2019-04-20 07:12:32 -05:00
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#include "graphics/Graphics.h"
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#include "graphics/Renderer.h"
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2018-04-30 13:13:24 -05:00
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#include "common/String.h"
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2023-01-19 12:43:33 -06:00
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#include "common/tpt-rand.h"
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2012-10-29 04:36:16 -05:00
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#include "Format.h"
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2013-03-22 09:14:17 -05:00
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#include "gui/interface/Engine.h"
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2012-10-29 04:36:16 -05:00
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#include "client/GameSave.h"
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#include "simulation/Simulation.h"
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2023-01-20 16:28:31 -06:00
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#include <ctime>
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#include <iostream>
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#include <fstream>
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#include <vector>
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2012-10-29 04:36:16 -05:00
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2012-11-03 07:21:53 -05:00
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void EngineProcess() {}
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2018-04-30 13:13:24 -05:00
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void ClipboardPush(ByteString) {}
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ByteString ClipboardPull() { return ""; }
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2013-02-14 22:31:31 -06:00
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int GetModifiers() { return 0; }
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2016-04-01 23:10:15 -05:00
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void SetCursorEnabled(int enabled) {}
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2016-07-23 18:15:07 -05:00
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unsigned int GetTicks() { return 0; }
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2012-11-03 07:21:53 -05:00
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2022-08-07 08:27:04 -05:00
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static bool ReadFile(std::vector<char> &fileData, ByteString filename)
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2012-10-29 04:36:16 -05:00
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{
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std::ifstream f(filename, std::ios::binary);
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if (f) f.seekg(0, std::ios::end);
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if (f) fileData.resize(f.tellg());
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if (f) f.seekg(0);
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if (f) f.read(&fileData[0], fileData.size());
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if (!f)
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2012-10-29 04:36:16 -05:00
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{
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2022-08-07 08:27:04 -05:00
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std::cerr << "ReadFile: " << filename << ": " << strerror(errno) << std::endl;
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return false;
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2012-10-29 04:36:16 -05:00
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}
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return true;
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2012-10-29 04:36:16 -05:00
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}
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int main(int argc, char *argv[])
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2018-04-03 20:46:01 -05:00
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{
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2020-09-15 14:23:05 -05:00
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if (!argv[1] || !argv[2]) {
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std::cout << "Usage: " << argv[0] << " <inputFilename> <outputPrefix>" << std::endl;
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return 1;
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}
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2022-08-07 08:27:04 -05:00
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auto inputFilename = ByteString(argv[1]);
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auto outputFilename = ByteString(argv[2]) + ".png";
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2012-10-29 04:36:16 -05:00
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2022-08-07 08:27:04 -05:00
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std::vector<char> fileData;
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if (!ReadFile(fileData, inputFilename))
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{
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return 1;
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}
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2012-10-29 04:36:16 -05:00
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2015-01-10 17:47:42 -06:00
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GameSave * gameSave = NULL;
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try
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{
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2023-01-22 02:17:13 -06:00
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gameSave = new GameSave(fileData, false);
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2015-01-10 17:47:42 -06:00
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}
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2020-02-23 16:43:11 -06:00
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catch (ParseException &e)
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2015-01-10 17:47:42 -06:00
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{
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//Render the save again later or something? I don't know
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2018-04-30 13:13:24 -05:00
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if (ByteString(e.what()).FromUtf8() == "Save from newer version")
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2015-01-10 17:47:42 -06:00
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throw e;
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}
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2012-10-29 04:36:16 -05:00
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2023-01-19 12:43:33 -06:00
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auto rng = std::make_unique<RNG>();
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2012-10-29 04:36:16 -05:00
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Simulation * sim = new Simulation();
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2019-12-17 08:03:41 -06:00
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Renderer * ren = new Renderer(new Graphics(), sim);
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2012-10-29 04:36:16 -05:00
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2015-01-10 17:47:42 -06:00
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if (gameSave)
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{
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2019-07-09 17:35:49 -05:00
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sim->Load(gameSave, true);
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2015-01-10 17:47:42 -06:00
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//Render save
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ren->decorations_enable = true;
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ren->blackDecorations = true;
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int frame = 15;
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while(frame)
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{
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frame--;
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ren->render_parts();
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ren->render_fire();
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ren->clearScreen(1.0f);
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}
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}
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else
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2012-10-29 04:36:16 -05:00
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{
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2015-01-10 17:47:42 -06:00
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int w = Graphics::textwidth("Save file invalid")+16, x = (XRES-w)/2, y = (YRES-24)/2;
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ren->drawrect(x, y, w, 24, 192, 192, 192, 255);
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ren->drawtext(x+8, y+8, "Save file invalid", 192, 192, 240, 255);
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2012-10-29 04:36:16 -05:00
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}
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ren->RenderBegin();
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ren->RenderEnd();
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VideoBuffer screenBuffer = ren->DumpFrame();
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2022-08-07 08:27:04 -05:00
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screenBuffer.WritePNG(outputFilename);
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2012-10-29 04:36:16 -05:00
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}
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