Fix initialisation of transitionOccurred

This commit is contained in:
jacksonmj 2014-11-06 00:45:46 +00:00
parent 829e2cca7d
commit 1eeed277a0

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@ -3733,6 +3733,8 @@ void Simulation::update_particles_i(int start, int inc)
#endif
}
transitionOccurred = false;
j = surround_space = nt = 0;//if nt is greater than 1 after this, then there is a particle around the current particle, that is NOT the current particle's type, for water movement.
for (nx=-1; nx<2; nx++)
for (ny=-1; ny<2; ny++) {
@ -3841,8 +3843,6 @@ void Simulation::update_particles_i(int start, int inc)
}
#endif
transitionOccurred = false;
ctemph = ctempl = pt;
// change boiling point with pressure
if ((elements[t].State==ST_LIQUID && elements[t].HighTemperatureTransition>-1 && elements[t].HighTemperatureTransition<PT_NUM && elements[elements[t].HighTemperatureTransition].State==ST_GAS)