The-Powder-Toy/includes/luaconsole.h

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#ifndef LUACONSOLEH
#define LUACONSOLEH
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#ifdef LUA_R_INCL
#include <lua.h>
#include <lauxlib.h>
#include <lualib.h>
#else
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#include <lua5.1/lua.h>
#include <lua5.1/lauxlib.h>
#include <lua5.1/lualib.h>
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#endif
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#include <defines.h>
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#define LOCAL_LUA_DIR "Lua"
#define LUACON_MDOWN 1
#define LUACON_MUP 2
#define LUACON_MPRESS 3
#define LUACON_KDOWN 1
#define LUACON_KUP 2
//Bitmasks for things that might need recalculating after changes to tpt.el
#define LUACON_EL_MODIFIED_CANMOVE 0x1
#define LUACON_EL_MODIFIED_GRAPHICS 0x2
#define LUACON_EL_MODIFIED_MENUS 0x4
int *lua_el_func, *lua_el_mode;
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void luacon_open();
int luacon_step(int mx, int my, int selectl, int selectr);
int luacon_mouseevent(int mx, int my, int mb, int event);
int luacon_keyevent(int key, int modifier, int event);
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int luacon_eval(char *command);
int luacon_part_update(int t, int i, int x, int y, int surround_space, int nt);
char *luacon_geterror();
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void luacon_close();
int luacon_partsread(lua_State* l);
int luacon_partswrite(lua_State* l);
int luacon_partread(lua_State* l);
int luacon_partwrite(lua_State* l);
int luacon_elementread(lua_State* l);
int luacon_elementwrite(lua_State* l);
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int luacon_transitionread(lua_State* l);
int luacon_transitionwrite(lua_State* l);
int luacon_particle_getproperty(char * key, int * format);
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int luacon_transition_getproperty(char * key, int * format);
int luacon_element_getproperty(char * key, int * format, unsigned int * modified_stuff);
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int process_command_lua(pixel *vid_buf, char *console, char *console_error);
int getPartIndex_curIdx;
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//TPT Interface
int luatpt_test(lua_State* l);
int luatpt_getelement(lua_State *l);
int luatpt_element_func(lua_State *l);
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int luatpt_drawtext(lua_State* l);
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int luatpt_create(lua_State* l);
int luatpt_setpause(lua_State* l);
int luatpt_togglepause(lua_State* l);
int luatpt_togglewater(lua_State* l);
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int luatpt_setconsole(lua_State* l);
int luatpt_log(lua_State* l);
int luatpt_set_pressure(lua_State* l);
int luatpt_set_gravity(lua_State* l);
int luatpt_reset_gravity_field(lua_State* l);
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int luatpt_reset_velocity(lua_State* l);
int luatpt_reset_spark(lua_State* l);
int luatpt_set_property(lua_State* l);
int luatpt_get_property(lua_State* l);
int luatpt_drawpixel(lua_State* l);
int luatpt_drawrect(lua_State* l);
int luatpt_fillrect(lua_State* l);
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int luatpt_drawline(lua_State* l);
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int luatpt_textwidth(lua_State* l);
int luatpt_get_name(lua_State* l);
int luatpt_set_shortcuts(lua_State* l);
int luatpt_delete(lua_State* l);
int luatpt_register_step(lua_State* l);
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int luatpt_unregister_step(lua_State* l);
int luatpt_register_mouseclick(lua_State* l);
int luatpt_unregister_mouseclick(lua_State* l);
int luatpt_register_keypress(lua_State* l);
int luatpt_unregister_keypress(lua_State* l);
int luatpt_input(lua_State* l);
int luatpt_message_box(lua_State* l);
int luatpt_get_numOfParts(lua_State* l);
int luatpt_start_getPartIndex(lua_State* l);
int luatpt_getPartIndex(lua_State* l);
int luatpt_next_getPartIndex(lua_State* l);
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int luatpt_hud(lua_State* l);
int luatpt_gravity(lua_State* l);
int luatpt_airheat(lua_State* l);
int luatpt_active_menu(lua_State* l);
int luatpt_decorations_enable(lua_State* l);
int luatpt_cmode_set(lua_State* l);
int luatpt_error(lua_State* l);
int luatpt_heat(lua_State* l);
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int luatpt_setfire(lua_State* l);
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int luatpt_setdebug(lua_State* l);
int luatpt_setfpscap(lua_State* l);
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int luatpt_getscript(lua_State* l);
int luatpt_setwindowsize(lua_State* l);
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int luatpt_screenshot(lua_State* l);
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#endif