Add VSNS (#707)
Co-authored-by: Tamás Bálint Misius <lbphacker@gmail.com>
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@ -197,5 +197,6 @@ ELEMENT_DEFINE(LSNS, 185);
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ELEMENT_DEFINE(LDTC, 186);
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ELEMENT_DEFINE(SLCN, 187);
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ELEMENT_DEFINE(PTNM, 188);
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ELEMENT_DEFINE(VSNS, 189);
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#undef ELEMENT_DEFINE
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171
src/simulation/elements/VSNS.cpp
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171
src/simulation/elements/VSNS.cpp
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@ -0,0 +1,171 @@
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#include "simulation/ElementCommon.h"
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static int update(UPDATE_FUNC_ARGS);
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void Element::Element_VSNS()
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{
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Identifier = "DEFAULT_PT_VSNS";
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Name = "VSNS";
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Colour = PIXPACK(0x7C9C00);
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MenuVisible = 1;
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MenuSection = SC_SENSOR;
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Enabled = 1;
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Advection = 0.0f;
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AirDrag = 0.00f * CFDS;
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AirLoss = 0.96f;
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Loss = 0.00f;
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Collision = 0.0f;
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Gravity = 0.0f;
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Diffusion = 0.00f;
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HotAir = 0.000f * CFDS;
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Falldown = 0;
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Flammable = 0;
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Explosive = 0;
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Meltable = 0;
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Hardness = 1;
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Weight = 100;
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DefaultProperties.temp = 4.0f + 273.15f;
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HeatConduct = 0;
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Description = "Velocity sensor, creates a spark when there's a nearby particle with velocity higher than its temperature.";
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Properties = TYPE_SOLID;
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LowPressure = IPL;
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LowPressureTransition = NT;
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HighPressure = IPH;
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HighPressureTransition = NT;
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LowTemperature = ITL;
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LowTemperatureTransition = NT;
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HighTemperature = ITH;
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HighTemperatureTransition = NT;
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DefaultProperties.tmp2 = 2;
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Update = &update;
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}
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static int update(UPDATE_FUNC_ARGS)
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{
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int rd = parts[i].tmp2;
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if (rd > 25) parts[i].tmp2 = rd = 25;
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if (parts[i].life)
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{
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parts[i].life = 0;
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for (int rx = -2; rx <= 2; rx++)
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for (int ry = -2; ry <= 2; ry++)
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if (BOUNDS_CHECK && (rx || ry))
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{
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int r = pmap[y + ry][x + rx];
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if (!r)
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continue;
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int rt = TYP(r);
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if (sim->parts_avg(i, ID(r), PT_INSL) != PT_INSL)
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{
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if ((sim->elements[rt].Properties &PROP_CONDUCTS) && !(rt == PT_WATR || rt == PT_SLTW || rt == PT_NTCT || rt == PT_PTCT || rt == PT_INWR) && parts[ID(r)].life == 0)
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{
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parts[ID(r)].life = 4;
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parts[ID(r)].ctype = rt;
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sim->part_change_type(ID(r), x + rx, y + ry, PT_SPRK);
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}
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}
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}
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}
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bool doSerialization = false;
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bool doDeserialization = false;
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float Vs = 0;
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for (int rx = -rd; rx < rd + 1; rx++)
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for (int ry = -rd; ry < rd + 1; ry++)
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if (x + rx >= 0 && y + ry >= 0 && x + rx < XRES && y + ry < YRES && (rx || ry))
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{
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int r = pmap[y + ry][x + rx];
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if (!r)
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r = sim->photons[y + ry][x + rx];
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if (!r)
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continue;
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float Vx = parts[ID(r)].vx;
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float Vy = parts[ID(r)].vy;
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float Vm = sqrt(Vx*Vx + Vy*Vy);
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switch (parts[i].tmp)
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{
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case 1:
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// serialization
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if (TYP(r) != PT_VSNS && TYP(r) != PT_FILT && !(sim->elements[TYP(r)].Properties & TYPE_SOLID))
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{
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doSerialization = true;
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Vs = Vm;
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}
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break;
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case 3:
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// deserialization
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if (TYP(r) == PT_FILT)
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{
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int vel = parts[ID(r)].ctype - 0x10000000;
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if (vel >= 0 && vel < SIM_MAXVELOCITY)
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{
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doDeserialization = true;
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Vs = vel;
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}
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}
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break;
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case 2:
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// Invert mode
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if (!(sim->elements[TYP(r)].Properties & TYPE_SOLID) && Vm <= parts[i].temp - 273.15)
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parts[i].life = 1;
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break;
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default:
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// Normal mode
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if (!(sim->elements[TYP(r)].Properties & TYPE_SOLID) && Vm > parts[i].temp - 273.15)
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parts[i].life = 1;
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break;
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}
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}
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for (int rx = -1; rx <= 1; rx++)
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for (int ry = -1; ry <= 1; ry++)
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if (BOUNDS_CHECK && (rx || ry))
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{
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int r = pmap[y + ry][x + rx];
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if (!r)
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r = sim->photons[y + ry][x + rx];
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if (!r)
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continue;
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int nx = x + rx;
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int ny = y + ry;
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//Serialization.
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if (doSerialization)
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{
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while (TYP(r) == PT_FILT)
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{
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parts[ID(r)].ctype = 0x10000000 + (int)(Vs + 0.5f);
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nx += rx;
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ny += ry;
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if (nx < 0 || ny < 0 || nx >= XRES || ny >= YRES)
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break;
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r = pmap[ny][nx];
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}
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}
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//Deserialization.
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if (doDeserialization)
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{
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if (TYP(r) != PT_FILT && !(sim->elements[TYP(r)].Properties & TYPE_SOLID))
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{
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float Vx = parts[ID(r)].vx;
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float Vy = parts[ID(r)].vy;
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float Vm = sqrt(Vx*Vx + Vy*Vy);
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if (Vm > 0)
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{
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parts[ID(r)].vx *= Vs / Vm;
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parts[ID(r)].vy *= Vs / Vm;
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}
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break;
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}
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}
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}
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return 0;
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}
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