Remove dead scripts and a few unneeded files, fix fonttool.py copy command
This commit is contained in:
parent
61a97db198
commit
01fe90f73b
@ -247,7 +247,6 @@ structures laid out as follows:
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args = parser.parse_args()
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cp_first = args.first
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cp_dest = args.dest
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if args.last is None:
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cp_last = cp_first
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else:
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@ -278,7 +277,7 @@ structures laid out as follows:
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ft.commit()
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elif args.command == 'copy':
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for i in range(cp_first, cp_last + 1):
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ft.code_points[i + (cp_dest - cp_first)] = ft.code_points[i]
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ft.code_points[i + (args.dest - cp_first)] = ft.code_points[i]
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ft.commit()
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elif args.command == 'inspect':
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lut = [' ', '░░', '▒▒', '▓▓']
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@ -1,77 +0,0 @@
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#!/usr/bin/env python3
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import sys
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import re
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if len(sys.argv) != 2:
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name = input('element name: ')
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else:
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name = sys.argv[1]
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if re.search('[^A-Z0-9-]', name):
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sys.exit('element names should only contain uppercase letters, digits and hyphens (you can change the Name property of the element to whatever later though, which is what shows up in menus)')
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path = 'src/simulation/elements/' + name + '.cpp'
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def get_elements():
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elements = dict()
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with open('src/simulation/ElementNumbers.h', 'r') as numbers:
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for nm, pt in re.findall('ELEMENT_DEFINE\\s*\\(\\s*(\\S+)\\s*,\\s*(\\d+)\\s*\\)', numbers.read()):
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elements[nm] = int(pt)
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return elements
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elements = get_elements()
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if name in elements:
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sys.exit('element already exists')
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max_id = 0
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for nm, pt in elements.items():
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pt_id = int(pt)
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if max_id < pt_id:
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max_id = pt_id
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new_id = max_id + 1
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with open(path, 'w') as elem:
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elem.write(r"""#include "simulation/ElementCommon.h"
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static int update(UPDATE_FUNC_ARGS);
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static int graphics(GRAPHICS_FUNC_ARGS);
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void Element::Element_{0}()
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{{
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Identifier = "DEFAULT_PT_{0}";
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Name = "{0}";
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Colour = PIXPACK(0xFFFFFF);
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MenuVisible = 1;
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MenuSection = SC_SPECIAL;
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Enabled = 1;
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// element properties here
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Update = &update;
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Graphics = &graphics;
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}}
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static int update(UPDATE_FUNC_ARGS)
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{{
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// update code here
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return 0;
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}}
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static int graphics(GRAPHICS_FUNC_ARGS)
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{{
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// graphics code here
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// return 1 if nothing dynamic happens here
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return 0;
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}}
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""".format(name))
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elem.close()
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print('element file \'{0}\' successfully created '.format(path))
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input('now add \'ELEMENT_DEFINE({0}, {1});\' to \'src/simulation/ElementNumbers.h\', then press enter'.format(name, str(new_id)))
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while True:
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elements = get_elements()
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if name in elements and elements[name] == new_id:
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break
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input('nope; try doing that again, then press enter')
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@ -39,7 +39,6 @@ subdir('json')
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if uopt_lua != 'none'
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subdir('lua')
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endif
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subdir('powdertoyjava')
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subdir('resampler')
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subdir('simulation')
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subdir('tasks')
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@ -1,35 +0,0 @@
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#ifdef USE_JNI
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#import <jawt_md.h>
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#import <Cocoa/Cocoa.h>
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#import <AppKit/NSOpenGL.h>
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NSOpenGLPixelFormat* defaultPixelFormat();
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NSOpenGLContext* ensureContext(NSOpenGLContext* openGLContext, NSView *view);
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typedef struct {
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JAWT* awt;
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JAWT_DrawingSurface* ds;
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JAWT_DrawingSurfaceInfo* dsi;
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JAWT_MacOSXDrawingSurfaceInfo* dsi_mac;
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NSView *view;
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NSOpenGLContext* openGLContext;
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} ContextInfo;
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ContextInfo* getContext(JNIEnv *env, jobject canvas);
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void freeContext(JNIEnv *env, jobject canvas, ContextInfo* ci);
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#ifdef __cplusplus
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extern "C" {
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#endif
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JNIEXPORT jboolean JNICALL Java_OpenGLCanvas_beginOpenGL(JNIEnv *env, jobject canvas);
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JNIEXPORT void JNICALL Java_OpenGLCanvas_endOpenGL(JNIEnv *env, jobject canvas);
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JNIEXPORT void JNICALL Java_OpenGLCanvas_updateOpenGL(JNIEnv *env, jobject canvas);
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JNIEXPORT void JNICALL Java_OpenGLCanvas_allocOpenGL(JNIEnv *env, jobject canvas);
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JNIEXPORT void JNICALL Java_OpenGLCanvas_releaseOpenGL(JNIEnv *env, jobject canvas);
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#ifdef __cplusplus
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}
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#endif
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#endif
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@ -1,169 +0,0 @@
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#ifdef USE_JNI
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#include "OpenGLCanvasMacOS.h"
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static jfieldID ctxID = NULL;
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NSOpenGLPixelFormat* defaultPixelFormat()
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{
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NSOpenGLPixelFormatAttribute attributes [] = {
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NSOpenGLPFAWindow,
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NSOpenGLPFADoubleBuffer,
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NSOpenGLPFADepthSize, (NSOpenGLPixelFormatAttribute)16,
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0
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};
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return [[NSOpenGLPixelFormat alloc] initWithAttributes:attributes];
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}
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NSOpenGLContext* ensureContext(NSOpenGLContext* openGLContext, NSView *view) {
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NSOpenGLContext* _openGLContext = openGLContext;
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if (!_openGLContext) {
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NSOpenGLPixelFormat* pixelFormat = defaultPixelFormat();
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_openGLContext = [[NSOpenGLContext alloc]
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initWithFormat:pixelFormat
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shareContext:nil];
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[pixelFormat release];
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}
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if ([_openGLContext view] != view) {
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[_openGLContext setView:view];
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}
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[_openGLContext makeCurrentContext];
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return _openGLContext;
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}
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ContextInfo* getContext(JNIEnv *env, jobject canvas)
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{
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if (!ctxID) {
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jclass cls = env->GetObjectClass(canvas);
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ctxID = env->GetFieldID(cls, "openGLContext", "J");
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}
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ContextInfo *ci = (ContextInfo *)(long)(env->GetLongField(canvas, ctxID));
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if (!ci) {
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ci = (ContextInfo *)calloc(sizeof(ContextInfo), 1);
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ci->awt = (JAWT *)calloc(sizeof(JAWT), 1);
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env->SetLongField(canvas, ctxID, (jlong)(long)ci);
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}
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return ci;
