRD */ {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, /* Etrd */
|
||||
/* NICE */ {0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0}, /* NIce */
|
||||
/* NBLE */ {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, /* Nble */
|
||||
/* BTRY */ {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, /* Btry */
|
||||
/* LCRY */ {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, /* LCry */
|
||||
/* STKM */ {0,0,1,1,1,0,0,0,1,0,1,0,0,0,0,0,0,0,0,0,0,1,0,1,0,1,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0}, /* StkM */
|
||||
/* SWCH */ {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, /* Swch */
|
||||
/* SMKE */ {0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,1,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, /* Smke */
|
||||
/* DESL */ {0,0,0,1,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,1,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, /* Desl */
|
||||
/* COAL */ {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, /* Coal */
|
||||
/* LO2 */ {0,0,0,1,1,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,1,0,1,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,1,0,1,0,0,0,0}, /* LO2 */
|
||||
/* O2 */ {0,0,0,1,1,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,1,0,1,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,1,1,0,0,0,0,0}, /* O2 */
|
||||
/* INWR */ {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, /* INWR */
|
||||
/* YEST */ {0,0,1,1,1,0,0,0,1,0,1,0,0,0,0,0,0,0,0,0,0,1,0,1,0,1,1,1,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,1,0,1,0,0,0,0,0,0}, /* YEST */
|
||||
/* DYST */ {0,0,1,1,1,0,0,0,1,0,1,0,0,0,0,0,0,0,0,0,0,1,0,1,0,1,1,1,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,1,0,1,0,0,0,0,0,0}, /* DYST */
|
||||
/* THRM */ {0,1,1,1,1,0,1,1,1,0,1,0,0,0,0,0,1,0,0,0,0,1,0,1,0,1,1,1,0,0,0,0,0,0,1,0,0,1,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,1,0,1,0,1,0,0,0,1,1,0}, /* THRM */
|
||||
/* NONE */ {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, /* None */
|
||||
/* DUST */ {0,0,1,1,1,0,0,0,1,0,1,0,0,0,0,0,0,0,0,0,0,1,0,1,0,1,1,1,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,1,0,0,0,0,0,0,0,0,1,0}, /* Dust */
|
||||
/* WATR */ {0,0,0,1,1,0,0,0,1,0,1,0,0,0,0,0,0,0,0,0,0,1,0,1,0,1,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,0,0,0,0,0,0,0,0}, /* Watr */
|
||||
/* OILL */ {0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,1,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0}, /* Oill */
|
||||
/* FIRE */ {0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,1,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, /* Fire */
|
||||
/* STNE */ {0,1,1,1,0,0,1,1,1,0,1,0,0,0,0,0,1,0,0,0,0,1,0,1,0,1,1,1,0,0,0,0,0,0,1,0,0,1,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,1,0,0,0,1,1,0,1,0}, /* Stne */
|
||||
/* LAVA */ {0,1,1,1,1,0,0,1,1,0,1,0,0,0,0,0,1,0,0,0,0,1,0,1,0,1,1,1,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,1,0,1,0,0,0,1,1,0,1,0}, /* Lava */
|
||||
/* GUNP */ {0,0,1,1,0,0,0,0,1,0,1,0,0,0,0,0,0,0,0,0,0,1,0,1,0,1,1,1,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,1,0,0,0,0,0,0,1,0}, /* Gunp */
|
||||
/* NITR */ {0,0,0,1,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0}, /* Nitr */
|
||||
/* CLNE */ {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, /* Clne */
|
||||
/* GASS */ {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, /* Gass */
|
||||
/* PLEX */ {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, /* Plex */
|
||||
/* DFRM */ {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, /* Dfrm */
|
||||
/* ICEI */ {0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0}, /* Icei */
