Varying update notifications
This commit is contained in:
parent
52c9a9052a
commit
2329f98f0a
@ -681,7 +681,18 @@ void GameController::NotifyUpdateAvailable(Client * sender)
|
|||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
gameModel->AddNotification(new UpdateNotification(this, "A new version is available - click here to download"));
|
switch(sender->GetUpdateInfo().Type)
|
||||||
|
{
|
||||||
|
case UpdateInfo::Snapshot:
|
||||||
|
gameModel->AddNotification(new UpdateNotification(this, std::string("A new snapshot is available - click here to update")));
|
||||||
|
break;
|
||||||
|
case UpdateInfo::Stable:
|
||||||
|
gameModel->AddNotification(new UpdateNotification(this, std::string("A new version is available - click here to update")));
|
||||||
|
break;
|
||||||
|
case UpdateInfo::Beta:
|
||||||
|
gameModel->AddNotification(new UpdateNotification(this, std::string("A new beta is available - click here to update")));
|
||||||
|
break;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void GameController::RemoveNotification(Notification * notification)
|
void GameController::RemoveNotification(Notification * notification)
|
||||||
|
@ -975,16 +975,18 @@ void GameView::NotifyNotificationsChanged(GameModel * sender)
|
|||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
for(std::vector<ui::Component*>::iterator iter = notificationComponents.begin(); iter != notificationComponents.end(); ++iter) {
|
for(std::vector<ui::Component*>::const_iterator iter = notificationComponents.begin(), end = notificationComponents.end(); iter != end; ++iter) {
|
||||||
RemoveComponent(*iter);
|
ui::Component * cNotification = *iter;
|
||||||
delete *iter;
|
RemoveComponent(cNotification);
|
||||||
|
delete cNotification;
|
||||||
}
|
}
|
||||||
notificationComponents.clear();
|
notificationComponents.clear();
|
||||||
|
|
||||||
|
|
||||||
std::vector<Notification*> notifications = sender->GetNotifications();
|
std::vector<Notification*> notifications = sender->GetNotifications();
|
||||||
|
|
||||||
int currentY = YRES-17;
|
int currentY = YRES-17;
|
||||||
for(std::vector<Notification*>::iterator iter = notifications.begin(); iter != notifications.end(); ++iter)
|
for(std::vector<Notification*>::iterator iter = notifications.begin(), end = notifications.end(); iter != end; ++iter)
|
||||||
{
|
{
|
||||||
int width = (Graphics::textwidth((*iter)->Message.c_str()))+8;
|
int width = (Graphics::textwidth((*iter)->Message.c_str()))+8;
|
||||||
ui::Button * tempButton = new ui::Button(ui::Point(XRES-width-22, currentY), ui::Point(width, 15), (*iter)->Message);
|
ui::Button * tempButton = new ui::Button(ui::Point(XRES-width-22, currentY), ui::Point(width, 15), (*iter)->Message);
|
||||||
|
Loading…
Reference in New Issue
Block a user