The-Powder-Toy/src/simulation/elements/CAUS.cpp

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2012-05-07 11:59:50 -05:00
#include "simulation/Elements.h"
//#TPT-Directive ElementClass Element_CAUS PT_CAUS 86
Element_CAUS::Element_CAUS()
{
Identifier = "DEFAULT_PT_CAUS";
Name = "CAUS";
Colour = PIXPACK(0x80FFA0);
MenuVisible = 1;
MenuSection = SC_GAS;
Enabled = 1;
Advection = 2.0f;
AirDrag = 0.00f * CFDS;
AirLoss = 0.99f;
Loss = 0.30f;
Collision = -0.1f;
Gravity = 0.0f;
Diffusion = 1.50f;
HotAir = 0.000f * CFDS;
Falldown = 0;
Flammable = 0;
Explosive = 0;
Meltable = 0;
Hardness = 0;
Weight = 1;
Temperature = R_TEMP+0.0f +273.15f;
HeatConduct = 70;
Description = "Caustic Gas, acts like Acid";
State = ST_GAS;
Properties = TYPE_GAS|PROP_DEADLY;
LowPressure = IPL;
LowPressureTransition = NT;
HighPressure = IPH;
HighPressureTransition = NT;
LowTemperature = ITL;
LowTemperatureTransition = NT;
HighTemperature = ITH;
HighTemperatureTransition = NT;
Update = &Element_CAUS::update;
Graphics = NULL;
}
//#TPT-Directive ElementHeader Element_CAUS static int update(UPDATE_FUNC_ARGS)
int Element_CAUS::update(UPDATE_FUNC_ARGS)
{
int r, rx, ry, trade, np;
for (rx=-2; rx<3; rx++)
for (ry=-2; ry<3; ry++)
if (x+rx>=0 && y+ry>0 && x+rx<XRES && y+ry<YRES && (rx || ry))
{
r = pmap[y+ry][x+rx];
if (!r)
continue;
if ((r&0xFF)!=PT_ACID && (r&0xFF)!=PT_CAUS)
{
if (((r&0xFF)!=PT_CLNE && (r&0xFF)!=PT_PCLN && sim->elements[r&0xFF].Hardness>(rand()%1000))&&parts[i].life>=50)
{
if (sim->parts_avg(i, r>>8,PT_GLAS)!= PT_GLAS)//GLAS protects stuff from acid
{
float newtemp = ((60.0f-(float)sim->elements[r&0xFF].Hardness))*7.0f;
if(newtemp < 0){
newtemp = 0;
}
parts[i].temp += newtemp;
parts[i].life--;
sim->kill_part(r>>8);
}
}
else if (parts[i].life<=50)
{
sim->kill_part(i);
return 1;
}
}
}
return 0;
}
Element_CAUS::~Element_CAUS() {}