diff --git a/src/gui/game/GameController.cpp b/src/gui/game/GameController.cpp
index 170648b30..a5211f441 100644
--- a/src/gui/game/GameController.cpp
+++ b/src/gui/game/GameController.cpp
@@ -1530,6 +1530,9 @@ void GameController::ClearSim()
 
 String GameController::ElementResolve(int type, int ctype)
 {
+	// "NONE" should never be displayed in the HUD
+	if (!type)
+		return "";
 	if (gameModel && gameModel->GetSimulation())
 	{
 		return gameModel->GetSimulation()->ElementResolve(type, ctype);