101 lines
2.4 KiB
C++
101 lines
2.4 KiB
C++
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#include "simulation/Elements.h"
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//#TPT-Directive ElementClass Element_CLST PT_CLST 155
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Element_CLST::Element_CLST()
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{
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Identifier = "DEFAULT_PT_CLST";
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Name = "CLST";
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Colour = PIXPACK(0xE4A4A4);
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MenuVisible = 1;
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MenuSection = SC_POWDERS;
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Enabled = 1;
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Advection = 0.7f;
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AirDrag = 0.02f * CFDS;
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AirLoss = 0.94f;
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Loss = 0.95f;
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Collision = 0.0f;
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Gravity = 0.2f;
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Diffusion = 0.00f;
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HotAir = 0.000f * CFDS;
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Falldown = 1;
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Flammable = 0;
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Explosive = 0;
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Meltable = 2;
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Hardness = 2;
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Weight = 55;
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Temperature = R_TEMP+0.0f +273.15f;
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HeatConduct = 70;
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Description = "Clay dust. Produces paste when mixed with water.";
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State = ST_SOLID;
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Properties = TYPE_PART;
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LowPressure = IPL;
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LowPressureTransition = NT;
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HighPressure = IPH;
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HighPressureTransition = NT;
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LowTemperature = ITL;
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LowTemperatureTransition = NT;
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HighTemperature = 1256.0f;
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HighTemperatureTransition = PT_LAVA;
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Update = &Element_CLST::update;
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Graphics = &Element_CLST::graphics;
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}
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//#TPT-Directive ElementHeader Element_CLST static int update(UPDATE_FUNC_ARGS)
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int Element_CLST::update(UPDATE_FUNC_ARGS)
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{
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int r, rx, ry;
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float cxy;
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for (rx=-2; rx<3; rx++)
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for (ry=-2; ry<3; ry++)
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if (x+rx>=0 && y+ry>0 && x+rx<XRES && y+ry<YRES && (rx || ry))
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{
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r = pmap[y+ry][x+rx];
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if (!r)
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continue;
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if ((r&0xFF)==PT_WATR && 1>(rand()%1500))
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{
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sim->part_change_type(i,x,y,PT_PSTS);
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sim->kill_part(r>>8);
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}
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if ((r&0xFF)==PT_NITR)
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{
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sim->create_part(i, x, y, PT_BANG);
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sim->create_part(r>>8, x+rx, y+ry, PT_BANG);
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}
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if ((r&0xFF)==PT_CLST)
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{
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if(parts[i].temp <195)
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cxy = 0.05;
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if(parts[i].temp >= 195 && parts[i].temp <295)
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cxy = 0.015;
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if(parts[i].temp >= 295 && parts[i].temp <350)
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cxy = 0.01;
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if(parts[i].temp > 350)
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cxy = 0.005;
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parts[i].vx += cxy*rx;
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parts[i].vy += cxy*ry;//These two can be set not to calculate over 350 later. They do virtually nothing over 0.005.
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}
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}
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return 0;
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}
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//#TPT-Directive ElementHeader Element_CLST static int graphics(GRAPHICS_FUNC_ARGS)
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int Element_CLST::graphics(GRAPHICS_FUNC_ARGS)
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{
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int z = cpart->tmp - 5;//speckles!
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*colr += z * 16;
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*colg += z * 16;
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*colb += z * 16;
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return 0;
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}
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Element_CLST::~Element_CLST() {}
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