2021-04-09 13:29:34 -05:00
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#include "LuaTCPSocket.h"
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#ifndef NOHTTP
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# include "common/String.h"
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# include <curl/curl.h>
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# include <vector>
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# include <stdexcept>
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# include <cstring>
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#endif
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#include <stdint.h>
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#include <algorithm>
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#ifdef WIN
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# include <Windows.h>
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# include <float.h>
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#else
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# include <sys/time.h>
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# include <time.h>
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#endif
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void SetupCurlEasyCiphers(CURL *easy);
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namespace LuaTCPSocket
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{
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static double Now()
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{
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#ifdef WIN
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FILETIME rt;
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GetSystemTimeAsFileTime(&rt);
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return (rt.dwLowDateTime + (uint64_t(rt.dwHighDateTime) << 32) - uint64_t(116444736000000000ULL)) / 1e7;
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#else
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struct timeval rt;
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gettimeofday(&rt, (struct timezone *)NULL);
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return rt.tv_sec + rt.tv_usec / 1e6;
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#endif
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}
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static int GetTime(lua_State *l)
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{
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lua_pushnumber(l, Now());
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return 1;
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}
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static void Timeout(double timeout)
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{
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#ifdef WIN
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if (timeout < 0.0) timeout = 0.0;
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if (timeout < DBL_MAX / 1000.0) timeout *= 1000.0;
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if (timeout > INT_MAX) timeout = INT_MAX;
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::Sleep(int(timeout));
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#else
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struct timespec req, rem;
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if (timeout < 0.0) timeout = 0.0;
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if (timeout > INT_MAX) timeout = INT_MAX;
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req.tv_sec = int(timeout);
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req.tv_nsec = int((timeout - req.tv_sec) * 1000000000);
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if (req.tv_nsec > 999999999) req.tv_nsec = 999999999;
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while (nanosleep(&req, &rem))
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{
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req.tv_sec = rem.tv_sec;
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req.tv_nsec = rem.tv_nsec;
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}
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#endif
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}
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static int Sleep(lua_State *l)
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{
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Timeout(luaL_checknumber(l, 1));
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return 0;
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}
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#ifndef NOHTTP
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enum Status
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{
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StatusReady,
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StatusConnecting,
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StatusConnected,
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StatusDead,
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};
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struct TCPSocket
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{
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CURL *easy;
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CURLM *multi;
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char errorBuf[CURL_ERROR_SIZE];
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Status status;
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bool timeoutIndefinite;
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bool blocking;
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double timeout;
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std::vector<char> recvBuf;
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size_t stashedLen;
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bool readClosed;
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bool writeClosed;
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};
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static void Reset(TCPSocket *tcps)
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{
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if (tcps->multi)
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{
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curl_multi_remove_handle(tcps->multi, tcps->easy);
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curl_multi_cleanup(tcps->multi);
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tcps->multi = nullptr;
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}
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if (tcps->easy)
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{
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curl_easy_cleanup(tcps->easy);
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tcps->easy = nullptr;
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}
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tcps->status = StatusDead;
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}
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static bool ConnectPerform(TCPSocket *tcps, CURLcode *res)
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{
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while (true)
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{
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int dontcare;
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auto mres = curl_multi_perform(tcps->multi, &dontcare);
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struct CURLMsg *msg;
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while ((msg = curl_multi_info_read(tcps->multi, &dontcare)))
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{
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if (msg->msg == CURLMSG_DONE)
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{
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*res = msg->data.result;
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return true;
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}
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};
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if (mres != CURLM_CALL_MULTI_PERFORM)
