2012-05-07 11:59:50 -05:00
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#include "simulation/Elements.h"
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//#TPT-Directive ElementClass Element_BRCK PT_BRCK 67
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Element_BRCK::Element_BRCK()
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{
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Identifier = "DEFAULT_PT_BRCK";
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Name = "BRCK";
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Colour = PIXPACK(0x808080);
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MenuVisible = 1;
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MenuSection = SC_SOLIDS;
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Enabled = 1;
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Advection = 0.0f;
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AirDrag = 0.00f * CFDS;
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AirLoss = 0.90f;
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Loss = 0.00f;
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Collision = 0.0f;
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Gravity = 0.0f;
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Diffusion = 0.00f;
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HotAir = 0.000f * CFDS;
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Falldown = 0;
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Flammable = 0;
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Explosive = 0;
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Meltable = 0;
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Hardness = 1;
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Weight = 100;
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Temperature = R_TEMP+0.0f +273.15f;
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HeatConduct = 251;
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Description = "Brick, breakable building material.";
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State = ST_SOLID;
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Properties = TYPE_SOLID|PROP_HOT_GLOW;
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LowPressure = IPL;
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LowPressureTransition = NT;
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HighPressure = 8.8f;
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HighPressureTransition = PT_STNE;
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LowTemperature = ITL;
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LowTemperatureTransition = NT;
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HighTemperature = 1223.0f;
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HighTemperatureTransition = PT_LAVA;
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Update = NULL;
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2012-08-20 10:48:03 -05:00
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Graphics = &Element_BRCK::graphics;
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}
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//#TPT-Directive ElementHeader Element_BRCK static int graphics(GRAPHICS_FUNC_ARGS)
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int Element_BRCK::graphics(GRAPHICS_FUNC_ARGS)
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{
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if (cpart->tmp == 1)
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*colb += 100;
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2012-10-04 17:30:50 -05:00
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else if (cpart->tmp == 2)
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*colr += 100;
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else if (cpart->tmp == 3)
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*colg += 100;
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else if (cpart->tmp == 4) {
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*colg += 100;
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*colb += 100;
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}
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else if (cpart->tmp == 5) {
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*colg += 100;
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*colr += 100;
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}
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else if (cpart->tmp == 6) {
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*colr += 100;
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*colb += 100;
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}
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else if (cpart->tmp == 7) {
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*colr += 100;
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*colg += 100;
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*colb += 100;
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}
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2012-08-21 08:58:23 -05:00
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2012-10-04 17:30:50 -05:00
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*pixel_mode |= FIRE_ADD;
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*firea = 40;
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*firer = *colr;
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*fireg = *colg;
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*fireb = *colb;
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2012-08-20 10:48:03 -05:00
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return 0;
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2012-05-07 11:59:50 -05:00
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}
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Element_BRCK::~Element_BRCK() {}
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