Make VOID and BHOL eat stickmen again
Broken by making stickmen heads pass through everything, since the eating happened in try_move, which stickmen no longer use for head movement.
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@ -476,6 +476,19 @@ void STKM_interact(playerst* playerp, int i, int x, int y)
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break;
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}
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}
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if (((r&0xFF)==PT_BHOL || (r&0xFF)==PT_NBHL) && parts[i].type)
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{
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if (!legacy_enable)
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{
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parts[r>>8].temp = restrict_flt(parts[r>>8].temp+parts[i].temp/2, MIN_TEMP, MAX_TEMP);
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}
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kill_part(i);
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}
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if (((r&0xFF)==PT_VOID || ((r&0xFF)==PT_PVOD && parts[r>>8].life==10)) && (!parts[r>>8].ctype || (parts[r>>8].ctype==parts[i].type)!=(parts[r>>8].tmp&1)) && parts[i].type)
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{
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kill_part(i);
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}
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}
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}
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