The-Powder-Toy/src/simulation/elements/FIRW.cpp

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2012-05-07 11:59:50 -05:00
#include "simulation/Elements.h"
//#TPT-Directive ElementClass Element_FIRW PT_FIRW 69
Element_FIRW::Element_FIRW()
{
Identifier = "DEFAULT_PT_FIRW";
Name = "FIRW";
Colour = PIXPACK(0xFFA040);
MenuVisible = 1;
MenuSection = SC_EXPLOSIVE;
Enabled = 1;
Advection = 0.7f;
AirDrag = 0.02f * CFDS;
AirLoss = 0.96f;
Loss = 0.80f;
Collision = -0.99f;
Gravity = 0.1f;
Diffusion = 0.00f;
HotAir = 0.000f * CFDS;
Falldown = 1;
Flammable = 0;
Explosive = 0;
Meltable = 0;
Hardness = 30;
Weight = 55;
Temperature = R_TEMP+0.0f +273.15f;
HeatConduct = 70;
Description = "Fireworks!";
State = ST_SOLID;
Properties = TYPE_PART|PROP_LIFE_DEC;
LowPressure = IPL;
LowPressureTransition = NT;
HighPressure = IPH;
HighPressureTransition = NT;
LowTemperature = ITL;
LowTemperatureTransition = NT;
HighTemperature = ITH;
HighTemperatureTransition = NT;
Update = &Element_FIRW::update;
Graphics = &Element_FIRW::graphics;
}
//#TPT-Directive ElementHeader Element_FIRW static int update(UPDATE_FUNC_ARGS)
int Element_FIRW::update(UPDATE_FUNC_ARGS)
{
int r, rx, ry, rt, np;
if (parts[i].tmp==0) {
for (rx=-1; rx<2; rx++)
for (ry=-1; ry<2; ry++)
if (x+rx>=0 && y+ry>0 && x+rx<XRES && y+ry<YRES && (rx || ry))
{
r = pmap[y+ry][x+rx];
if (!r)
continue;
rt = parts[r>>8].type;
if (rt==PT_FIRE||rt==PT_PLSM||rt==PT_THDR)
{
parts[i].tmp = 1;
parts[i].life = rand()%50+60;
}
}
}
else if (parts[i].tmp==1) {
if (parts[i].life==0) {
parts[i].tmp=2;
} else {
float newVel = parts[i].life/25;
parts[i].flags &= ~FLAG_STAGNANT;
/* TODO:
if ((pmap[(int)(ly-newVel)][(int)lx]&0xFF)==PT_NONE && ly-newVel>0) {
parts[i].vy = -newVel;
ly-=newVel;
iy-=newVel;
}*/
parts[i].vy = -newVel;
}
}
else if (parts[i].tmp==2) {
int col = rand()%200+4;
int tmul;
for (rx=-2; rx<3; rx++)
for (ry=-2; ry<3; ry++)
if (x+rx>=0 && y+ry>0 && x+rx<XRES && y+ry<YRES && (rx || ry))
{
tmul = rand()%7;
np = sim->create_part(-1, x+rx, y+ry, PT_FIRW);
if (np>-1)
{
parts[np].vx = (rand()%3-1)*tmul;
parts[np].vy = (rand()%3-1)*tmul;
parts[np].tmp = col;
parts[np].life = rand()%100+100;
parts[np].temp = 6000.0f;
parts[np].dcolour = parts[i].dcolour;
}
}
sim->pv[y/CELL][x/CELL] += 20;
sim->kill_part(i);
return 1;
} else if (parts[i].tmp>=3) {
if (parts[i].life<=0) {
sim->kill_part(i);
return 1;
}
}
return 0;
}
//#TPT-Directive ElementHeader Element_FIRW static int graphics(GRAPHICS_FUNC_ARGS)
int Element_FIRW::graphics(GRAPHICS_FUNC_ARGS)
{
if(cpart->tmp>=3)
{
int caddress = restrict_flt(restrict_flt((float)(cpart->tmp-4), 0.0f, 200.0f)*3, 0.0f, (200.0f*3)-3);
*colr = 0;//(unsigned char)firw_data[caddress];
*colg = 0;//(unsigned char)firw_data[caddress+1];
*colb = 0;//(unsigned char)firw_data[caddress+2];
if (ren->decorations_enable && cpart->dcolour)
{
int a = (cpart->dcolour>>24)&0xFF;
*colr = (a*((cpart->dcolour>>16)&0xFF) + (255-a)**colr) >> 8;
*colg = (a*((cpart->dcolour>>8)&0xFF) + (255-a)**colg) >> 8;
*colb = (a*((cpart->dcolour)&0xFF) + (255-a)**colb) >> 8;
}
*firea = cpart->life*4;
if(*firea > 240)
*firea = 240;
*firer = *colr;
*fireg = *colg;
*fireb = *colb;
*pixel_mode = PMODE_NONE; //Clear default, don't draw pixel
*pixel_mode |= FIRE_ADD;
//Returning 0 means dynamic, do not cache
}
else if(cpart->tmp > 0)
{
*pixel_mode |= PMODE_GLOW;
}
return 0;
}
Element_FIRW::~Element_FIRW() {}