particles can't be drawn with the brush inside of walls they don't belong, fix flood fill delete issue
This commit is contained in:
parent
01b2d55263
commit
0214fcb5ae
@ -1445,7 +1445,7 @@ int Simulation::FloodParts(int x, int y, int fullc, int cm, int flags)
|
|||||||
else
|
else
|
||||||
cm = 0;
|
cm = 0;
|
||||||
}
|
}
|
||||||
if (IsWallBlocking(x, y, c))
|
if (c != 0 && IsWallBlocking(x, y, c))
|
||||||
return 1;
|
return 1;
|
||||||
|
|
||||||
if (!FloodFillPmapCheck(x, y, cm))
|
if (!FloodFillPmapCheck(x, y, cm))
|
||||||
@ -2736,6 +2736,8 @@ int Simulation::create_part(int p, int x, int y, int tv)
|
|||||||
}
|
}
|
||||||
return -1;
|
return -1;
|
||||||
}
|
}
|
||||||
|
else if (IsWallBlocking(x, y, t))
|
||||||
|
return -1;
|
||||||
if (photons[y][x] && (elements[t].Properties & TYPE_ENERGY))
|
if (photons[y][x] && (elements[t].Properties & TYPE_ENERGY))
|
||||||
return -1;
|
return -1;
|
||||||
if (pfree == -1)
|
if (pfree == -1)
|
||||||
|
Reference in New Issue
Block a user