Fix typo, HUD variable should be Tmp, not Temp, #111
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@ -1847,17 +1847,13 @@ void GameView::OnDraw()
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{
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sampleInfo << c->ElementResolve(sample.particle.type);
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if(sample.particle.ctype > 0 && sample.particle.ctype < PT_NUM)
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{
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sampleInfo << " (" << c->ElementResolve(sample.particle.ctype) << ")";
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}
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else
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{
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sampleInfo << " ()";
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}
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sampleInfo << ", Pressure: " << std::fixed << sample.AirPressure;
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sampleInfo << ", Temp: " << std::fixed << sample.particle.temp -273.15f;
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sampleInfo << ", Life: " << sample.particle.life;
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sampleInfo << ", Temp: " << sample.particle.tmp;
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sampleInfo << ", Tmp: " << sample.particle.tmp;
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}
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else
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{
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