The-Powder-Toy/src/simulation/elements/BIZRG.cpp

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#include "simulation/Elements.h"
//#TPT-Directive ElementClass Element_BIZRG PT_BIZRG 104
Element_BIZRG::Element_BIZRG()
{
Identifier = "DEFAULT_PT_BIZRG";
Name = "BIZG";
Colour = PIXPACK(0x00FFBB);
MenuVisible = 1;
MenuSection = SC_CRACKER2;
Enabled = 1;
Advection = 1.0f;
AirDrag = 0.01f * CFDS;
AirLoss = 0.99f;
Loss = 0.30f;
Collision = -0.1f;
Gravity = 0.0f;
Diffusion = 2.75f;
HotAir = 0.000f * CFDS;
Falldown = 0;
Flammable = 0;
Explosive = 0;
Meltable = 0;
Hardness = 1;
Weight = 1;
Temperature = R_TEMP-200.0f+273.15f;
HeatConduct = 42;
Description = "Bizarre gas";
State = ST_GAS;
Properties = TYPE_GAS;
LowPressure = IPL;
LowPressureTransition = NT;
HighPressure = IPH;
HighPressureTransition = NT;
LowTemperature = ITL;
LowTemperatureTransition = NT;
HighTemperature = 100.0f;
HighTemperatureTransition = PT_BIZR;
Update = &Element_BIZR::update;
Graphics = &Element_BIZR::graphics;
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}
//BIZRG update is in BIZR.cpp
Element_BIZRG::~Element_BIZRG() {}