TPT: Reset particle flags in create_part 135e91b84d
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@ -2606,6 +2606,7 @@ int Simulation::create_part(int p, int x, int y, int tv)//the function for creat
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if (i>parts_lastActiveIndex) parts_lastActiveIndex = i;
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if (i>parts_lastActiveIndex) parts_lastActiveIndex = i;
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parts[i].dcolour = 0;
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parts[i].dcolour = 0;
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parts[i].flags = 0;
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if (t==PT_GLAS)
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if (t==PT_GLAS)
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{
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{
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parts[i].pavg[1] = pv[y/CELL][x/CELL];
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parts[i].pavg[1] = pv[y/CELL][x/CELL];
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