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{
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break;
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}
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}
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return false;
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}
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static int New(lua_State *l)
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{
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auto *tcps = (TCPSocket *)lua_newuserdata(l, sizeof(TCPSocket));
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new (tcps) TCPSocket;
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tcps->errorBuf[0] = 0;
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tcps->easy = curl_easy_init();
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tcps->status = StatusReady;
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tcps->timeoutIndefinite = true;
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tcps->blocking = true;
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tcps->stashedLen = 0;
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tcps->readClosed = false;
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tcps->writeClosed = false;
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if (!tcps->easy)
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{
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Reset(tcps);
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return luaL_error(l, "curl_easy_init failed");
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}
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tcps->multi = curl_multi_init();
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if (!tcps->multi)
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{
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Reset(tcps);
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return luaL_error(l, "curl_multi_init failed");
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}
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curl_multi_add_handle(tcps->multi, tcps->easy);
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luaL_newmetatable(l, "TCPSocket");
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lua_setmetatable(l, -2);
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return 1;
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}
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static int GC(lua_State *l)
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{
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auto *tcps = (TCPSocket *)luaL_checkudata(l, 1, "TCPSocket");
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Reset(tcps);
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tcps->~TCPSocket();
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return 0;
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}
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static int Close(lua_State *l)
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{
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auto *tcps = (TCPSocket *)luaL_checkudata(l, 1, "TCPSocket");
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Reset(tcps);
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return 0;
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}
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static int Send(lua_State *l)
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{
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auto *tcps = (TCPSocket *)luaL_checkudata(l, 1, "TCPSocket");
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if (tcps->status != StatusConnected)
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{
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return luaL_error(l, "attempt to send on socket while not connected");
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}
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size_t dlenu;
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auto *data = luaL_checklstring(l, 2, &dlenu);
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auto dlen = int(dlenu);
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auto first = luaL_optinteger(l, 3, 1);
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auto last = luaL_optinteger(l, 4, -1);
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if (first < 0) first += dlen + 1;
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if (last < 0) last += dlen + 1;
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if (first < 1) first = 1;
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if (first > dlen) first = dlen;
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if (last < 1) last = 1;
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if (last > dlen) last = dlen;
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auto begin = first - 1;
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auto end = last;
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data += begin;
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auto len = size_t((end > begin) ? (end - begin) : 0);
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auto startedAt = Now();
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size_t writtenTotal = 0;
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while (true)
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{
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size_t writtenNow = 0;
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CURLcode res = CURLE_OK;
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if (!tcps->writeClosed)
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{
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2021-06-03 14:25:28 -05:00
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res = curl_easy_send(tcps->easy, &data[writtenTotal], len - writtenTotal, &writtenNow);
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2021-04-09 13:29:34 -05:00
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}
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writtenTotal += writtenNow;
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if (writtenTotal >= len)
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{
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break;
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}
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switch (res)
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{
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case CURLE_OK:
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case CURLE_AGAIN:
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break;
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default:
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tcps->writeClosed = true;
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break;
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}
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if (tcps->writeClosed)
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{
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Reset(tcps);
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lua_pushnil(l);
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lua_pushliteral(l, "closed");
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2021-06-22 13:57:17 -05:00
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lua_pushinteger(l, writtenTotal + begin);
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2021-04-09 13:29:34 -05:00
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return 3;
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}
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if (res == CURLE_AGAIN)
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{
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if (tcps->blocking && (tcps->timeoutIndefinite || startedAt + tcps->timeout > Now()))
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{
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// * Using a platform-dependent primitive to "wait" on the socket is
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// not worth the trouble: sockets shouldn't be used with timeouts
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// anyway because they freeze the game.