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}
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void freeContext(JNIEnv *env, jobject canvas, ContextInfo* ci)
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{
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if (ci) {
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free(ci->awt);
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free(ci);
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env->SetLongField(canvas, ctxID, 0L);
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}
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}
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JNIEXPORT jboolean JNICALL Java_OpenGLCanvas_beginOpenGL(JNIEnv *env, jobject canvas)
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{
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ContextInfo *ci = getContext(env, canvas);
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// Lock the drawing surface
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// You must lock EACH TIME before drawing
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jint lock = ci->ds->Lock(ci->ds);
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if (env->ExceptionOccurred()) {
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env->ExceptionDescribe();
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}
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assert((lock & JAWT_LOCK_ERROR) == 0);
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// Get the drawing surface info
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ci->dsi = ci->ds->GetDrawingSurfaceInfo(ci->ds);
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// Check DrawingSurfaceInfo. This can be NULL on Mac OS X
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// if the windowing system is not ready
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if (ci->dsi != NULL) {
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// Get the platform-specific drawing info
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// We will use this to get at Cocoa and CoreGraphics
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// See <JavaVM/jawt_md.h>
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ci->dsi_mac = (JAWT_MacOSXDrawingSurfaceInfo*)ci->dsi->platformInfo;
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if (env->ExceptionOccurred()) {
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env->ExceptionDescribe();
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}
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// Get the corresponding peer from the caller canvas
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ci->view = ci->dsi_mac->cocoaViewRef;
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ci->openGLContext = ensureContext(ci->openGLContext, ci->view);
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return JNI_TRUE;
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}
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return JNI_FALSE;
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}
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JNIEXPORT void JNICALL Java_OpenGLCanvas_endOpenGL(JNIEnv *env, jobject canvas)
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{
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ContextInfo *ci = getContext(env, canvas);
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[ci->openGLContext flushBuffer];
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// Free the DrawingSurfaceInfo
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ci->ds->FreeDrawingSurfaceInfo(ci->dsi);
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if (env->ExceptionOccurred()){
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env->ExceptionDescribe();
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}
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// Unlock the drawing surface
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// You must unlock EACH TIME when done drawing
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ci->ds->Unlock(ci->ds);
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if (env->ExceptionOccurred()) {
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env->ExceptionDescribe();
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}
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}
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JNIEXPORT void JNICALL Java_OpenGLCanvas_updateOpenGL(JNIEnv *env, jobject canvas)
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{
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ContextInfo *ci = getContext(env, canvas);
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[ci->openGLContext update];
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}
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JNIEXPORT void JNICALL Java_OpenGLCanvas_allocOpenGL(JNIEnv *env, jobject canvas)
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{
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ContextInfo *ci = getContext(env, canvas);
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jboolean result = JNI_FALSE;
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// get the AWT
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ci->awt->version = JAWT_VERSION_1_4;
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result = JAWT_GetAWT(env, ci->awt);
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if (env->ExceptionOccurred()) {
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env->ExceptionDescribe();
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}
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assert(result != JNI_FALSE);
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// Get the drawing surface. This can be safely cached.
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// Anything below the DS (DSI, contexts, etc)
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// can possibly change/go away and should not be cached.
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ci->ds = ci->awt->GetDrawingSurface(env, canvas);
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if (env->ExceptionOccurred()) {
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env->ExceptionDescribe();
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}
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assert(ci->ds != NULL);
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NSLog(@"Alloc Context %d", ci);
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}
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JNIEXPORT void JNICALL Java_OpenGLCanvas_releaseOpenGL(JNIEnv *env, jobject canvas)
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{
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ContextInfo *ci = getContext(env, canvas);
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NSLog(@"Release Context %d", ci);
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if (ci->openGLContext) {
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if ([ci->openGLContext view] /* == self */) {
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[ci->openGLContext clearDrawable];
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}
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[ci->openGLContext release];
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}
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// Free the drawing surface (if not caching it)
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ci->awt->FreeDrawingSurface(ci->ds);
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if (env->ExceptionOccurred()) {
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env->ExceptionDescribe();
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}
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freeContext(env, canvas, ci);
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}
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#endif
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@ -1,169 +0,0 @@
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#if defined(USE_JNI) && defined(WIN)
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#include "OpenGLCanvasWin32.h"
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static jfieldID ctxID = NULL;
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int defaultPixelFormat(PIXELFORMATDESCRIPTOR* pfd)
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{
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::ZeroMemory( pfd, sizeof( PIXELFORMATDESCRIPTOR ) );
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pfd->nSize = sizeof( PIXELFORMATDESCRIPTOR );
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pfd->nVersion = 1;
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pfd->dwFlags = PFD_DRAW_TO_WINDOW |
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PFD_SUPPORT_OPENGL | PFD_DOUBLEBUFFER;
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pfd->iPixelType = PFD_TYPE_RGBA;
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pfd->cColorBits = 24;
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pfd->cDepthBits = 16;
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pfd->iLayerType = PFD_MAIN_PLANE;
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return 0;
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}
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HGLRC ensureContext(JAWT_Win32DrawingSurfaceInfo* dsi_win, HGLRC hRC) {
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if (!hRC) {
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int iFormat;
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PIXELFORMATDESCRIPTOR pfd;
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defaultPixelFormat(&pfd);
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iFormat = ChoosePixelFormat( dsi_win->hdc, &pfd );
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SetPixelFormat( dsi_win->hdc, iFormat, &pfd );
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hRC = wglCreateContext( dsi_win->hdc );
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}
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if (1 && wglGetCurrentDC() != dsi_win->hdc) {
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wglMakeCurrent( dsi_win->hdc, hRC );
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}
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return hRC;
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}
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ContextInfo* getContext(JNIEnv *env, jobject canvas)
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{
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ContextInfo *ci;
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if (!ctxID) {
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jclass cls = env->GetObjectClass(canvas);
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ctxID = env->GetFieldID(cls, "openGLContext", "J");
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}
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ci = (ContextInfo *)(long)(env->GetLongField(canvas, ctxID));
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if (!ci) {
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ci = (ContextInfo *)calloc(sizeof(ContextInfo), 1);
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ci->awt = (JAWT *)calloc(sizeof(JAWT), 1);
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env->SetLongField(canvas, ctxID, (jlong)(long)ci);
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}
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return ci;
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}
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void freeContext(JNIEnv *env, jobject canvas, ContextInfo* ci)
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{
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if (ci) {
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free(ci->awt);
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free(ci);
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env->SetLongField(canvas, ctxID, 0L);
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}
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}
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JNIEXPORT jboolean JNICALL Java_OpenGLCanvas_beginOpenGL(JNIEnv *env, jobject canvas)
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{
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jint lock;
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ContextInfo *ci = getContext(env, canvas);
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// Get the drawing surface. This can be safely cached -- not in win32
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// Anything below the DS (DSI, contexts, etc)
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// can possibly change/go away and should not be cached.
