Prevent integer overflow with emp_decor
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@ -1733,7 +1733,7 @@ void draw_other(pixel *vid) // EMP effect
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if (emp_decor>40) emp_decor=40;
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if (cmode==CM_NOTHING) // no in nothing mode
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return;
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if (emp_decor)
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if (emp_decor>0)
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{
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int r=emp_decor*2.5, g=100+emp_decor*1.5, b=255;
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int a=(1.0*emp_decor/110)*255;
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