fix wind line from lua changing brush size, allow setting wind tool strength
This commit is contained in:
parent
0a907c5177
commit
1f7b6a6bb4
@ -1434,9 +1434,11 @@ int LuaScriptInterface::simulation_toolLine(lua_State * l)
|
||||
|
||||
if (tool == (int)luacon_sim->tools.size())
|
||||
{
|
||||
Tool *WindTool = luacon_model->GetToolFromIdentifier("DEFAULT_UI_WIND");
|
||||
WindTool->DrawLine(luacon_sim, brushList[brush], ui::Point(x1, y1), ui::Point(x2, y2));
|
||||
return 1;
|
||||
Tool *windTool = luacon_model->GetToolFromIdentifier("DEFAULT_UI_WIND");
|
||||
float oldStrength = windTool->GetStrength();
|
||||
windTool->SetStrength(strength);
|
||||
windTool->DrawLine(luacon_sim, brushList[brush], ui::Point(x1, y1), ui::Point(x2, y2));
|
||||
windTool->SetStrength(oldStrength);
|
||||
}
|
||||
else
|
||||
luacon_sim->ToolLine(x1, y1, x2, y2, tool, brushList[brush], strength);
|
||||
|
Loading…
Reference in New Issue
Block a user