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ci->ds = ci->awt->GetDrawingSurface(env, canvas);
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if (env->ExceptionOccurred()) {
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env->ExceptionDescribe();
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}
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assert(ci->ds != NULL);
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// Lock the drawing surface
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// You must lock EACH TIME before drawing
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lock = ci->ds->Lock(ci->ds);
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if (env->ExceptionOccurred()) {
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env->ExceptionDescribe();
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}
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assert((lock & JAWT_LOCK_ERROR) == 0);
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// Get the drawing surface info
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ci->dsi = ci->ds->GetDrawingSurfaceInfo(ci->ds);
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// Check DrawingSurfaceInfo. This can be NULL on Mac OS X
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// if the windowing system is not ready
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if (ci->dsi != NULL) {
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// Get the platform-specific drawing info
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// We will use this to get at Cocoa and CoreGraphics
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// See <JavaVM/jawt_md.h>
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ci->dsi_win = (JAWT_Win32DrawingSurfaceInfo*)ci->dsi->platformInfo;
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if (env->ExceptionOccurred()) {
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env->ExceptionDescribe();
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}
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// Get the corresponding peer from the caller canvas
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ci->hRC = ensureContext(ci->dsi_win, ci->hRC);
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return JNI_TRUE;
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}
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return JNI_FALSE;
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}
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JNIEXPORT void JNICALL Java_OpenGLCanvas_endOpenGL(JNIEnv *env, jobject canvas)
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{
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ContextInfo *ci = getContext(env, canvas);
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SwapBuffers( ci->dsi_win->hdc );
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// Free the DrawingSurfaceInfo
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ci->ds->FreeDrawingSurfaceInfo(ci->dsi);
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if (env->ExceptionOccurred()){
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env->ExceptionDescribe();
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}
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// Unlock the drawing surface
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// You must unlock EACH TIME when done drawing
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ci->ds->Unlock(ci->ds);
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if (env->ExceptionOccurred()) {
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env->ExceptionDescribe();
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}
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// Free the drawing surface (if not caching it)
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ci->awt->FreeDrawingSurface(ci->ds);
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if (env->ExceptionOccurred()) {
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env->ExceptionDescribe();
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}
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}
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JNIEXPORT void JNICALL Java_OpenGLCanvas_updateOpenGL(JNIEnv *env, jobject canvas)
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{
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ContextInfo *ci = getContext(env, canvas);
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wglMakeCurrent( ci->dsi_win->hdc, ci->hRC );
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}
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JNIEXPORT void JNICALL Java_OpenGLCanvas_allocOpenGL(JNIEnv *env, jobject canvas)
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{
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ContextInfo *ci = getContext(env, canvas);
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jboolean result = JNI_FALSE;
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// get the AWT
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ci->awt->version = JAWT_VERSION_1_4;
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result = JAWT_GetAWT(env, ci->awt);
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if (env->ExceptionOccurred()) {
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env->ExceptionDescribe();
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}
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assert(result != JNI_FALSE);
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}
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JNIEXPORT void JNICALL Java_OpenGLCanvas_releaseOpenGL(JNIEnv *env, jobject canvas)
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{
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ContextInfo *ci = getContext(env, canvas);