|
||||
/* METL */ {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, /* Metl */
|
||||
/* SPRK */ {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, /* Sprk */
|
||||
/* SNOW */ {0,0,1,1,0,0,0,0,1,0,1,0,0,0,0,0,0,0,0,0,0,1,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,1,0,0,0,0,0,0,0,0}, /* Snow */
|
||||
/* WOOD */ {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, /* Wood */
|
||||
/* NEUT */ {0,1,1,1,1,0,0,1,1,0,1,1,1,1,0,0,1,1,1,1,1,1,0,1,0,1,1,1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,1,0,1,0,1,0,0,0,1,1,0,1,0}, /* Neut */
|
||||
/* PLUT */ {0,1,1,1,0,0,1,1,1,0,1,0,0,0,0,0,1,0,0,0,0,1,0,1,0,1,1,1,0,0,0,0,0,0,1,0,0,1,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,1,0,0,0,1,1,0,1,0}, /* Plut */
|
||||
/* PLNT */ {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0}, /* Plnt */
|
||||
/* ACID */ {0,0,0,0,1,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, /* Acid */
|
||||
/* VOID */ {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, /* Void */
|
||||
/* WTRV */ {0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, /* Wtrv */
|
||||
/* CNCT */ {0,0,1,1,1,0,0,0,1,0,1,0,0,0,0,0,1,0,0,0,0,1,0,1,0,1,1,1,0,0,1,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,1,0,1,0,0,0,0,0,1,1,0}, /* Cnct */
|
||||
/* DSTW */ {0,0,0,1,1,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,1,0,1,0,0,0,0,0,0,0,0,0,0,1,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,0,0,0,0,0,0,0,0}, /* Dstw */
|
||||
/* SALT */ {0,0,1,1,1,0,0,0,1,0,1,0,0,0,0,0,1,0,0,0,0,1,0,1,0,1,0,1,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,1,0,1,0,0,0,0,0,0,1,0}, /* Salt */
|
||||
/* SLTW */ {0,0,1,1,1,0,0,0,1,0,1,0,0,0,0,0,1,0,0,0,0,1,0,1,0,1,0,0,0,0,0,0,0,0,1,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,1,1,1,0,0,0,0,0,0,0,0}, /* Sltw */
|
||||
/* DMND */ {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0}, /* Dmnd */
|
||||
/* BMTL */ {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, /* Bmlt */
|
||||
/* BRMT */ {0,1,1,1,1,0,1,1,1,0,1,0,0,0,0,0,1,0,0,0,0,1,0,1,0,1,1,1,0,0,0,0,0,0,1,0,0,1,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,1,0,1,0,1,0,0,0,1,1,0,1,0}, /* Brml */
|
||||
/* PHOT */ {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, /* Phot */
|
||||
/* URAN */ {0,1,1,1,0,0,1,1,1,0,1,0,0,0,0,0,1,0,0,0,0,1,0,1,0,1,1,1,0,0,0,0,0,0,1,0,0,1,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,1,0,0,0,1,1,0,1,0}, /* Uran */
|
||||
/* WAX */ {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, /* Wax */
|
||||
/* MWAX */ {0,1,0,1,1,0,0,1,1,0,1,0,0,0,0,0,1,0,0,0,0,1,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,1,0,0,0,1,1,0,0,0}, /* MWax */
|
||||
/* PSCN */ {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, /* Pscn */
|
||||
/* NSCN */ {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, /* Nscn */
|
||||
/* LNTG */ {0,0,0,1,1,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,1,0,1,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,1,0,0,0,0,0,0,0,0}, /* LN2 */
|
||||
/* INSU */ {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, /* Insu */
|
||||
/* BHOL */ {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, /* BHol */
|
||||
/* WHOL */ {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, /* Whol */
|
||||
/* RBDM */ {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, /* Rbdm */
|
||||
/* LRBD */ {0,1,1,1,1,0,0,1,1,0,1,0,0,0,0,0,1,0,0,0,0,1,0,1,0,1,1,1,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,1,0,0,0,0,0,1,1,0,1,0}, /* LRbd */
|
||||
/* HSCN */ {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, /* HSCN */
|
||||
