Don't delete Simulation::Elements now that it's not runtime allocated
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@ -4528,7 +4528,6 @@ void Simulation::update_particles()//doesn't update the particles themselves, bu
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Simulation::~Simulation()
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Simulation::~Simulation()
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{
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{
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delete[] elements;
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delete[] platent;
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delete[] platent;
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delete grav;
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delete grav;
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delete air;
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delete air;
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