The-Powder-Toy/src/game/RenderPreset.h

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#ifndef RENDER_PRESET_H
#define RENDER_PRESET_H
class RenderPreset
{
public:
std::string Name;
std::vector<unsigned int> RenderModes;
std::vector<unsigned int> DisplayModes;
unsigned int ColourMode;
RenderPreset(): Name(""), ColourMode(0) {}
RenderPreset(std::string name, std::vector<unsigned int> renderModes, std::vector<unsigned int> displayModes, unsigned int colourMode):
Name(name),
RenderModes(renderModes),
DisplayModes(displayModes),
ColourMode(colourMode)
{}
};
#endif