76 lines
1.8 KiB
C++
76 lines
1.8 KiB
C++
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#include "simulation/Elements.h"
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//#TPT-Directive ElementClass Element_DUST PT_DUST 1
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Element_DUST::Element_DUST()
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{
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Identifier = "DEFAULT_PT_DUST";
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Name = "DUST";
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Colour = PIXPACK(0xFFE0A0);
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MenuVisible = 1;
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MenuSection = SC_POWDERS;
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Enabled = 1;
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Advection = 0.7f;
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AirDrag = 0.02f * CFDS;
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AirLoss = 0.96f;
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Loss = 0.80f;
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Collision = 0.0f;
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Gravity = 0.1f;
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Diffusion = 0.00f;
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HotAir = 0.000f * CFDS;
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Falldown = 1;
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Flammable = 10;
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Explosive = 0;
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Meltable = 0;
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Hardness = 30;
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Weight = 85;
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Temperature = R_TEMP+0.0f +273.15f;
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HeatConduct = 70;
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Description = "Very light dust. Flammable.";
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State = ST_SOLID;
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Properties = TYPE_PART|PROP_LIFE_DEC|PROP_LIFE_KILL_DEC;
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LowPressure = IPL;
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LowPressureTransition = NT;
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HighPressure = IPH;
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HighPressureTransition = NT;
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LowTemperature = ITL;
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LowTemperatureTransition = NT;
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HighTemperature = ITH;
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HighTemperatureTransition = NT;
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Update = NULL;
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Graphics = &Element_DUST::graphics;
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}
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//#TPT-Directive ElementHeader Element_DUST static int graphics(GRAPHICS_FUNC_ARGS)
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int Element_DUST::graphics(GRAPHICS_FUNC_ARGS)
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{
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if(cpart->life >= 1)
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{
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*firea = 120;
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*firer = *colr = cpart->flags;
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*fireg = *colg = cpart->tmp;
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*fireb = *colb = cpart->ctype;
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if (ren->decorations_enable && cpart->dcolour)
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{
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int a = (cpart->dcolour>>24)&0xFF;
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*firer = *colr = (a*((cpart->dcolour>>16)&0xFF) + (255-a)**colr) >> 8;
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*fireg = *colg = (a*((cpart->dcolour>>8)&0xFF) + (255-a)**colg) >> 8;
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*fireb = *colb = (a*((cpart->dcolour)&0xFF) + (255-a)**colb) >> 8;
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}
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*pixel_mode |= PMODE_GLOW | FIRE_ADD;
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/**firea = 255;
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*firer = *colr;
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*fireg = *colg;
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*fireb = *colb;*/
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}
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return 0;
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}
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Element_DUST::~Element_DUST() {}
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