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Timeout(0.01);
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continue;
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}
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lua_pushnil(l);
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lua_pushliteral(l, "timeout");
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2021-06-22 13:57:17 -05:00
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lua_pushinteger(l, writtenTotal + begin);
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2021-04-09 13:29:34 -05:00
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return 3;
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}
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}
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2021-06-22 13:57:17 -05:00
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lua_pushinteger(l, writtenTotal + begin);
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2021-04-09 13:29:34 -05:00
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return 1;
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}
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static int ReceiveNoPrefix(lua_State *l)
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{
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auto *tcps = (TCPSocket *)luaL_checkudata(l, 1, "TCPSocket");
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if (tcps->status != StatusConnected)
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{
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return luaL_error(l, "attempt to receive on socket while not connected");
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}
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enum
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{
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readN,
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readAll,
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readLine,
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} pattern = readN;
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size_t len = 4096;
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if (lua_isstring(l, 2) && !strcmp(lua_tostring(l, 2), "*a"))
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{
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pattern = readAll;
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}
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else if (lua_isstring(l, 2) && !strcmp(lua_tostring(l, 2), "*l"))
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{
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pattern = readLine;
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}
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else
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{
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len = size_t(luaL_checkinteger(l, 2));
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}
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if (pattern == readAll || pattern == readLine)
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{
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len += tcps->stashedLen;
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}
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if (tcps->recvBuf.size() < len)
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{
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tcps->recvBuf.resize(len);
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}
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auto startedAt = Now();
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size_t readTotal = 0;
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size_t returning = 0;
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int retn = 1;
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while (true)
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{
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size_t readNow = 0;
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CURLcode res = CURLE_OK;
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if (tcps->stashedLen)
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{
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readNow = tcps->stashedLen;
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tcps->stashedLen = 0;
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}
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else
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{
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res = curl_easy_recv(tcps->easy, &tcps->recvBuf[readTotal], len - readTotal, &readNow);
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}
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readTotal += readNow;
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returning = readTotal;
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if (pattern == readN && readTotal >= len)
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{
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returning = len;
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break;
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}
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if (pattern == readLine)
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{
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bool foundLF = false;
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for (size_t i = 0; i < readTotal; ++i)
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{
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if (tcps->recvBuf[i] == '\n')
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{
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returning = i + 1;
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foundLF = true;
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break;
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}
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}
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if (foundLF)
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{
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break;
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}
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}
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switch (res)
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{
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case CURLE_OK:
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if (!readNow)
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{
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tcps->readClosed = true;
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}
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break;
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case CURLE_AGAIN:
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break;
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default:
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tcps->readClosed = true;
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break;
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}
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if (tcps->readClosed)
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{
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Reset(tcps);
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if (pattern == readAll)
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{
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// * Closed "*a" patterns don't return an error.
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break;
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}
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lua_pushnil(l);
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lua_pushliteral(l, "closed");
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if (pattern == readLine)
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{
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// * Closed "*l" patterns don't return partial lines.
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returning = 0;
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}
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retn = 3;
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break;
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}
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if (readTotal == len && (pattern == readAll || pattern == readLine))
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{
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len += len;
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if (tcps->recvBuf.size() < len)
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{
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tcps->recvBuf.resize(len);
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}
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}
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if (res == CURLE_AGAIN)
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{
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if (tcps->blocking && (tcps->timeoutIndefinite || startedAt + tcps->timeout > Now()))
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{
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// * Using a platform-dependent primitive to "wait" on the socket is
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// not worth the trouble: sockets shouldn't be used with timeouts
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// anyway because they freeze the game.
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Timeout(0.01);
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continue;
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}
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lua_pushnil(l);
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lua_pushliteral(l, "timeout");
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if (pattern == readLine)
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{
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// * Timed-out "*l" patterns don't return partial lines.
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returning = 0;
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}
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retn = 3;
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break;
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}
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}
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tcps->stashedLen = readTotal - returning;
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if (pattern == readLine)
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{
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auto curOut = 0U;
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for (auto curIn = 0U; curIn < returning; ++curIn)
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{
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|
|
if (tcps->recvBuf[curIn] != '\r' && tcps->recvBuf[curIn] != '\n')
|
|
|
|
{
|
|
|
|
tcps->recvBuf[curOut] = tcps->recvBuf[curIn];
|
|
|
|
curOut += 1;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
returning = curOut;
|
|
|
|
}
|
|
|
|
lua_pushlstring(l, &tcps->recvBuf[0], returning);
|
|
|
|
// * This copy makes ReceiveNoPrefix quadratic if there's a lot of stuff in
|
|
|
|
// the stash (as a result of a *very* long line being returned by an "*l"
|
|
|
|
// pattern and then whatever was left being stashed) and it's all *very*
|
|
|
|
// short lines (compared to the previous *very* long one, from the point
|
|
|
|
// of view of an "*l" pattern). Handling this edge case in a special,
|
|
|
|
// sub-quadratic way isn't worth the effort.
