fix compile error with renderer
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parent
5832e27459
commit
0fbb3bb27f
@ -92,11 +92,13 @@ OptionsView * OptionsController::GetView()
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return view;
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return view;
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}
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}
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#ifdef USE_SDL
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#ifdef SDL_INC
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#ifdef SDL_INC
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#include "SDL/SDL.h"
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#include "SDL/SDL.h"
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#else
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#else
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#include "SDL.h"
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#include "SDL.h"
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#endif
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#endif
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#endif
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void OptionsController::Exit()
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void OptionsController::Exit()
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{
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{
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if (ui::Engine::Ref().GetWindow() == view)
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if (ui::Engine::Ref().GetWindow() == view)
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@ -104,10 +106,12 @@ void OptionsController::Exit()
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ui::Engine::Ref().CloseWindow();
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ui::Engine::Ref().CloseWindow();
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}
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}
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depth3d = temp_3ddepth;
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depth3d = temp_3ddepth;
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#ifdef USE_SDL
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if (depth3d)
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if (depth3d)
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SDL_ShowCursor(0);
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SDL_ShowCursor(0);
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else
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else
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SDL_ShowCursor(1);
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SDL_ShowCursor(1);
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#endif
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if (callback)
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if (callback)
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callback->ControllerExit();
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callback->ControllerExit();
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HasExited = true;
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HasExited = true;
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