Make options screen a little nicer

This commit is contained in:
Simon Robertshaw 2012-08-08 14:41:16 +01:00
parent 10e82df543
commit 0004ca1845

View File

@ -12,7 +12,7 @@
#include "interface/DropDown.h"
OptionsView::OptionsView():
ui::Window(ui::Point(-1, -1), ui::Point(300, 266)){
ui::Window(ui::Point(-1, -1), ui::Point(300, 270)){
ui::Label * tempLabel = new ui::Label(ui::Point(4, 5), ui::Point(Size.X-8, 14), "Simulation Options");
tempLabel->SetTextColour(style::Colour::InformationTitle);
@ -144,7 +144,7 @@ OptionsView::OptionsView():
virtual void ActionCallback(ui::Checkbox * sender){ v->c->SetScale(sender->GetChecked()); }
};
scale = new ui::Checkbox(ui::Point(8, 206), ui::Point(Size.X-6, 16), "Large screen");
scale = new ui::Checkbox(ui::Point(8, 210), ui::Point(Size.X-6, 16), "Large screen");
scale->SetActionCallback(new ScaleAction(this));
AddComponent(scale);
@ -156,7 +156,7 @@ OptionsView::OptionsView():
virtual void ActionCallback(ui::Checkbox * sender){ v->c->SetFullscreen(sender->GetChecked()); }
};
fullscreen = new ui::Checkbox(ui::Point(8, 226), ui::Point(Size.X-6, 16), "Fullscreen");
fullscreen = new ui::Checkbox(ui::Point(8, 230), ui::Point(Size.X-6, 16), "Fullscreen");
fullscreen->SetActionCallback(new FullscreenAction(this));
AddComponent(fullscreen);
@ -201,6 +201,7 @@ void OptionsView::OnDraw()
Graphics * g = ui::Engine::Ref().g;
g->clearrect(Position.X-2, Position.Y-2, Size.X+3, Size.Y+3);
g->drawrect(Position.X, Position.Y, Size.X, Size.Y, 255, 255, 255, 255);
g->draw_line(Position.X+1, Position.Y+scale->Position.Y-4, Position.X+Size.X-1, Position.Y+scale->Position.Y-4, 255, 255, 255, 180);
}