change BOUNDS_CHECK define to just be true, it isn't needed since an element can never update when it's closer than 3 pixels away from the edges of a save.

This commit is contained in:
jacob1 2013-03-13 15:56:40 -04:00
parent e493cf8a47
commit 10e104f3f5

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@ -46,7 +46,7 @@
#define GRAPHICS_FUNC_ARGS Renderer * ren, Particle *cpart, int nx, int ny, int *pixel_mode, int* cola, int *colr, int *colg, int *colb, int *firea, int *firer, int *fireg, int *fireb
#define GRAPHICS_FUNC_SUBCALL_ARGS ren, cpart, nx, ny, pixel_mode, cola, colr, colg, colb, firea, firer, fireg, fireb
#define BOUNDS_CHECK x+rx>=0 && y+ry>0 && x+rx<XRES && y+ry<YRES
#define BOUNDS_CHECK true
#define SPC_AIR 236
#define SPC_HEAT 237