|
|
|
|
std::copy(
|
|
|
|
&tcps->recvBuf[readTotal - tcps->stashedLen],
|
|
|
|
&tcps->recvBuf[readTotal],
|
|
|
|
&tcps->recvBuf[0]
|
|
|
|
);
|
|
|
|
return retn;
|
|
|
|
}
|
|
|
|
|
|
|
|
static int Receive(lua_State *l)
|
|
|
|
{
|
|
|
|
bool prefix = false;
|
|
|
|
if (lua_gettop(l) >= 3)
|
|
|
|
{
|
|
|
|
prefix = true;
|
|
|
|
lua_tostring(l, 3);
|
|
|
|
}
|
|
|
|
int ret = ReceiveNoPrefix(l);
|
|
|
|
if (prefix)
|
|
|
|
{
|
|
|
|
lua_pushvalue(l, 3);
|
|
|
|
lua_insert(l, -2);
|
|
|
|
lua_concat(l, 2);
|
|
|
|
}
|
|
|
|
return ret;
|
|
|
|
}
|
|
|
|
|
|
|
|
static int Connect(lua_State *l)
|
|
|
|
{
|
|
|
|
auto *tcps = (TCPSocket *)luaL_checkudata(l, 1, "TCPSocket");
|
|
|
|
if (tcps->status == StatusDead)
|
|
|
|
{
|
|
|
|
return luaL_error(l, "attempt to connect dead socket");
|
|
|
|
}
|
|
|
|
if (tcps->status == StatusConnected)
|
|
|
|
{
|
|
|
|
return luaL_error(l, "attempt to connect connected socket");
|
|
|
|
}
|
|
|
|
auto startedAt = Now();
|
|
|
|
while (true)
|
|
|
|
{
|
|
|
|
if (tcps->status != StatusConnecting)
|
|
|
|
{
|
|
|
|
tcps->status = StatusConnecting;
|
|
|
|
// * Using CURLPROTO_HTTPS and CURLPROTO_HTTP with CURL_HTTP_VERSION_1_0
|
|
|
|
// because these really don't send anything while connecting if
|
|
|
|
// CURLOPT_CONNECT_ONLY is 1 and there are no proxies involved. The
|
|
|
|
// only ugly bit is that we have to prepend http:// or https:// to
|
|
|
|
// the hostnames.
|
|
|
|
curl_easy_setopt(tcps->easy, CURLOPT_ERRORBUFFER, tcps->errorBuf);
|
|
|
|
curl_easy_setopt(tcps->easy, CURLOPT_CONNECT_ONLY, 1L);
|
|
|
|
ByteString address = luaL_checkstring(l, 2);
|
|
|
|
curl_easy_setopt(tcps->easy, CURLOPT_PORT, long(luaL_checkinteger(l, 3)));
|
|
|
|
curl_easy_setopt(tcps->easy, CURLOPT_NOSIGNAL, 1L);
|
|
|
|
curl_easy_setopt(tcps->easy, CURLOPT_HTTP_VERSION, CURL_HTTP_VERSION_1_0);
|
|
|
|
if (lua_toboolean(l, 4))
|
|
|
|
{
|
|
|
|
curl_easy_setopt(tcps->easy, CURLOPT_PROTOCOLS, CURLPROTO_HTTPS);
|
|
|
|
curl_easy_setopt(tcps->easy, CURLOPT_REDIR_PROTOCOLS, CURLPROTO_HTTPS);
|
|
|
|
SetupCurlEasyCiphers(tcps->easy);
|
|
|
|
address = "https://" + address;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
curl_easy_setopt(tcps->easy, CURLOPT_PROTOCOLS, CURLPROTO_HTTP);
|
|
|
|
curl_easy_setopt(tcps->easy, CURLOPT_REDIR_PROTOCOLS, CURLPROTO_HTTP);
|
|
|
|
address = "http://" + address;
|
|
|
|
}
|
|
|
|
curl_easy_setopt(tcps->easy, CURLOPT_URL, address.c_str());
|
|
|
|
}
|
|
|
|
CURLcode res;
|
|
|
|
if (!ConnectPerform(tcps, &res))
|
|
|
|
{
|
|
|
|
if (tcps->blocking && (tcps->timeoutIndefinite || startedAt + tcps->timeout > Now()))
|
|
|
|
{
|
|
|
|
// * Using a platform-dependent primitive to "wait" on the socket is
|
|
|
|
// not worth the trouble: sockets shouldn't be used with timeouts
|
|
|
|
// anyway because they freeze the game.
