The-Powder-Toy/src/elements/fwrk.cpp

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#include "simulation/Element.h"
2012-01-08 11:39:03 -06:00
int update_FWRK(UPDATE_FUNC_ARGS) {
int r, rx, ry, np;
if ((parts[i].temp>400&&(9+parts[i].temp/40)>rand()%100000&&parts[i].life==0&&!pmap[y-1][x])||parts[i].ctype==PT_DUST)
{
np = sim->create_part(-1, x , y-1 , PT_FWRK);
if (np!=-1)
{
parts[np].vy = rand()%8-22;
parts[np].vx = rand()%20-rand()%20;
parts[np].life=rand()%15+25;
parts[np].dcolour = parts[i].dcolour;
sim->kill_part(i);
return 1;
}
}
if (parts[i].life>=45)
parts[i].life=0;
if ((parts[i].life<3&&parts[i].life>0)||(parts[i].vy>6&&parts[i].life>0))
{
int q = (rand()%255+1);
int w = (rand()%255+1);
int e = (rand()%255+1);
for (rx=-1; rx<2; rx++)
for (ry=-2; ry<3; ry++)
if (x+rx>=0 && y+ry>0 && x+rx<XRES && y+ry<YRES && (rx || ry))
{
if (5>=rand()%8)
{
if (!pmap[y+ry][x+rx])
{
np = sim->create_part(-1, x+rx, y+ry , PT_DUST);
sim->pv[y/CELL][x/CELL] += 2.00f*CFDS;
if (np!=-1)
{
parts[np].vy = -(rand()%10-1);
parts[np].vx = ((rand()%2)*2-1)*rand()%(5+5)+(parts[i].vx)*2 ;
parts[np].life= rand()%37+18;
parts[np].tmp=q;
parts[np].flags=w;
parts[np].ctype=e;
parts[np].temp= rand()%20+6000;
parts[np].dcolour = parts[i].dcolour;
}
}
}
}
sim->kill_part(i);
return 1;
}
return 0;
}