The-Powder-Toy/elements/stor.cpp

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2012-01-08 11:39:03 -06:00
#include "element.h"
int update_STOR(UPDATE_FUNC_ARGS) {
int r, rx, ry, np, rx1, ry1;
if(parts[i].life && !parts[i].tmp)
parts[i].life--;
for (rx=-2; rx<3; rx++)
for (ry=-2; ry<3; ry++)
if (x+rx>=0 && y+ry>0 && x+rx<XRES && y+ry<YRES && (rx || ry))
{
r = pmap[y+ry][x+rx];
if ((r>>8)>=NPART || !r)
continue;
if (!parts[i].tmp && !parts[i].life && (r&0xFF)!=PT_STOR && !(sim->ptypes[(r&0xFF)].properties&TYPE_SOLID) && (!parts[i].ctype || (r&0xFF)==parts[i].ctype))
{
parts[i].tmp = parts[r>>8].type;
parts[i].temp = parts[r>>8].temp;
parts[i].flags = parts[r>>8].life;
parts[i].pavg[0] = parts[r>>8].tmp;
parts[i].pavg[1] = parts[r>>8].ctype;
sim->kill_part(r>>8);
}
if(parts[i].tmp && (r&0xFF)==PT_SPRK && parts[r>>8].ctype==PT_PSCN)
{
for(ry1 = 1; ry1 >= -1; ry1--){
for(rx1 = 0; rx1 >= -1 && rx1 <= 1; rx1 = -rx1-rx1+1){ // Oscilate the X starting at 0, 1, -1, 3, -5, etc (Though stop at -1)
np = sim->create_part(-1,x+rx1,y+ry1,parts[i].tmp);
if (np!=-1)
{
parts[np].temp = parts[i].temp;
parts[np].life = parts[i].flags;
parts[np].tmp = parts[i].pavg[0];
parts[np].ctype = parts[i].pavg[1];
parts[i].tmp = 0;
parts[i].life = 10;
break;
}
}
}
}
}
return 0;
}