Fix FPS in HUD in stable/nonbeta releases

This commit is contained in:
Simon Robertshaw 2011-12-24 20:31:29 +00:00
parent 25363fe5ef
commit 29b9859a00

View File

@ -3452,7 +3452,7 @@ int main(int argc, char *argv[])
if (DEBUG_MODE) if (DEBUG_MODE)
sprintf(uitext, "Build %d FPS:%d Parts:%d Gravity:%d Air:%d", BUILD_NUM, FPSB, NUM_PARTS, gravityMode, airMode); sprintf(uitext, "Build %d FPS:%d Parts:%d Gravity:%d Air:%d", BUILD_NUM, FPSB, NUM_PARTS, gravityMode, airMode);
else else
sprintf(uitext, "FPS:%d", SAVE_VERSION, MINOR_VERSION, FPSB); sprintf(uitext, "FPS:%d", FPSB);
#endif #endif
if (REPLACE_MODE) if (REPLACE_MODE)
strappend(uitext, " [REPLACE MODE]"); strappend(uitext, " [REPLACE MODE]");