The-Powder-Toy/src/simulation/elements/DSTW.cpp

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#include "simulation/Elements.h"
//#TPT-Directive ElementClass Element_DSTW PT_DSTW 25
Element_DSTW::Element_DSTW()
{
Identifier = "DEFAULT_PT_DSTW";
Name = "DSTW";
Colour = PIXPACK(0x1020C0);
MenuVisible = 1;
MenuSection = SC_LIQUID;
Enabled = 1;
Advection = 0.6f;
AirDrag = 0.01f * CFDS;
AirLoss = 0.98f;
Loss = 0.95f;
Collision = 0.0f;
Gravity = 0.1f;
Diffusion = 0.00f;
HotAir = 0.000f * CFDS;
Falldown = 2;
Flammable = 0;
Explosive = 0;
Meltable = 0;
Hardness = 20;
Weight = 30;
Temperature = R_TEMP-2.0f +273.15f;
HeatConduct = 23;
Description = "Distilled water, does not conduct electricity.";
State = ST_LIQUID;
Properties = TYPE_LIQUID|PROP_NEUTPENETRATE;
LowPressure = IPL;
LowPressureTransition = NT;
HighPressure = IPH;
HighPressureTransition = NT;
LowTemperature = 273.15f;
LowTemperatureTransition = PT_ICEI;
HighTemperature = 373.0f;
HighTemperatureTransition = PT_WTRV;
Update = &Element_DSTW::update;
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}
//#TPT-Directive ElementHeader Element_DSTW static int update(UPDATE_FUNC_ARGS)
int Element_DSTW::update(UPDATE_FUNC_ARGS)
{
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int r, rx, ry, rt;
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for (rx=-2; rx<3; rx++)
for (ry=-2; ry<3; ry++)
if (x+rx>=0 && y+ry>0 && x+rx<XRES && y+ry<YRES && (rx || ry))
{
r = pmap[y+ry][x+rx];
switch (r&0xFF)
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{
case PT_SALT:
if (!(rand()%250))
{
sim->part_change_type(i,x,y,PT_SLTW);
// on average, convert 3 DSTW to SLTW before SALT turns into SLTW
if (!(rand()%3))
sim->part_change_type(r>>8,x+rx,y+ry,PT_SLTW);
}
break;
case PT_SLTW:
if (!(rand()%10000))
{
sim->part_change_type(i,x,y,PT_SLTW);
break;
}
case PT_WATR:
if (!(rand()%500))
{
sim->part_change_type(i,x,y,PT_WATR);
}
break;
case PT_RBDM:
case PT_LRBD:
if ((sim->legacy_enable||parts[i].temp>12.0f) && !(rand()%500))
{
sim->part_change_type(i,x,y,PT_FIRE);
parts[i].life = 4;
}
break;
case PT_FIRE:
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sim->kill_part(r>>8);
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if(!(rand()%150)){
sim->kill_part(i);
return 1;
}
break;
default:
continue;
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}
}
return 0;
}
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Element_DSTW::~Element_DSTW() {}