The-Powder-Toy/SConscript

208 lines
7.8 KiB
Python
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import os, sys, subprocess, time
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##Fix for long command line - http://scons.org/wiki/LongCmdLinesOnWin32
class ourSpawn:
def ourspawn(self, sh, escape, cmd, args, env):
newargs = ' '.join(args[1:])
cmdline = cmd + " " + newargs
startupinfo = subprocess.STARTUPINFO()
startupinfo.dwFlags |= subprocess.STARTF_USESHOWWINDOW
proc = subprocess.Popen(cmdline, stdin=subprocess.PIPE, stdout=subprocess.PIPE,
stderr=subprocess.PIPE, startupinfo=startupinfo, shell = False, env = env)
data, err = proc.communicate()
rv = proc.wait()
if rv:
print "====="
print err
print "====="
return rv
def SetupSpawn( env ):
if sys.platform == 'win32':
buf = ourSpawn()
buf.ourenv = env
env['SPAWN'] = buf.ourspawn
AddOption('--opengl-renderer',dest="opengl-renderer",action='store_true',default=False,help="Build with OpenGL renderer support. (requires --opengl)")
AddOption('--opengl',dest="opengl",action='store_true',default=False,help="Build with OpenGL interface support.")
AddOption('--win32',dest="win32",action='store_true',default=False,help="32bit Windows platform target.")
AddOption('--lin32',dest="lin32",action='store_true',default=False,help="32bit Linux platform target")
AddOption('--lin64',dest="lin64",action='store_true',default=False,help="64bit Linux platform target")
AddOption('--macosx',dest="macosx",action='store_true',default=False,help="Mac OS X platform target")
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AddOption('--static',dest="static",action="store_true",default=False,help="Static linking, reduces external library dependancies but increased file size")
AddOption('--pthreadw32-static',dest="ptw32-static",action="store_true",default=False,help="Use PTW32_STATIC_LIB for pthreadw32 headers")
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AddOption('--release',dest="release",action='store_true',default=False,help="Enable optimisations (Will slow down compiling)")
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AddOption('--lua-dir',dest="lua-dir",default=False,help="Directory for lua includes")
AddOption('--sdl-dir',dest="sdl-dir",default=False,help="Directory for SDL includes")
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AddOption('--tool',dest="toolprefix",default=False,help="Prefix")
AddOption('--sse',dest="sse",action='store_true',default=False,help="Enable SSE optimisations")
AddOption('--sse2',dest="sse2",action='store_true',default=False,help="Enable SSE2 optimisations")
AddOption('--sse3',dest="sse3",action='store_true',default=False,help="Enable SSE3 optimisations")
AddOption('--x86',dest="x86",action='store_true',default=True,help="Target Intel x86 platform")
AddOption('--beta',dest="beta",action='store_true',default=False,help="Beta build.")
AddOption('--save-version',dest="save-version",default=False,help="Save version.")
AddOption('--minor-version',dest="minor-version",default=False,help="Minor version.")
AddOption('--build-number',dest="build-number",default=False,help="Build number.")
AddOption('--snapshot',dest="snapshot",default=False,help="Snapshot build.")
if((not GetOption('lin32')) and (not GetOption('lin64')) and (not GetOption('win32')) and (not GetOption('macosx'))):
print "You must specify a platform to target"
raise SystemExit(1)
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if(GetOption('win32')):
env = Environment(tools = ['mingw'], ENV = os.environ)
else:
env = Environment(ENV = os.environ)
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if GetOption("toolprefix"):
env['CC'] = GetOption("toolprefix")+env['CC']
env['CXX'] = GetOption("toolprefix")+env['CXX']
env['RC'] = GetOption("toolprefix")+env['RC']
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#Check for headers and libraries
conf = Configure(env)
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try:
env.ParseConfig('sdl-config --cflags')
env.ParseConfig('sdl-config --libs')
except:
conf.CheckLib("SDL")
if(GetOption("sdl-dir")):
if not conf.CheckCHeader(GetOption("sdl-dir") + '/SDL.h'):
print "sdl headers not found or not installed"
raise SystemExit(1)
else:
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env.Append(CPPPATH=GetOption("sdl-dir"))
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#Find correct lua include dir
if(GetOption("lua-dir")):
if not conf.CheckCHeader(GetOption("lua-dir") + '/lua.h'):
print "lua5.1 headers not found or not installed"
raise SystemExit(1)
else:
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env.Append(CPPPATH=GetOption("lua-dir"))
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#Check for FFT lib
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if not conf.CheckLib('fftw3f') and not conf.CheckLib('fftw3f-3'):
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print "libfftw3f not found or not installed"
