The-Powder-Toy/.github/prepare.py

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import datetime
import json
import os
import re
import subprocess
import sys
ref = os.getenv('GITHUB_REF')
publish_hostport = os.getenv('PUBLISH_HOSTPORT')
def set_output(key, value):
with open(os.getenv('GITHUB_OUTPUT'), 'a') as f:
f.write(f"{key}={value}\n")
match_stable = re.fullmatch(r'refs/tags/v([0-9]+)\.([0-9]+)\.([0-9]+)', ref)
match_beta = re.fullmatch(r'refs/tags/v([0-9]+)\.([0-9]+)\.([0-9]+)b', ref)
match_snapshot = re.fullmatch(r'refs/tags/snapshot-([0-9]+)', ref)
match_tptlibsdev = re.fullmatch(r'refs/heads/tptlibsdev-(.*)', ref)
do_release = False
if match_stable:
release_type = 'stable'
release_name = 'v%s.%s.%s' % (match_stable.group(1), match_stable.group(2), match_stable.group(3))
do_release = True
elif match_beta:
release_type = 'beta'
release_name = 'v%s.%s.%sb' % (match_beta.group(1), match_beta.group(2), match_beta.group(3))
do_release = True
elif match_snapshot:
release_type = 'snapshot'
release_name = 'snapshot-%s' % match_snapshot.group(1)
do_release = True
elif match_tptlibsdev:
release_type = 'tptlibsdev'
release_name = 'tptlibsdev-%s' % match_tptlibsdev.group(1)
else:
release_type = 'dev'
release_name = 'dev'
do_publish = publish_hostport and do_release
set_output('release_type', release_type)
set_output('release_name', release_name)
subprocess.run([ 'meson', 'setup', '-Dprepare=true', 'build-prepare' ], check = True)
build_options = {}
with open('build-prepare/meson-info/intro-buildoptions.json') as f:
for option in json.loads(f.read()):
build_options[option['name']] = option['value']
if int(build_options['mod_id']) == 0 and os.path.exists('.github/mod_id.txt'):
with open('.github/mod_id.txt') as f:
build_options['mod_id'] = f.read()
set_output('mod_id' , build_options['mod_id' ])
set_output('app_name' , build_options['app_name' ])
set_output('app_comment', build_options['app_comment'])
set_output('app_exe' , build_options['app_exe' ])
set_output('app_id' , build_options['app_id' ])
set_output('app_data' , build_options['app_data' ])
set_output('app_vendor' , build_options['app_vendor' ])
app_exe = build_options['app_exe']
app_name = build_options['app_name']
app_name_slug = re.sub('[^A-Za-z0-9]', '_', app_name)
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build_matrix = []
publish_matrix = []
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# consider disabling line wrapping to edit this monstrosity
for arch, platform, libc, statdyn, bplatform, runson, suffix, publish, artifact, dbgsuffix, mode, starcatcher, dbgrel in [
( 'x86_64', 'linux', 'gnu', 'static', 'linux', 'ubuntu-18.04', '', False, False, None, None, None, 'debug' ),
( 'x86_64', 'linux', 'gnu', 'static', 'linux', 'ubuntu-18.04', '', True, True, '.dbg', None, 'x86_64-lin-gcc-static', 'release' ),
( 'x86_64', 'linux', 'gnu', 'static', 'linux', 'ubuntu-18.04', '', False, True, '.dbg', 'appimage', None, 'release' ),
( 'x86_64', 'linux', 'gnu', 'dynamic', 'linux', 'ubuntu-18.04', '', False, False, None, None, None, 'debug' ),
( 'x86_64', 'linux', 'gnu', 'dynamic', 'linux', 'ubuntu-18.04', '', False, False, None, None, None, 'release' ),