|
|
|
|
Timeout(0.01);
|
|
|
|
continue;
|
|
|
|
}
|
|
|
|
lua_pushnil(l);
|
|
|
|
lua_pushliteral(l, "timeout");
|
|
|
|
return 2;
|
|
|
|
}
|
|
|
|
if (res != CURLE_OK)
|
|
|
|
{
|
|
|
|
Reset(tcps);
|
|
|
|
lua_pushnil(l);
|
|
|
|
lua_pushstring(l, tcps->errorBuf);
|
|
|
|
return 2;
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
tcps->status = StatusConnected;
|
|
|
|
lua_pushinteger(l, 1);
|
|
|
|
return 1;
|
|
|
|
}
|
|
|
|
|
|
|
|
static int LastError(lua_State *l)
|
|
|
|
{
|
|
|
|
auto *tcps = (TCPSocket *)luaL_checkudata(l, 1, "TCPSocket");
|
|
|
|
lua_pushstring(l, tcps->errorBuf);
|
|
|
|
return 1;
|
|
|
|
}
|
|
|
|
|
|
|
|
static int GetStatus(lua_State *l)
|
|
|
|
{
|
|
|
|
auto *tcps = (TCPSocket *)luaL_checkudata(l, 1, "TCPSocket");
|
|
|
|
switch (tcps->status)
|
|
|
|
{
|
|
|
|
case StatusReady: lua_pushliteral(l, "ready"); break;
|
|
|
|
case StatusConnecting: lua_pushliteral(l, "connecting"); break;
|
|
|
|
case StatusConnected: lua_pushliteral(l, "connected"); break;
|
|
|
|
case StatusDead: lua_pushliteral(l, "dead"); break;
|
|
|
|
}
|
|
|
|
return 1;
|
|
|
|
}
|
|
|
|
|
|
|
|
static int GetPeerName(lua_State *l)
|
|
|
|
{
|
|
|
|
auto *tcps = (TCPSocket *)luaL_checkudata(l, 1, "TCPSocket");
|
|
|
|
if (tcps->status != StatusConnected)
|
|
|
|
{
|
|
|
|
return luaL_error(l, "attempt to get remote socket info while not connected");
|
|
|
|
}
|
|
|
|
char *address;
|
|
|
|
curl_easy_getinfo(tcps->easy, CURLINFO_PRIMARY_IP, &address);
|
|
|
|
lua_pushstring(l, address);
|
|
|
|
long port;
|
|
|
|
curl_easy_getinfo(tcps->easy, CURLINFO_PRIMARY_PORT, &port);
|
|
|
|
lua_pushinteger(l, port);
|
|
|
|
return 2;
|
|
|
|
}
|
|
|
|
|
|
|
|
static int SetTimeout(lua_State *l)
|
|
|
|
{
|
|
|
|
auto *tcps = (TCPSocket *)luaL_checkudata(l, 1, "TCPSocket");
|
|
|
|
tcps->blocking = true;
|
|
|
|
if (lua_isnoneornil(l, 2))
|
|
|
|
{
|
|
|
|
tcps->timeoutIndefinite = true;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
tcps->timeoutIndefinite = false;
|
|
|
|
tcps->timeout = luaL_checknumber(l, 2);
|
|
|
|
if (int(tcps->timeout) == 0)
|
|
|
|
{
|
|
|
|
tcps->blocking = false;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
static int GetSockName(lua_State *l)
|
|
|
|
{
|
|
|
|
auto *tcps = (TCPSocket *)luaL_checkudata(l, 1, "TCPSocket");
|
|
|
|
if (tcps->status != StatusConnected)
|
|
|
|
{
|
|
|
|
return luaL_error(l, "attempt to get local socket info while not connected");
|
|
|
|
}
|
|
|
|
char *address;
|
|
|
|
curl_easy_getinfo(tcps->easy, CURLINFO_LOCAL_IP, &address);
|
|
|
|
lua_pushstring(l, address);
|
|
|
|
long port;
|
|
|
|
curl_easy_getinfo(tcps->easy, CURLINFO_LOCAL_PORT, &port);
|
|
|
|
lua_pushinteger(l, port);
|
|
|
|
return 2;
|
|
|
|
}
|
|
|
|
|
|
|
|
static int SetOption(lua_State *l)
|
|
|
|
{