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if (ci->hRC) {
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wglDeleteContext(ci->hRC);
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}
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freeContext(env, canvas, ci);
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}
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#endif
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@ -1,36 +0,0 @@
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#include "Config.h"
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#ifdef USE_JNI
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#import <jawt_md.h>
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#include <windows.h>
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#include <cassert>
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#include <gl/gl.h>
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int defaultPixelFormat(PIXELFORMATDESCRIPTOR* pfd);
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HGLRC ensureContext(JAWT_Win32DrawingSurfaceInfo* dsi_win, HGLRC hRC);
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typedef struct {
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JAWT* awt;
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JAWT_DrawingSurface* ds;
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JAWT_DrawingSurfaceInfo* dsi;
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JAWT_Win32DrawingSurfaceInfo* dsi_win;
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HGLRC hRC;
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} ContextInfo;
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||||
|
||||
ContextInfo* getContext(JNIEnv *env, jobject canvas);
|
||||
|
||||
void freeContext(JNIEnv *env, jobject canvas, ContextInfo* ci);
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
JNIEXPORT jboolean JNICALL Java_OpenGLCanvas_beginOpenGL(JNIEnv *env, jobject canvas);
|
||||
JNIEXPORT void JNICALL Java_OpenGLCanvas_endOpenGL(JNIEnv *env, jobject canvas);
|
||||
JNIEXPORT void JNICALL Java_OpenGLCanvas_updateOpenGL(JNIEnv *env, jobject canvas);
|
||||
JNIEXPORT void JNICALL Java_OpenGLCanvas_allocOpenGL(JNIEnv *env, jobject canvas);
|
||||
JNIEXPORT void JNICALL Java_OpenGLCanvas_releaseOpenGL(JNIEnv *env, jobject canvas);
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
#endif
|
@ -1,73 +0,0 @@
|
||||
#if defined(USE_JNI)
|
||||
|
||||
#include <ctime>
|
||||
#include <iostream>
|
||||
|
||||
#include "Config.h"
|
||||
#include "PowderToyJava.h"
|
||||
#include "graphics/Graphics.h"
|
||||
|
||||
#include "game/GameController.h"
|
||||
|
||||
GameController * gameController;
|
||||
ui::Engine * engine;
|
||||
|
||||
int elapsedTime = 0, currentTime = 0, lastTime = 0, currentFrame = 0;
|
||||
float fps = 0, delta = 1.0f;
|
||||
|
||||
JNIEXPORT void JNICALL Java_PowderToy_initialise(JNIEnv * env, jobject canvas)
|
||||
{
|
||||
ui::Engine::Ref().g = new Graphics();
|
||||
|
||||
engine = &ui::Engine::Ref();
|
||||
engine->Begin(WINDOWW, WINDOWH);
|
||||
|
||||
gameController = new GameController();
|
||||
engine->ShowWindow(gameController->GetView());
|
||||
engine->SetFps(fps);
|
||||
}
|
||||
|
||||
JNIEXPORT void JNICALL Java_PowderToy_tick(JNIEnv * env, jobject canvas)
|
||||
{
|
||||
engine->Tick();
|
||||
}
|
||||
|
||||
JNIEXPORT void JNICALL Java_PowderToy_draw(JNIEnv * env, jobject canvas)
|
||||
{
|
||||
engine->Draw();
|
||||
engine->g->Finalise();
|
||||
}
|
||||
|
||||
JNIEXPORT void JNICALL Java_PowderToy_finish(JNIEnv * env, jobject canvas)
|
||||
{
|
||||
ui::Engine::Ref().CloseWindow();
|
||||
delete gameController;
|
||||
delete ui::Engine::Ref().g;
|
||||
}
|
||||
|
||||
JNIEXPORT jint JNICALL Java_PowderToy_getWidth(JNIEnv * env, jobject canvas)
|
||||
{
|
||||
return WINDOWW;
|
||||
}
|
||||
|
||||
JNIEXPORT jint JNICALL Java_PowderToy_getHeight(JNIEnv * env, jobject canvas)
|
||||
{
|
||||
return WINDOWH;
|
||||
}
|
||||
|
||||
JNIEXPORT void JNICALL Java_PowderToy_mousePressed(JNIEnv * env, jobject canvas, jint mouseX, jint mouseY, jint mouseButton)
|
||||
{
|
||||
engine->onMouseClick(mouseX, mouseY, mouseButton);
|
||||
}
|
||||
|
||||
JNIEXPORT void JNICALL Java_PowderToy_mouseReleased(JNIEnv * env, jobject canvas, jint mouseX, jint mouseY, jint mouseButton)
|
||||
{
|
||||
engine->onMouseUnclick(mouseX, mouseY, mouseButton);
|
||||
}
|
||||
|
||||
JNIEXPORT void JNICALL Java_PowderToy_mouseMoved(JNIEnv * env, jobject canvas, jint mouseX, jint mouseY)
|
||||
{
|
||||
engine->onMouseMove(mouseX, mouseY);
|
||||
}
|
||||
|
||||
#endif
|
@ -1,22 +0,0 @@
|
||||
#include "Config.h"
|
||||
#include <jni.h>
|
||||
|
||||
#ifndef POWDERTOYJAVA
|
||||
#define POWDERTOYJAVA
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
JNIEXPORT void JNICALL Java_PowderToy_initialise(JNIEnv *, jobject);
|
||||
JNIEXPORT void JNICALL Java_PowderToy_tick(JNIEnv *, jobject);
|
||||
JNIEXPORT void JNICALL Java_PowderToy_draw(JNIEnv *, jobject);
|
||||
JNIEXPORT void JNICALL Java_PowderToy_finish(JNIEnv *, jobject);
|
||||
JNIEXPORT jint JNICALL Java_PowderToy_getWidth(JNIEnv * env, jobject canvas);
|
||||
JNIEXPORT jint JNICALL Java_PowderToy_getHeight(JNIEnv * env, jobject canvas);
|
||||
JNIEXPORT void JNICALL Java_PowderToy_mousePressed(JNIEnv * env, jobject canvas, jint mouseX, jint mouseY, jint mouseButton);
|
||||
JNIEXPORT void JNICALL Java_PowderToy_mouseReleased(JNIEnv * env, jobject canvas, jint mouseX, jint mouseY, jint mouseButton);
|
||||
JNIEXPORT void JNICALL Java_PowderToy_mouseMoved(JNIEnv * env, jobject canvas, jint mouseX, jint mouseY);
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
#endif
|
@ -1,4 +0,0 @@
|
||||
powder_files += files(
|
||||
'OpenGLCanvasWin32.cpp',
|
||||
'PowderToyJava.cpp',
|
||||
)
