diff --git a/src/game/GameController.cpp b/src/game/GameController.cpp index a507b403c..d2580b01a 100644 --- a/src/game/GameController.cpp +++ b/src/game/GameController.cpp @@ -525,9 +525,9 @@ bool GameController::MouseDown(int x, int y, unsigned button) bool GameController::MouseUp(int x, int y, unsigned button) { bool ret = commandInterface->OnMouseUp(x, y, button); - if(ret && yGetActiveTool(0)->GetIdentifier() != "DEFAULT_UI_SIGN")//If it's not a sign tool { Simulation * sim = gameModel->GetSimulation(); for (std::vector::iterator iter = sim->signs.begin(), end = sim->signs.end(); iter != end; ++iter)