Fix bugs with energy particles in PIPE

This commit is contained in:
jacob1 2012-09-04 19:02:32 -04:00 committed by Simon Robertshaw
parent 1391de2e3a
commit 24b4b0b187

View File

@ -306,6 +306,8 @@ int Element_PIPE::graphics(GRAPHICS_FUNC_ARGS)
tpart.life = cpart->tmp2;
tpart.tmp = cpart->pavg[0];
tpart.ctype = cpart->pavg[1];
if (tpart.type == PT_PHOT && tpart.ctype == 0x40000000)
tpart.ctype = 0x3FFFFFFF;
t = tpart.type;
if (ren->graphicscache[t].isready)
{
@ -392,8 +394,13 @@ void Element_PIPE::transfer_pipe_to_part(Particle *pipe, Particle *part)
part->ctype = pipe->pavg[1];
pipe->tmp &= ~0xFF;
if (part->type != PT_PHOT && part->type != PT_ELEC && part->type != PT_NEUT)
{
part->vx = 0.0f;
part->vy = 0.0f;
}
else if (part->type == PT_PHOT && part->ctype == 0x40000000)
part->ctype = 0x3FFFFFFF;
part->tmp2 = 0;
part->flags = 0;
part->dcolour = 0;