|
@ -1,217 +0,0 @@
|
||||
# ------------------------------------------------------------------
|
||||
# This file is part of bzip2/libbzip2, a program and library for
|
||||
# lossless, block-sorting data compression.
|
||||
#
|
||||
# bzip2/libbzip2 version 1.0.8 of 13 July 2019
|
||||
# Copyright (C) 1996-2019 Julian Seward <jseward@acm.org>
|
||||
#
|
||||
# Please read the WARNING, DISCLAIMER and PATENTS sections in the
|
||||
# README file.
|
||||
#
|
||||
# This program is released under the terms of the license contained
|
||||
# in the file LICENSE.
|
||||
# ------------------------------------------------------------------
|
||||
|
||||
SHELL=/bin/sh
|
||||
|
||||
# To assist in cross-compiling
|
||||
CC=gcc
|
||||
AR=ar
|
||||
RANLIB=ranlib
|
||||
LDFLAGS=
|
||||
|
||||
BIGFILES=-D_FILE_OFFSET_BITS=64
|
||||
CFLAGS=-Wall -Winline -O2 -g $(BIGFILES)
|
||||
|
||||
# Where you want it installed when you do 'make install'
|
||||
PREFIX=/usr/local
|
||||
|
||||
|
||||
OBJS= blocksort.o \
|
||||
huffman.o \
|
||||
crctable.o \
|
||||
randtable.o \
|
||||
compress.o \
|
||||
decompress.o \
|
||||
bzlib.o
|
||||
|
||||
all: libbz2.a bzip2 bzip2recover test
|
||||
|
||||
bzip2: libbz2.a bzip2.o
|
||||
$(CC) $(CFLAGS) $(LDFLAGS) -o bzip2 bzip2.o -L. -lbz2
|
||||
|
||||
bzip2recover: bzip2recover.o
|
||||
$(CC) $(CFLAGS) $(LDFLAGS) -o bzip2recover bzip2recover.o
|
||||
|
||||
libbz2.a: $(OBJS)
|
||||
rm -f libbz2.a
|
||||
$(AR) cq libbz2.a $(OBJS)
|
||||
@if ( test -f $(RANLIB) -o -f /usr/bin/ranlib -o \
|
||||
-f /bin/ranlib -o -f /usr/ccs/bin/ranlib ) ; then \
|
||||
echo $(RANLIB) libbz2.a ; \
|
||||
$(RANLIB) libbz2.a ; \
|
||||
fi
|
||||
|
||||
check: test
|
||||
test: bzip2
|
||||
@cat words1
|
||||
./bzip2 -1 < sample1.ref > sample1.rb2
|
||||
./bzip2 -2 < sample2.ref > sample2.rb2
|
||||
./bzip2 -3 < sample3.ref > sample3.rb2
|
||||
./bzip2 -d < sample1.bz2 > sample1.tst
|
||||
./bzip2 -d < sample2.bz2 > sample2.tst
|
||||
./bzip2 -ds < sample3.bz2 > sample3.tst
|
||||
cmp sample1.bz2 sample1.rb2
|
||||
cmp sample2.bz2 sample2.rb2
|
||||
cmp sample3.bz2 sample3.rb2
|
||||
cmp sample1.tst sample1.ref
|
||||
cmp sample2.tst sample2.ref
|
||||
cmp sample3.tst sample3.ref
|
||||
@cat words3
|
||||
|
||||
install: bzip2 bzip2recover
|
||||
if ( test ! -d $(PREFIX)/bin ) ; then mkdir -p $(PREFIX)/bin ; fi
|
||||
if ( test ! -d $(PREFIX)/lib ) ; then mkdir -p $(PREFIX)/lib ; fi
|
||||
if ( test ! -d $(PREFIX)/man ) ; then mkdir -p $(PREFIX)/man ; fi
|
||||
if ( test ! -d $(PREFIX)/man/man1 ) ; then mkdir -p $(PREFIX)/man/man1 ; fi
|
||||
if ( test ! -d $(PREFIX)/include ) ; then mkdir -p $(PREFIX)/include ; fi
|
||||
cp -f bzip2 $(PREFIX)/bin/bzip2
|
||||
cp -f bzip2 $(PREFIX)/bin/bunzip2
|
||||
cp -f bzip2 $(PREFIX)/bin/bzcat
|
||||
cp -f bzip2recover $(PREFIX)/bin/bzip2recover
|
||||
chmod a+x $(PREFIX)/bin/bzip2
|
||||
chmod a+x $(PREFIX)/bin/bunzip2
|
||||
chmod a+x $(PREFIX)/bin/bzcat
|
||||
chmod a+x $(PREFIX)/bin/bzip2recover
|
||||
cp -f bzip2.1 $(PREFIX)/man/man1
|
||||
chmod a+r $(PREFIX)/man/man1/bzip2.1
|
||||
cp -f bzlib.h $(PREFIX)/include
|
||||
chmod a+r $(PREFIX)/include/bzlib.h
|
||||
cp -f libbz2.a $(PREFIX)/lib
|
||||
chmod a+r $(PREFIX)/lib/libbz2.a
|
||||
cp -f bzgrep $(PREFIX)/bin/bzgrep
|
||||
ln -s -f $(PREFIX)/bin/bzgrep $(PREFIX)/bin/bzegrep
|
||||
ln -s -f $(PREFIX)/bin/bzgrep $(PREFIX)/bin/bzfgrep
|
||||
chmod a+x $(PREFIX)/bin/bzgrep
|
||||
cp -f bzmore $(PREFIX)/bin/bzmore
|
||||
ln -s -f $(PREFIX)/bin/bzmore $(PREFIX)/bin/bzless
|
||||
chmod a+x $(PREFIX)/bin/bzmore
|
||||
cp -f bzdiff $(PREFIX)/bin/bzdiff
|
||||
ln -s -f $(PREFIX)/bin/bzdiff $(PREFIX)/bin/bzcmp
|
||||
chmod a+x $(PREFIX)/bin/bzdiff
|
||||
cp -f bzgrep.1 bzmore.1 bzdiff.1 $(PREFIX)/man/man1
|
||||
chmod a+r $(PREFIX)/man/man1/bzgrep.1
|
||||
chmod a+r $(PREFIX)/man/man1/bzmore.1
|
||||
chmod a+r $(PREFIX)/man/man1/bzdiff.1
|
||||
echo ".so man1/bzgrep.1" > $(PREFIX)/man/man1/bzegrep.1
|
||||
echo ".so man1/bzgrep.1" > $(PREFIX)/man/man1/bzfgrep.1
|
||||
echo ".so man1/bzmore.1" > $(PREFIX)/man/man1/bzless.1
|
||||
echo ".so man1/bzdiff.1" > $(PREFIX)/man/man1/bzcmp.1
|
||||
|
||||
clean:
|
||||
rm -f *.o libbz2.a bzip2 bzip2recover \
|
||||
sample1.rb2 sample2.rb2 sample3.rb2 \
|
||||
sample1.tst sample2.tst sample3.tst
|
||||
|
||||
blocksort.o: blocksort.c
|
||||
@cat words0
|
||||
$(CC) $(CFLAGS) -c blocksort.c
|
||||
huffman.o: huffman.c
|
||||
$(CC) $(CFLAGS) -c huffman.c
|
||||
crctable.o: crctable.c
|
||||
$(CC) $(CFLAGS) -c crctable.c
|
||||
randtable.o: randtable.c
|
||||
$(CC) $(CFLAGS) -c randtable.c
|
||||
compress.o: compress.c
|
||||
$(CC) $(CFLAGS) -c compress.c
|
||||
decompress.o: decompress.c
|
||||
$(CC) $(CFLAGS) -c decompress.c
|
||||
bzlib.o: bzlib.c
|
||||
$(CC) $(CFLAGS) -c bzlib.c
|
||||
bzip2.o: bzip2.c
|
||||
$(CC) $(CFLAGS) -c bzip2.c
|
||||
bzip2recover.o: bzip2recover.c
|
||||
$(CC) $(CFLAGS) -c bzip2recover.c
|
||||
|
||||
|
||||
distclean: clean
|
||||
rm -f manual.ps manual.html manual.pdf
|
||||
|
||||
DISTNAME=bzip2-1.0.8
|
||||
dist: check manual
|
||||
rm -f $(DISTNAME)
|
||||
ln -s -f . $(DISTNAME)
|
||||
tar cvf $(DISTNAME).tar \
|
||||
$(DISTNAME)/blocksort.c \
|
||||
$(DISTNAME)/huffman.c \
|
||||
$(DISTNAME)/crctable.c \
|
||||
$(DISTNAME)/randtable.c \
|
||||
$(DISTNAME)/compress.c \
|
||||
$(DISTNAME)/decompress.c \
|
||||
$(DISTNAME)/bzlib.c \
|
||||
$(DISTNAME)/bzip2.c \
|
||||
$(DISTNAME)/bzip2recover.c \
|
||||
$(DISTNAME)/bzlib.h \
|
||||
$(DISTNAME)/bzlib_private.h \
|
||||
$(DISTNAME)/Makefile \
|
||||
$(DISTNAME)/LICENSE \
|
||||
$(DISTNAME)/bzip2.1 \
|
||||
$(DISTNAME)/bzip2.1.preformatted \
|
||||
$(DISTNAME)/bzip2.txt \
|
||||
$(DISTNAME)/words0 \
|
||||
$(DISTNAME)/words1 \
|
||||
$(DISTNAME)/words2 \
|
||||
$(DISTNAME)/words3 \
|
||||
$(DISTNAME)/sample1.ref \
|
||||
$(DISTNAME)/sample2.ref \
|
||||
$(DISTNAME)/sample3.ref \
|
||||
$(DISTNAME)/sample1.bz2 \
|
||||
$(DISTNAME)/sample2.bz2 \
|
||||
$(DISTNAME)/sample3.bz2 \
|
||||
$(DISTNAME)/dlltest.c \
|
||||
$(DISTNAME)/manual.html \
|
||||
$(DISTNAME)/manual.pdf \
|
||||
$(DISTNAME)/manual.ps \
|
||||
$(DISTNAME)/README \
|
||||
$(DISTNAME)/README.COMPILATION.PROBLEMS \
|
||||
$(DISTNAME)/README.XML.STUFF \
|
||||
$(DISTNAME)/CHANGES \
|
||||
$(DISTNAME)/libbz2.def \
|
||||
$(DISTNAME)/libbz2.dsp \
|
||||
$(DISTNAME)/dlltest.dsp \
|
||||
$(DISTNAME)/makefile.msc \
|
||||
$(DISTNAME)/unzcrash.c \
|
||||
$(DISTNAME)/spewG.c \
|
||||
$(DISTNAME)/mk251.c \
|
||||
$(DISTNAME)/bzdiff \
|
||||
$(DISTNAME)/bzdiff.1 \
|
||||
$(DISTNAME)/bzmore \
|
||||
$(DISTNAME)/bzmore.1 \