# ( 'x86_64', 'windows', 'mingw', 'static', 'linux', 'ubuntu-20.04', '', False, False, None, None, None, 'debug' ), # ubuntu-20.04 doesn't have windows TLS headers somehow and I haven't yet figured out how to get them
# ( 'x86_64', 'windows', 'mingw', 'static', 'linux', 'ubuntu-20.04', '', False, True, '.dbg', None, None, 'release' ), # ubuntu-20.04 doesn't have windows TLS headers somehow and I haven't yet figured out how to get them
( 'x86_64', 'windows', 'mingw', 'dynamic', 'linux', 'ubuntu-20.04', '', False, False, None, None, None, 'debug' ),
( 'x86_64', 'windows', 'mingw', 'dynamic', 'linux', 'ubuntu-20.04', '', False, False, None, None, None, 'release' ),
( 'x86_64', 'windows', 'mingw', 'static', 'windows', 'windows-2019', '.exe', False, False, None, None, None, 'debug' ),
( 'x86_64', 'windows', 'mingw', 'static', 'windows', 'windows-2019', '.exe', False, True, '.dbg', None, None, 'release' ),
( 'x86_64', 'windows', 'mingw', 'dynamic', 'windows', 'windows-2019', '.exe', False, False, None, None, None, 'debug' ),
( 'x86_64', 'windows', 'mingw', 'dynamic', 'windows', 'windows-2019', '.exe', False, False, None, None, None, 'release' ),
( 'x86_64', 'windows', 'msvc', 'static', 'windows', 'windows-2019', '.exe', False, False, None, None, None, 'debug' ),
( 'x86_64', 'windows', 'msvc', 'static', 'windows', 'windows-2019', '.exe', True, True, '.pdb', None,'x86_64-win-msvc-static', 'release' ),
( 'x86_64', 'windows', 'msvc', 'dynamic', 'windows', 'windows-2019', '.exe', False, False, None, None, None, 'debug' ),
( 'x86_64', 'windows', 'msvc', 'dynamic', 'windows', 'windows-2019', '.exe', False, False, None, None, None, 'release' ),
( 'x86', 'windows', 'msvc', 'static', 'windows', 'windows-2019', '.exe', False, False, None, None, None, 'debug' ),
( 'x86', 'windows', 'msvc', 'static', 'windows', 'windows-2019', '.exe', True, True, '.pdb', None, 'i686-win-msvc-static', 'release' ),
( 'x86', 'windows', 'msvc', 'dynamic', 'windows', 'windows-2019', '.exe', False, False, None, None, None, 'debug' ),
( 'x86', 'windows', 'msvc', 'dynamic', 'windows', 'windows-2019', '.exe', False, False, None, None, None, 'release' ),
( 'x86_64', 'darwin', 'macos', 'static', 'darwin', 'macos-11.0', '', False, False, None, None, None, 'debug' ),
( 'x86_64', 'darwin', 'macos', 'static', 'darwin', 'macos-11.0', '', True, True, None, None, 'x86_64-mac-gcc-static', 'release' ), # I have no idea how to separate debug info on macos
( 'x86_64', 'darwin', 'macos', 'dynamic', 'darwin', 'macos-11.0', '', False, False, None, None, None, 'debug' ),
( 'x86_64', 'darwin', 'macos', 'dynamic', 'darwin', 'macos-11.0', '', False, False, None, None, None, 'release' ),
( 'aarch64', 'darwin', 'macos', 'static', 'darwin', 'macos-11.0', '', False, False, None, None, None, 'debug' ),
( 'aarch64', 'darwin', 'macos', 'static', 'darwin', 'macos-11.0', '', True, True, None, None, 'arm64-mac-gcc-static', 'release' ),
# ( 'aarch64', 'darwin', 'macos', 'dynamic', 'darwin', 'macos-11.0', '', False, False, None, None, None, 'debug' ), # macos-11.0 is x86_64 and I haven't yet figured out how to get homebrew to install aarch64 libs on x86_64
# ( 'aarch64', 'darwin', 'macos', 'dynamic', 'darwin', 'macos-11.0', '', False, False, None, None, None, 'release' ), # macos-11.0 is x86_64 and I haven't yet figured out how to get homebrew to install aarch64 libs on x86_64
( 'x86', 'android', 'bionic', 'static', 'linux', 'ubuntu-18.04', '.apk', False, False, None, None, None, 'debug' ),
