The-Powder-Toy/src/elements/h2.cpp

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#include "simulation/Element.h"
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int update_H2(UPDATE_FUNC_ARGS)
{
int r,rx,ry,rt;
if (parts[i].temp > 2273.15 && sim->pv[y/CELL][x/CELL] > 50.0f)
parts[i].tmp = 1;
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for (rx=-2; rx<3; rx++)
for (ry=-2; ry<3; ry++)
if (x+rx>=0 && y+ry>=0 && x+rx<XRES && y+ry<YRES && (rx || ry))
{
r = pmap[y+ry][x+rx];
rt = (r&0xFF);
if (!r)
continue;
if (sim->pv[y/CELL][x/CELL] > 8.0f && rt == PT_DESL) // This will not work. DESL turns to fire above 5.0 pressure
{
sim->part_change_type(r>>8,x+rx,y+ry,PT_WATR);
sim->part_change_type(i,x,y,PT_OIL);
}
if (parts[r>>8].temp > 2273.15)// && pv[y/CELL][x/CELL] > 50.0f)
continue;
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if (parts[i].tmp != 1)
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{
if (rt==PT_FIRE)
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{
parts[r>>8].temp=2473.15;
if(parts[r>>8].tmp&0x02)
parts[r>>8].temp=3473;
parts[r>>8].tmp |= 1;
}
if (rt==PT_FIRE || rt==PT_PLSM || rt==PT_LAVA)
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{
sim->create_part(i,x,y,PT_FIRE);
parts[i].temp+=(rand()/(RAND_MAX/100));
parts[i].tmp |= 1;
}
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}
}
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if (parts[i].temp > 2273.15 && sim->pv[y/CELL][x/CELL] > 50.0f)
{
parts[i].tmp = 1;
if (rand()%5 < 1)
{
int j;
float temp = parts[i].temp;
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sim->part_change_type(i,x,y,PT_PLSM);
parts[i].life = rand()%150+50;
j = sim->create_part(-3,x+rand()%3-1,y+rand()%3-1,PT_NEUT);
j = sim->create_part(-3,x+rand()%3-1,y+rand()%3-1,PT_ELEC);
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j = sim->create_part(-3,x+rand()%3-1,y+rand()%3-1,PT_PHOT);
if (j != -1) { parts[j].ctype = 0xFFFF00; parts[j].temp = temp; }
j = sim->create_part(-3,x+rand()%3-1,y+rand()%3-1,PT_NBLE);
if (j != -1) { parts[j].tmp = 1; parts[j].temp = temp; }
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if (rand()%2)
{
j = sim->create_part(-3,x+rand()%3-1,y+rand()%3-1,PT_NBLE);
if (j != -1) { parts[j].tmp = 1; parts[j].temp = temp; }
}
parts[i].temp += 6000;
sim->pv[y/CELL][x/CELL] += 30;
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}
}
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return 0;
}