|
||||
$(DISTNAME)/bzgrep \
|
||||
$(DISTNAME)/bzgrep.1 \
|
||||
$(DISTNAME)/Makefile-libbz2_so \
|
||||
$(DISTNAME)/bz-common.xsl \
|
||||
$(DISTNAME)/bz-fo.xsl \
|
||||
$(DISTNAME)/bz-html.xsl \
|
||||
$(DISTNAME)/bzip.css \
|
||||
$(DISTNAME)/entities.xml \
|
||||
$(DISTNAME)/manual.xml \
|
||||
$(DISTNAME)/format.pl \
|
||||
$(DISTNAME)/xmlproc.sh
|
||||
gzip -v $(DISTNAME).tar
|
||||
|
||||
# For rebuilding the manual from sources on my SuSE 9.1 box
|
||||
|
||||
MANUAL_SRCS= bz-common.xsl bz-fo.xsl bz-html.xsl bzip.css \
|
||||
entities.xml manual.xml
|
||||
|
||||
manual: manual.html manual.ps manual.pdf
|
||||
|
||||
manual.ps: $(MANUAL_SRCS)
|
||||
./xmlproc.sh -ps manual.xml
|
||||
|
||||
manual.pdf: $(MANUAL_SRCS)
|
||||
./xmlproc.sh -pdf manual.xml
|
||||
|
||||
manual.html: $(MANUAL_SRCS)
|
||||
./xmlproc.sh -html manual.xml
|
314
vsproject.py
314
vsproject.py
@ -1,314 +0,0 @@
|
||||
#!/usr/bin/env python3
|
||||
import os
|
||||
from pathlib import Path
|
||||
import uuid
|
||||
|
||||
cl_compile = []
|
||||
cl_include = []
|
||||
source_dirs = set()
|
||||
for root, subdirs, files in os.walk('src'):
|
||||
for file in [os.path.join(root, f) for f in files]:
|
||||
lowerfile = file.lower()
|
||||
add_source_dir = False
|
||||
if lowerfile.endswith('.cpp') or lowerfile.endswith('.c'):
|
||||
cl_compile.append(file)
|
||||
add_source_dir = True
|
||||
if lowerfile.endswith('.hpp') or lowerfile.endswith('.h'):
|
||||
cl_include.append(file)
|
||||
add_source_dir = True
|
||||
if add_source_dir:
|
||||
path = Path(root)
|
||||
for i in range(len(path.parents) - 1):
|
||||
parent = path.parents[i]
|
||||
if not str(parent) in source_dirs:
|
||||
source_dirs.add(str(parent))
|
||||
source_dirs.add(os.path.dirname(file))
|
||||
|
||||
sln = open("The-Powder-Toy.sln", 'w')
|
||||
sln.write(r"""Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
# Visual Studio 2013
|
||||
VisualStudioVersion = 12.0.40629.0
|
||||
MinimumVisualStudioVersion = 10.0.40219.1
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "The-Powder-Toy", "The-Powder-Toy.vcxproj", "{57F7954F-6975-4DEE-8C4F-F9B083E05985}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|Win32 = Debug|Win32
|
||||
Release|Win32 = Release|Win32
|
||||
Static|Win32 = Static|Win32
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{57F7954F-6975-4DEE-8C4F-F9B083E05985}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{57F7954F-6975-4DEE-8C4F-F9B083E05985}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{57F7954F-6975-4DEE-8C4F-F9B083E05985}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{57F7954F-6975-4DEE-8C4F-F9B083E05985}.Release|Win32.Build.0 = Release|Win32
|
||||
{57F7954F-6975-4DEE-8C4F-F9B083E05985}.Static|Win32.ActiveCfg = Static|Win32
|
||||
{57F7954F-6975-4DEE-8C4F-F9B083E05985}.Static|Win32.Build.0 = Static|Win32
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
EndGlobal
|
||||
""")
|
||||
sln.close()
|
||||
|
||||
vcxproj = open("The-Powder-Toy.vcxproj", 'w')
|
||||
vcxproj.write(r"""<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="Debug|Win32">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|Win32">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Static|Win32">
|
||||
<Configuration>Static</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Globals">
|
||||
<ProjectGuid>{57F7954F-6975-4DEE-8C4F-F9B083E05985}</ProjectGuid>
|
||||
<Keyword>Win32Proj</Keyword>
|
||||
<WindowsTargetPlatformVersion>10.0.17763.0</WindowsTargetPlatformVersion>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<PlatformToolset>v142</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
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||||
<UseDebugLibraries>false</UseDebugLibraries>
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<PlatformToolset>v142</PlatformToolset>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Static|Win32'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<UseDebugLibraries>false</UseDebugLibraries>
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<PlatformToolset>v142</PlatformToolset>
|
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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<ImportGroup Label="ExtensionSettings">
|
||||
</ImportGroup>
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||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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||||
</ImportGroup>
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||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Static|Win32'" Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
|
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<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<LinkIncremental>false</LinkIncremental>
|
||||
<OutDir>$(SolutionDir)Build\</OutDir>
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<TargetName>Powder</TargetName>
|
||||
<IncludePath>$(ProjectDir)includes;$(ProjectDir)includes/SDL2;$(ProjectDir)includes/luajit-2.0;$(ProjectDir)data;$(ProjectDir)src;$(ProjectDir)resources;$(IncludePath)</IncludePath>
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<LibraryPath>$(ProjectDir)Libraries;$(LibraryPath)</LibraryPath>
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</PropertyGroup>
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||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<LinkIncremental>false</LinkIncremental>
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<OutDir>$(SolutionDir)Build\</OutDir>
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<TargetName>Powder</TargetName>
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<IncludePath>$(ProjectDir)includes;$(ProjectDir)includes/SDL2;$(ProjectDir)includes/luajit-2.0;$(ProjectDir)data;$(ProjectDir)src;$(ProjectDir)resources;$(IncludePath)</IncludePath>
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<LibraryPath>$(ProjectDir)Libraries;$(LibraryPath)</LibraryPath>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Static|Win32'">
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<LinkIncremental>false</LinkIncremental>
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<OutDir>$(SolutionDir)Build\</OutDir>
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<TargetName>Powder</TargetName>
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<IncludePath>$(ProjectDir)includes;$(ProjectDir)includes/SDL2;$(ProjectDir)includes/luajit-2.0;$(ProjectDir)data;$(ProjectDir)src;$(ProjectDir)resources;$(IncludePath)</IncludePath>