|
|
|
|
auto *tcps = (TCPSocket *)luaL_checkudata(l, 1, "TCPSocket");
|
|
|
|
auto *option = luaL_checkstring(l, 2);
|
|
|
|
if (!strcmp(option, "keepalive"))
|
|
|
|
{
|
|
|
|
curl_easy_setopt(tcps->easy, CURLOPT_TCP_KEEPALIVE, long(lua_toboolean(l, 3)));
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
else if (!strcmp(option, "tcp-nodelay"))
|
|
|
|
{
|
|
|
|
curl_easy_setopt(tcps->easy, CURLOPT_TCP_NODELAY, long(lua_toboolean(l, 3)));
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
else if (!strcmp(option, "verify-peer"))
|
|
|
|
{
|
|
|
|
curl_easy_setopt(tcps->easy, CURLOPT_SSL_VERIFYPEER, long(lua_toboolean(l, 3)));
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
return luaL_error(l, "unknown option");
|
|
|
|
}
|
|
|
|
|
|
|
|
static int Shutdown(lua_State *l)
|
|
|
|
{
|
|
|
|
auto *tcps = (TCPSocket *)luaL_checkudata(l, 1, "TCPSocket");
|
|
|
|
auto *direction = luaL_optstring(l, 2, "both");
|
|
|
|
if (!strcmp(direction, "receive"))
|
|
|
|
{
|
|
|
|
tcps->readClosed = true;
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
else if (!strcmp(direction, "send"))
|
|
|
|
{
|
|
|
|
tcps->writeClosed = true;
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
else if (!strcmp(direction, "both"))
|
|
|
|
{
|
|
|
|
tcps->readClosed = true;
|
|
|
|
tcps->writeClosed = true;
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
return luaL_error(l, "unknown direction");
|
|
|
|
}
|
|
|
|
#endif
|
|
|
|
|
|
|
|
void Open(lua_State *l)
|
|
|
|
{
|
|
|
|
#ifndef NOHTTP
|
|
|
|
luaL_newmetatable(l, "TCPSocket");
|
|
|
|
lua_pushcfunction(l, LuaTCPSocket::GC);
|
|
|
|
lua_setfield(l, -2, "__gc");
|
|
|
|
lua_newtable(l);
|
|
|
|
struct luaL_Reg tcpSocketIndexMethods[] = {
|
|
|
|
{ "connect", LuaTCPSocket::Connect },
|
|
|
|
{ "close", LuaTCPSocket::Close },
|
|
|
|
{ "send", LuaTCPSocket::Send },
|
|
|
|
{ "receive", LuaTCPSocket::Receive },
|
|
|
|
{ "lasterror", LuaTCPSocket::LastError },
|
|
|
|
{ "status", LuaTCPSocket::GetStatus },
|
|
|
|
{ "getpeername", LuaTCPSocket::GetPeerName },
|
|
|
|
{ "getsockname", LuaTCPSocket::GetSockName },
|
|
|
|
{ "settimeout", LuaTCPSocket::SetTimeout },
|
|
|
|
{ "setoption", LuaTCPSocket::SetOption },
|
|
|
|
{ "shutdown", LuaTCPSocket::Shutdown },
|
|
|
|
{ NULL, NULL },
|
|
|
|
};
|
|
|
|
luaL_register(l, NULL, tcpSocketIndexMethods);
|
|
|
|
lua_setfield(l, -2, "__index");
|
|
|
|
lua_pop(l, 1);
|
|
|
|
#endif
|
|
|
|
lua_newtable(l);
|
|
|
|
struct luaL_Reg socketMethods[] = {
|
|
|
|
#ifndef NOHTTP
|
|
|
|
{ "tcp", LuaTCPSocket::New },
|
|
|
|
#endif
|
|
|
|
{ "sleep", LuaTCPSocket::Sleep },
|
|
|
|
{ "gettime", LuaTCPSocket::GetTime },
|
|
|
|
{ NULL, NULL },
|
|
|
|
};
|
|
|
|
luaL_register(l, NULL, socketMethods);
|
|
|
|
lua_setglobal(l, "socket");
|
|
|
|
}
|
|
|
|
}
|