Make options screen a little nicer
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parent
10e82df543
commit
0004ca1845
@ -12,7 +12,7 @@
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#include "interface/DropDown.h"
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OptionsView::OptionsView():
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ui::Window(ui::Point(-1, -1), ui::Point(300, 266)){
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ui::Window(ui::Point(-1, -1), ui::Point(300, 270)){
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ui::Label * tempLabel = new ui::Label(ui::Point(4, 5), ui::Point(Size.X-8, 14), "Simulation Options");
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tempLabel->SetTextColour(style::Colour::InformationTitle);
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@ -144,7 +144,7 @@ OptionsView::OptionsView():
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virtual void ActionCallback(ui::Checkbox * sender){ v->c->SetScale(sender->GetChecked()); }
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};
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scale = new ui::Checkbox(ui::Point(8, 206), ui::Point(Size.X-6, 16), "Large screen");
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scale = new ui::Checkbox(ui::Point(8, 210), ui::Point(Size.X-6, 16), "Large screen");
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scale->SetActionCallback(new ScaleAction(this));
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AddComponent(scale);
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@ -156,7 +156,7 @@ OptionsView::OptionsView():
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virtual void ActionCallback(ui::Checkbox * sender){ v->c->SetFullscreen(sender->GetChecked()); }
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};
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fullscreen = new ui::Checkbox(ui::Point(8, 226), ui::Point(Size.X-6, 16), "Fullscreen");
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fullscreen = new ui::Checkbox(ui::Point(8, 230), ui::Point(Size.X-6, 16), "Fullscreen");
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fullscreen->SetActionCallback(new FullscreenAction(this));
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AddComponent(fullscreen);
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@ -201,6 +201,7 @@ void OptionsView::OnDraw()
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Graphics * g = ui::Engine::Ref().g;
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g->clearrect(Position.X-2, Position.Y-2, Size.X+3, Size.Y+3);
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g->drawrect(Position.X, Position.Y, Size.X, Size.Y, 255, 255, 255, 255);
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g->draw_line(Position.X+1, Position.Y+scale->Position.Y-4, Position.X+Size.X-1, Position.Y+scale->Position.Y-4, 255, 255, 255, 180);
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}
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