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<LibraryPath>$(ProjectDir)Staticlibs;$(LibraryPath)</LibraryPath>
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</PropertyGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<ClCompile>
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<PreprocessorDefinitions>WIN;X86;X86_SSE2;USE_SDL;STABLE;GRAVFFT;LUACONSOLE;_SCL_SECURE_NO_WARNINGS;WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
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<WarningLevel>Level1</WarningLevel>
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<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
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<MultiProcessorCompilation>true</MultiProcessorCompilation>
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<Optimization>Disabled</Optimization>
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<FloatingPointModel>Fast</FloatingPointModel>
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<ObjectFileName>$(IntDir)\%(RelativeDir)</ObjectFileName>
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</ClCompile>
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<Link>
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||||
<TargetMachine>MachineX86</TargetMachine>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<SubSystem>Windows</SubSystem>
|
||||
<AdditionalDependencies>SDL2.lib;SDL2main.lib;shell32.lib;libbz2.lib;pthreadVC2.lib;luajit2.0.lib;libfftw3f-3.lib;zlib.lib;libcurl.lib;ws2_32.lib;%(AdditionalDependencies)</AdditionalDependencies>
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</Link>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<ClCompile>
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<PreprocessorDefinitions>WIN;X86;X86_SSE2;USE_SDL;STABLE;GRAVFFT;LUACONSOLE;_SCL_SECURE_NO_WARNINGS;WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
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||||
<WarningLevel>Level1</WarningLevel>
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<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
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<MultiProcessorCompilation>true</MultiProcessorCompilation>
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<FloatingPointModel>Fast</FloatingPointModel>
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<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
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<ObjectFileName>$(IntDir)\%(RelativeDir)</ObjectFileName>
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||||
</ClCompile>
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||||
<Link>
|
||||
<TargetMachine>MachineX86</TargetMachine>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
<AdditionalDependencies>SDL2.lib;SDL2main.lib;shell32.lib;libbz2.lib;pthreadVC2.lib;luajit2.0.lib;libfftw3f-3.lib;zlib.lib;libcurl.lib;ws2_32.lib;%(AdditionalDependencies)</AdditionalDependencies>
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</Link>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Static|Win32'">
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<ClCompile>
|
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<PreprocessorDefinitions>WIN;X86;X86_SSE2;USE_SDL;STABLE;GRAVFFT;LUACONSOLE;ZLIB_WINAPI;_SCL_SECURE_NO_WARNINGS;WIN32;NDEBUG;_WINDOWS;PTW32_STATIC_LIB;CURL_STATICLIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||
<WarningLevel>Level1</WarningLevel>
|
||||
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
|
||||
<MultiProcessorCompilation>true</MultiProcessorCompilation>
|
||||
<FloatingPointModel>Fast</FloatingPointModel>
|
||||
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
|
||||
<ObjectFileName>$(IntDir)\%(RelativeDir)</ObjectFileName>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<TargetMachine>MachineX86</TargetMachine>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
<AdditionalDependencies>SDL2.lib;SDL2main.lib;shell32.lib;libbz2.lib;pthreadVC2.lib;luajit2.0.lib;libfftw3f-3.lib;zlib.lib;libcurl.lib;ws2_32.lib;Wldap32.lib;crypt32.lib;winmm.lib;dxguid.lib;imm32.lib;version.lib;SetupApi.lib;%(AdditionalDependencies)</AdditionalDependencies>
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||||
<LinkTimeCodeGeneration>UseLinkTimeCodeGeneration</LinkTimeCodeGeneration>
|
||||
<IgnoreSpecificDefaultLibraries>
|
||||
</IgnoreSpecificDefaultLibraries>
|
||||
<ImageHasSafeExceptionHandlers>false</ImageHasSafeExceptionHandlers>
|
||||
</Link>
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</ItemDefinitionGroup>
|
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<ItemGroup>
|
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<ClCompile Include="data\font.cpp" />
|
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<ClCompile Include="data\hmap.cpp" />
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<ClCompile Include="data\icon.cpp" />
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<ClCompile Include="data\images.cpp" />
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""")
|
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vcxproj.write('\n '.join([('<ClCompile Include="' + p + '" />') for p in cl_compile]))
|
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vcxproj.write(r"""
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="data\font.h" />
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<ClInclude Include="data\hmap.h" />
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<ClInclude Include="data\icon.h" />
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<ClInclude Include="data\icondoc.h" />
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<ClInclude Include="data\images.h" />
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<ClInclude Include="data\IntroText.h" />
|
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<ClInclude Include="data\Shaders.h" />
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<ClInclude Include="resources\resource.h" />
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""")
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vcxproj.write('\n '.join([('<ClInclude Include="' + p + '" />') for p in cl_include]))
|
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vcxproj.write(r"""
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</ItemGroup>
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<ItemGroup>
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<ResourceCompile Include="resources\powder-res.rc" />
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</ItemGroup>
|
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<ItemGroup>