( 'x86', 'android', 'bionic', 'static', 'linux', 'ubuntu-18.04', '.apk', True, True, '.dbg', None, 'i686-and-gcc-static', 'release' ),
( 'x86_64', 'android', 'bionic', 'static', 'linux', 'ubuntu-18.04', '.apk', False, False, None, None, None, 'debug' ),
( 'x86_64', 'android', 'bionic', 'static', 'linux', 'ubuntu-18.04', '.apk', True, True, '.dbg', None, 'x86_64-and-gcc-static', 'release' ),
( 'arm', 'android', 'bionic', 'static', 'linux', 'ubuntu-18.04', '.apk', False, False, None, None, None, 'debug' ),
( 'arm', 'android', 'bionic', 'static', 'linux', 'ubuntu-18.04', '.apk', True, True, '.dbg', None, 'arm-and-gcc-static', 'release' ),
( 'aarch64', 'android', 'bionic', 'static', 'linux', 'ubuntu-18.04', '.apk', False, False, None, None, None, 'debug' ),
( 'aarch64', 'android', 'bionic', 'static', 'linux', 'ubuntu-18.04', '.apk', True, True, '.dbg', None, 'arm64-and-gcc-static', 'release' ),
]:
if not mode:
mode = 'default'
separate_debug = True
if not dbgsuffix:
dbgsuffix = 'BOGUS'
separate_debug = False
if not starcatcher:
starcatcher = 'BOGUS'
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if publish:
assert artifact
if dbgrel != 'release':
assert not publish
assert not artifact
asset_path = f'{app_exe}{suffix}'
asset_name = f'{app_exe}-{release_name}-{arch}-{platform}-{libc}{suffix}'
debug_asset_path = f'{app_exe}{dbgsuffix}'
debug_asset_name = f'{app_exe}-{release_name}-{arch}-{platform}-{libc}{dbgsuffix}'
if mode == 'appimage':
asset_path = f'{app_name_slug}-{arch}.AppImage'
asset_name = f'{app_name_slug}-{arch}.AppImage'
debug_asset_path = f'{app_name_slug}-{arch}.AppImage.dbg'
debug_asset_name = f'{app_name_slug}-{arch}.AppImage.dbg'
starcatcher_name = f'powder-{release_name}-{starcatcher}{suffix}'
build_matrix.append({
'bsh_build_platform': bplatform, # part of the unique portion of the matrix
'bsh_host_arch': arch, # part of the unique portion of the matrix
'bsh_host_platform': platform, # part of the unique portion of the matrix
'bsh_host_libc': libc, # part of the unique portion of the matrix
'bsh_static_dynamic': statdyn, # part of the unique portion of the matrix
'bsh_debug_release': dbgrel, # part of the unique portion of the matrix
'runs_on': runson,
'package_suffix': suffix,
'package_mode': mode,
'publish': publish and 'yes' or 'no',
'artifact': artifact and 'yes' or 'no',
'separate_debug': separate_debug and 'yes' or 'no',
'asset_path': asset_path,
'asset_name': asset_name,
'debug_asset_path': debug_asset_path,
'debug_asset_name': debug_asset_name,
})
if publish:
publish_matrix.append({
'bsh_build_platform': bplatform, # part of the unique portion of the matrix
'bsh_host_arch': arch, # part of the unique portion of the matrix
'bsh_host_platform': platform, # part of the unique portion of the matrix
'bsh_host_libc': libc, # part of the unique portion of the matrix
'bsh_static_dynamic': statdyn, # part of the unique portion of the matrix
'asset_path': asset_path,
'asset_name': asset_name,
'starcatcher_name': starcatcher_name,
})
set_output('build_matrix', json.dumps({ 'include': build_matrix }))
set_output('publish_matrix', json.dumps({ 'include': publish_matrix }))
set_output('do_release', do_release and 'yes' or 'no')
set_output('do_publish', do_publish and 'yes' or 'no')