change BOUNDS_CHECK define to just be true, it isn't needed since an element can never update when it's closer than 3 pixels away from the edges of a save.
This commit is contained in:
parent
e493cf8a47
commit
10e104f3f5
@ -46,7 +46,7 @@
|
||||
#define GRAPHICS_FUNC_ARGS Renderer * ren, Particle *cpart, int nx, int ny, int *pixel_mode, int* cola, int *colr, int *colg, int *colb, int *firea, int *firer, int *fireg, int *fireb
|
||||
#define GRAPHICS_FUNC_SUBCALL_ARGS ren, cpart, nx, ny, pixel_mode, cola, colr, colg, colb, firea, firer, fireg, fireb
|
||||
|
||||
#define BOUNDS_CHECK x+rx>=0 && y+ry>0 && x+rx<XRES && y+ry<YRES
|
||||
#define BOUNDS_CHECK true
|
||||
|
||||
#define SPC_AIR 236
|
||||
#define SPC_HEAT 237
|
||||
|
Loading…
Reference in New Issue
Block a user