The-Powder-Toy/data/IntroText.h

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2012-08-07 13:16:43 -05:00
static const char *introTextData =
"\blThe Powder Toy - Version " MTOS(SAVE_VERSION) "." MTOS(MINOR_VERSION) " - http://powdertoy.co.uk, irc.freenode.net #powder\n"
"\x7F\x7F\x7F\x7F\x7F\x7F\x7F\x7F\x7F\x7F\x7F\x7F\x7F\x7F\x7F\x7F\x7F\x7F\x7F\n"
"\n"
"\bgControl+C/V/X are Copy, Paste and cut respectively.\n"
"\bgTo choose a material, hover over one of the icons on the right, it will show a selection of elements in that group.\n"
"\bgPick your material from the menu using mouse left/right buttons.\n"
"Draw freeform lines by dragging your mouse left/right button across the drawing area.\n"
"Shift+drag will create straight lines of particles.\n"
"Ctrl+drag will result in filled rectangles.\n"
"Ctrl+Shift+click will flood-fill a closed area.\n"
"Ctrl+Z will act as Undo.\n"
"Middle click or Alt+Click to \"sample\" the particles.\n"
"\n\boUse 'Z' for a zoom tool. Click to make the drawable zoom window stay around. Use the wheel to change the zoom strength\n"
"Use 'S' to save parts of the window as 'stamps'.\n"
"'L' will load the most recent stamp, 'K' shows a library of stamps you saved.\n"
"'C' will cycle the display mode (Fire, Blob, Velocity, etc.). The numbers on the keyboard do the same\n"
"Use the mouse scroll wheel to change the tool size for particles.\n"
"The spacebar can be used to pause physics.\n"
"'P' will take a screenshot and save it into the current directory.\n"
"\n"
"Contributors: \bgStanislaw K Skowronek (\brhttp://powder.unaligned.org\bg, \bbirc.unaligned.org #wtf\bg),\n"
"\bgSimon Robertshaw, Skresanov Savely, cracker64, Catelite, Bryan Hoyle, Nathan Cousins, jacksonmj,\n"
"\bgLieuwe Mosch, Anthony Boot, Matthew \"me4502\", MaksProg, jacob1\n"
"\n"
"\bgTo use online features such as saving, you need to register at: \brhttp://powdertoy.co.uk/Register.html\n"
"\n"
"\bt" MTOS(SAVE_VERSION) "." MTOS(MINOR_VERSION) "." MTOS(BUILD_NUM) " "
#ifdef X86
"X86 "
#endif
#ifdef X86_SSE
"X86_SSE "
#endif
#ifdef X86_SSE2
"X86_SSE2 "
#endif
#ifdef X86_SSE3
"X86_SSE3 "
#endif
#ifdef LIN32
"LIN32 "
#endif
#ifdef LIN64
"LIN64 "
#endif
#ifdef WIN32
"WIN32 "
#endif
#ifdef MACOSX
"MACOSX "
#endif
#ifdef LUACONSOLE
"LUACONSOLE "
#endif
#ifdef GRAVFFT
"GRAVFFT "
#endif
#ifdef REALISTIC
"REALISTIC"
#endif
;