raise SystemExit(1)
#Check for Lua lib
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if not conf.CheckLib('lua') and not conf.CheckLib('lua5.1') and not conf.CheckLib('lua51'):
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print "liblua not found or not installed"
raise SystemExit(1)
env = conf.Finish();
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env.Append(CPPPATH=['src/', 'data/', 'generated/'])
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env.Append(CCFLAGS=['-w', '-std=c99', '-fkeep-inline-functions'])
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env.Append(LIBS=['pthread', 'm', 'bz2'])
env.Append(CPPDEFINES={"_POSIX_C_SOURCE": "200112L"})
env.Append(CPPDEFINES=["USE_SDL", "LUACONSOLE", "GRAVFFT", "_GNU_SOURCE", "USE_STDINT"])
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if GetOption("ptw32-static"):
env.Append(CPPDEFINES=['PTW32_STATIC_LIB']);
if(GetOption('static')):
env.Append(LINKFLAGS=['-static-libgcc'])
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if(GetOption('win32')):
openGLLibs = ['opengl32', 'glew32']
env.Prepend(LIBS=['mingw32', 'ws2_32', 'SDLmain', 'regex'])
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env.Append(LIBS=['winmm', 'gdi32'])
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env.Append(CPPDEFINES=["WIN32"])
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env.Append(LINKFLAGS=['-mwindows'])
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if(GetOption('lin32') or GetOption('lin64')):
openGLLibs = ['GL']
env.Append(LIBS=['X11', 'rt'])
if GetOption('lin32'):
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env.Append(LINKFLAGS=['-m32'])
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env.Append(CCFLAGS=['-m32'])
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env.Append(CPPDEFINES=["LIN32"])
else:
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env.Append(LINKFAGS=['-m64'])
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env.Append(CCFLAGS=['-m64'])
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env.Append(CPPDEFINES=["LIN64"])
if(GetOption('beta')):
env.Append(CPPDEFINES='BETA')
if(GetOption('snapshot')):
env.Append(CPPDEFINES={'SNAPSHOT_ID': GetOption('snapshot')})
env.Append(CPPDEFINES='SNAPSHOT')
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else:
env.Append(CPPDEFINES={"SNAPSHOT_ID": int(time.time())})
if(GetOption('save-version')):
env.Append(CPPDEFINES={'SAVE_VERSION': GetOption('major-version')})
if(GetOption('minor-version')):
env.Append(CPPDEFINES={'MINOR_VERSION': GetOption('minor-version')})
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if(GetOption('release')):
env.Append(CCFLAGS=['-O3', '-ftree-vectorize', '-funsafe-math-optimizations', '-ffast-math', '-fomit-frame-pointer', '-funsafe-loop-optimizations', '-Wunsafe-loop-optimizations'])
if(GetOption('x86')):
env.Append(CPPDEFINES='X86')
if(GetOption('sse')):
env.Append(CCFLAGS='-msse')
env.Append(CPPDEFINES='X86_SSE')
if(GetOption('sse2')):
env.Append(CCFLAGS='-msse2')
env.Append(CPPDEFINES='X86_SSE2')
if(GetOption('sse3')):
env.Append(CCFLAGS='-msse3')
env.Append(CPPDEFINES='X86_SSE3')
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if(GetOption('opengl')):
env.Append(CPPDEFINES=["OGLI", "PIX32OGL"])
env.Append(LIBS=openGLLibs)
if(GetOption('opengl-renderer') and GetOption('opengl-renderer')):
env.Append(CPPDEFINES=["OGLR"])
elif(GetOption('opengl-renderer')):
print "opengl-renderer requires opengl"
raise SystemExit(1)
sources=Glob("src/*.cpp")
if(GetOption('win32')):
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sources += env.RES('resources/powder-res.rc')
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sources+=Glob("src/*/*.cpp")
sources+=Glob("src/simulation/elements/*.cpp")
sources+=Glob("src/simulation/tools/*.cpp")
sources+=Glob("generated/ToolClasses.cpp")
sources+=Glob("generated/ElementClasses.cpp")
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SetupSpawn(env)
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programName = "powder"
if(GetOption('win32')):
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programName = "Powder"
if(GetOption('lin64')):
programName += "64"
if(not (GetOption('sse2') or GetOption('sse3'))):
programName += "-legacy"
if(GetOption('macosx')):
programName += "-x"
if(GetOption('win32')):
programName += ".exe"
env.Command(['generated/ElementClasses.cpp', 'generated/ElementClasses.h'], Glob('src/simulation/elements/*.cpp'), "python generator.py elements $TARGETS $SOURCES")
env.Command(['generated/ToolClasses.cpp', 'generated/ToolClasses.h'], Glob('src/simulation/tools/*.cpp'), "python generator.py tools $TARGETS $SOURCES")
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t=env.Program(target=programName, source=sources)
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Default(t)
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#if(GetOption('release')):
# StripExecutable(t);