The-Powder-Toy/src/simulation/elements/OIL.cpp

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#include "simulation/Elements.h"
//#TPT-Directive ElementClass Element_OIL PT_OIL 3
Element_OIL::Element_OIL()
{
Identifier = "DEFAULT_PT_OIL";
Name = "OIL";
Colour = PIXPACK(0x404010);
MenuVisible = 1;
MenuSection = SC_LIQUID;
Enabled = 1;
Advection = 0.6f;
AirDrag = 0.01f * CFDS;
AirLoss = 0.98f;
Loss = 0.95f;
Collision = 0.0f;
Gravity = 0.1f;
Diffusion = 0.00f;
HotAir = 0.000f * CFDS;
Falldown = 2;
Flammable = 20;
Explosive = 0;
Meltable = 0;
Hardness = 5;
Weight = 20;
Temperature = R_TEMP+0.0f +273.15f;
HeatConduct = 42;
Description = "Liquid. Flammable.";
State = ST_LIQUID;
Properties = TYPE_LIQUID | PROP_NEUTPENETRATE;
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LowPressure = IPL;
LowPressureTransition = NT;
HighPressure = IPH;
HighPressureTransition = NT;
LowTemperature = ITL;
LowTemperatureTransition = NT;
HighTemperature = 333.0f;
HighTemperatureTransition = PT_GAS;
Update = NULL;
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}
Element_OIL::~Element_OIL() {}