/* SAND */ {0,1,1,1,0,0,1,1,1,0,1,0,0,0,0,0,1,0,0,0,0,1,0,1,0,1,1,1,0,0,0,0,0,0,1,0,0,1,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,1,0,0,0,1,1,0,1,0}, /* Sand */
|
||||
/* GLAS */ {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, /* Glas */
|
||||
/* CSCN */ {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, /* Cscn */
|
||||
/* BGLA */ {0,1,1,1,0,0,1,1,1,0,1,0,0,0,0,0,1,0,0,0,0,1,0,1,0,1,1,1,0,0,0,0,0,0,1,0,0,1,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,1,0,0,0,1,1,0,1,0}, /* BGla */
|
||||
/* THDR */ {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, /* Thdr */
|
||||
/* PLSM */ {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, /* Plsm */
|
||||
/* ETRD */ {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, /* Etrd */
|
||||
/* NICE */ {0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0}, /* NIce */
|
||||
/* NBLE */ {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, /* Nble */
|
||||
/* BTRY */ {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, /* Btry */
|
||||
/* LCRY */ {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, /* LCry */
|
||||
/* STKM */ {0,0,1,1,1,0,0,0,1,0,1,0,0,0,0,0,0,0,0,0,0,1,0,1,0,1,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0}, /* StkM */
|
||||
/* SWCH */ {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, /* Swch */
|
||||
/* SMKE */ {0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,1,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, /* Smke */
|
||||
/* DESL */ {0,0,0,1,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,1,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, /* Desl */
|
||||
/* COAL */ {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, /* Coal */
|
||||
/* LO2 */ {0,0,0,1,1,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,1,0,1,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,1,0,1,0,0,0,0,0,0}, /* LO2 */
|
||||
/* O2 */ {0,0,0,1,1,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,1,0,1,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,1,1,0,0,0,0,0,0,0}, /* O2 */
|
||||
/* INWR */ {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, /* INWR */
|
||||
/* YEST */ {0,0,1,1,1,0,0,0,1,0,1,0,0,0,0,0,0,0,0,0,0,1,0,1,0,1,1,1,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,1,0,1,0,0,0,0,0,0,1,0}, /* YEST */
|
||||
/* DYST */ {0,0,1,1,1,0,0,0,1,0,1,0,0,0,0,0,0,0,0,0,0,1,0,1,0,1,1,1,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,1,0,1,0,0,0,0,0,0,1,0}, /* DYST */
|
||||
/* THRM */ {0,1,1,1,1,0,1,1,1,0,1,0,0,0,0,0,1,0,0,0,0,1,0,1,0,1,1,1,0,0,0,0,0,0,1,0,0,1,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,1,0,1,0,1,0,0,0,1,1,0,1,0}, /* THRM */
|
||||
/* GLOW */ {0,0,1,1,1,0,0,0,1,0,1,0,0,0,0,0,1,0,0,0,0,1,0,1,0,1,0,1,0,0,0,0,0,0,1,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,1,1,1,0,0,0,0,0,0,0,0},
|
||||
/* BRCK */ {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
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||||
/* N D W O F M L G N C G P D I W S S W N P P A V W C D S S D B B P U W M P N L I B W R L H S G C B T P E N N B L S S S P D C L O I Y*/
|
||||
/* o u a i i e a u i l a l f c i p n o e l l c o t n s a l m m r h r a W S S N n H H b R S a l s G h l t i B t C T W M l e o O 2 N E*/
|
||||
/* n s t l r t v n t n s e r e r r o o u u n i i r c t l t n t m o a x a c c 2 s o o d b C n a c l d s r c L r r K C K a s a X W S*/
|
||||
@ -402,7 +412,7 @@ static unsigned char can_move[PT_NUM][PT_NUM] =
|
||||
};
|
||||
|
||||
extern int isplayer;
|
||||
extern float player[20];
|
||||
extern float player[27];
|
||||
|
||||
extern particle *parts;
|
||||
extern particle *cb_parts;
|
||||
|
Loading…
Reference in New Issue
Block a user