The-Powder-Toy/interface.c

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#include "powder.h"
#include "interface.h"
void menu_count(void)
{
int i=0;
msections[SC_WALL].itemcount = UI_WALLCOUNT-4;
msections[SC_SPECIAL].itemcount = 4;
for(i=0; i<PT_NUM; i++)
{
msections[ptypes[i].menusection].itemcount+=ptypes[i].menu;
}
}