The-Powder-Toy/src/simulation/elements/MORT.cpp

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2012-05-07 11:59:50 -05:00
#include "simulation/Elements.h"
//#TPT-Directive ElementClass Element_MORT PT_MORT 77
Element_MORT::Element_MORT()
{
Identifier = "DEFAULT_PT_MORT";
Name = "MORT";
Colour = PIXPACK(0xE0E0E0);
MenuVisible = 1;
MenuSection = SC_CRACKER2;
Enabled = 1;
Advection = 0.0f;
AirDrag = 0.00f * CFDS;
AirLoss = 1.00f;
Loss = 1.00f;
Collision = -0.99f;
Gravity = 0.0f;
Diffusion = 0.01f;
HotAir = 0.002f * CFDS;
Falldown = 0;
Flammable = 0;
Explosive = 0;
Meltable = 0;
Hardness = 0;
Weight = -1;
Temperature = R_TEMP+4.0f +273.15f;
HeatConduct = 60;
Description = "Steam Train.";
State = ST_NONE;
Properties = TYPE_PART;
LowPressure = IPL;
LowPressureTransition = NT;
HighPressure = IPH;
HighPressureTransition = NT;
LowTemperature = ITL;
LowTemperatureTransition = NT;
HighTemperature = ITH;
HighTemperatureTransition = NT;
Update = &Element_MORT::update;
Graphics = NULL;
}
//#TPT-Directive ElementHeader Element_MORT static int update(UPDATE_FUNC_ARGS)
int Element_MORT::update(UPDATE_FUNC_ARGS)
{
sim->create_part(-1, x, y-1, PT_SMKE);
return 0;
}
Element_MORT::~Element_MORT() {}