The-Powder-Toy/src/simulation/elements/NITR.cpp

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#include "simulation/Elements.h"
//#TPT-Directive ElementClass Element_NITR PT_NITR 8
Element_NITR::Element_NITR()
{
Identifier = "DEFAULT_PT_NITR";
Name = "NITR";
Colour = PIXPACK(0x20E010);
MenuVisible = 1;
MenuSection = SC_EXPLOSIVE;
Enabled = 1;
Advection = 0.5f;
AirDrag = 0.02f * CFDS;
AirLoss = 0.92f;
Loss = 0.97f;
Collision = 0.0f;
Gravity = 0.2f;
Diffusion = 0.00f;
HotAir = 0.000f * CFDS;
Falldown = 2;
Flammable = 1000;
Explosive = 2;
Meltable = 0;
Hardness = 3;
Weight = 23;
Temperature = R_TEMP+0.0f +273.15f;
HeatConduct = 50;
Description = "Liquid. Pressure sensitive explosive.";
State = ST_LIQUID;
Properties = TYPE_LIQUID;
LowPressure = IPL;
LowPressureTransition = NT;
HighPressure = IPH;
HighPressureTransition = NT;
LowTemperature = ITL;
LowTemperatureTransition = NT;
HighTemperature = 673.0f;
HighTemperatureTransition = PT_FIRE;
Update = NULL;
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}
Element_NITR::~Element_NITR() {}