Fix typo, HUD variable should be Tmp, not Temp, #111

This commit is contained in:
Simon Robertshaw 2012-08-14 18:59:16 +01:00
parent 079b51a26c
commit 03f455bc1a

View File

@ -1847,17 +1847,13 @@ void GameView::OnDraw()
{ {
sampleInfo << c->ElementResolve(sample.particle.type); sampleInfo << c->ElementResolve(sample.particle.type);
if(sample.particle.ctype > 0 && sample.particle.ctype < PT_NUM) if(sample.particle.ctype > 0 && sample.particle.ctype < PT_NUM)
{
sampleInfo << " (" << c->ElementResolve(sample.particle.ctype) << ")"; sampleInfo << " (" << c->ElementResolve(sample.particle.ctype) << ")";
}
else else
{
sampleInfo << " ()"; sampleInfo << " ()";
}
sampleInfo << ", Pressure: " << std::fixed << sample.AirPressure; sampleInfo << ", Pressure: " << std::fixed << sample.AirPressure;
sampleInfo << ", Temp: " << std::fixed << sample.particle.temp -273.15f; sampleInfo << ", Temp: " << std::fixed << sample.particle.temp -273.15f;
sampleInfo << ", Life: " << sample.particle.life; sampleInfo << ", Life: " << sample.particle.life;
sampleInfo << ", Temp: " << sample.particle.tmp; sampleInfo << ", Tmp: " << sample.particle.tmp;
} }
else else
{ {