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<None Include="vsproject.py" />
|
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<None Include="README.md" />
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<None Include="SConscript" />
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<None Include="SConstruct" />
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<None Include="src\graphics\DrawMethodsDef.inc" />
|
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<None Include="src\graphics\OpenGLDrawMethods.inl" />
|
||||
<None Include="src\graphics\RasterDrawMethods.inl" />
|
||||
<None Include="src\lua\socket\socket.lua" />
|
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<None Include="src\SDLMain.m" />
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</ItemGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
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<ImportGroup Label="ExtensionTargets">
|
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</ImportGroup>
|
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</Project>
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""")
|
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vcxproj.close()
|
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|
||||
filters = open("The-Powder-Toy.vcxproj.filters", 'w')
|
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filters.write(r"""<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup>
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<Filter Include="src">
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<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
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<Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
|
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</Filter>
|
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<Filter Include="resources">
|
||||
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
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||||
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav</Extensions>
|
||||
</Filter>
|
||||
<Filter Include="data">
|
||||
<UniqueIdentifier>{fc5911e1-d5ba-4da3-9cfa-5631c6914487}</UniqueIdentifier>
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</Filter>
|
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""")
|
||||
filters.write('\n '.join([('<Filter Include="' + p + '">\n <UniqueIdentifier>{' + str(uuid.uuid4()) + '}</UniqueIdentifier>\n </Filter>') for p in source_dirs]))
|
||||
filters.write(r"""
|
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</ItemGroup>
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<ItemGroup>
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""")
|
||||
filters.write('\n '.join([('<ClCompile Include="' + p + '">\n <Filter>' + os.path.dirname(p) + '</Filter>\n </ClCompile>') for p in cl_compile]))
|
||||
filters.write(r"""
|
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</ItemGroup>
|
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<ItemGroup>
|
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<ClInclude Include="src\simulation\elements\Element.h">
|
||||
<Filter>src\simulation</Filter>
|
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</ClInclude>
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<ClInclude Include="data\font.h">
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<Filter>data</Filter>
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</ClInclude>
|
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<ClInclude Include="data\hmap.h">
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<Filter>data</Filter>
|
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</ClInclude>
|
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<ClInclude Include="data\icon.h">
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<Filter>data</Filter>
|
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</ClInclude>
|
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<ClInclude Include="data\icondoc.h">
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<Filter>data</Filter>
|
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</ClInclude>
|
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<ClInclude Include="data\images.h">
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<Filter>data</Filter>
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</ClInclude>
|
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<ClInclude Include="data\IntroText.h">
|
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<Filter>data</Filter>
|
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</ClInclude>
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<ClInclude Include="data\Shaders.h">
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<Filter>data</Filter>
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</ClInclude>
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""")
|
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filters.write('\n '.join([('<ClInclude Include="' + p + '">\n <Filter>' + os.path.dirname(p) + '</Filter>\n </ClInclude>') for p in cl_include]))
|
||||
filters.write(r"""
|
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<ClInclude Include="resources\resource.h">
|
||||
<Filter>resources</Filter>
|
||||
</ClInclude>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ResourceCompile Include="resources\powder-res.rc">
|
||||
<Filter>resources</Filter>
|
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</ResourceCompile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="src\graphics\DrawMethodsDef.inc">
|
||||
<Filter>src\graphics</Filter>
|
||||
</None>
|
||||
<None Include="src\graphics\OpenGLDrawMethods.inl">
|
||||
<Filter>src\graphics</Filter>
|
||||
</None>
|
||||
<None Include="src\graphics\RasterDrawMethods.inl">
|
||||
<Filter>src\graphics</Filter>
|
||||
</None>
|
||||
<None Include="vsproject.py" />
|
||||
<None Include="SConstruct" />
|
||||
<None Include="SConscript" />
|
||||
<None Include="README.md" />
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<None Include="src\SDLMain.m" />
|
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<None Include="src\lua\socket\socket.lua">
|
||||
<Filter>src\lua\socket</Filter>
|
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</None>
|
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</ItemGroup>
|
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</Project>
|
||||
""")
|
||||
filters.close()
|
Loading…
Reference in New Issue
Block a user