57 lines
1.2 KiB
C++
57 lines
1.2 KiB
C++
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#include "simulation/Elements.h"
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//#TPT-Directive ElementClass Element_MORT PT_MORT 77
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Element_MORT::Element_MORT()
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{
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Identifier = "DEFAULT_PT_MORT";
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Name = "MORT";
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Colour = PIXPACK(0xE0E0E0);
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MenuVisible = 1;
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MenuSection = SC_CRACKER2;
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Enabled = 1;
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Advection = 0.0f;
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AirDrag = 0.00f * CFDS;
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AirLoss = 1.00f;
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Loss = 1.00f;
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Collision = -0.99f;
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Gravity = 0.0f;
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Diffusion = 0.01f;
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HotAir = 0.002f * CFDS;
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Falldown = 0;
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Flammable = 0;
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Explosive = 0;
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Meltable = 0;
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Hardness = 0;
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Weight = -1;
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Temperature = R_TEMP+4.0f +273.15f;
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HeatConduct = 60;
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Description = "Steam Train.";
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State = ST_NONE;
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Properties = TYPE_PART;
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LowPressure = IPL;
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LowPressureTransition = NT;
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HighPressure = IPH;
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HighPressureTransition = NT;
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LowTemperature = ITL;
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LowTemperatureTransition = NT;
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HighTemperature = ITH;
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HighTemperatureTransition = NT;
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Update = &Element_MORT::update;
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Graphics = NULL;
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}
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//#TPT-Directive ElementHeader Element_MORT static int update(UPDATE_FUNC_ARGS)
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int Element_MORT::update(UPDATE_FUNC_ARGS)
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{
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sim->create_part(-1, x, y-1, PT_SMKE);
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return 0;
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}
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Element_MORT::~Element_MORT() {}
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