OS X: check for SDL framework before SDL library
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4e484ae2a4
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1d295fbb36
@ -238,13 +238,11 @@ def findLibs(env, conf):
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if not GetOption('renderer'):
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if not GetOption('renderer'):
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#Look for SDL
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#Look for SDL
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runSdlConfig = platform == "Linux" or compilePlatform == "Linux"
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runSdlConfig = platform == "Linux" or compilePlatform == "Linux"
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if not conf.CheckLib("SDL"):
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if platform == "Darwin" and conf.CheckFramework("SDL"):
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if platform == "Darwin":
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if not conf.CheckFramework("SDL"):
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FatalError("SDL framework not found or not installed")
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runSdlConfig = False
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runSdlConfig = False
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else:
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elif not conf.CheckLib("SDL"):
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FatalError("SDL development library not found or not installed")
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FatalError("SDL development library not found or not installed")
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if runSdlConfig:
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if runSdlConfig:
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try:
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try:
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env.ParseConfig('sdl-config --cflags')
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env.ParseConfig('sdl-config --cflags')
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